RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
195 natives in namespace HUD
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Any _JOURNAL_GET_TEXTURE_WITH_LAYOUT ( Any p0, Any p1, Any p2 ) //0x62CC549B3B8EA2AA
- 0
- 195
- 1207
-
void _JOURNAL_MARK_READ ( Any p0 ) //0xE4509BABE59BD24E
- 0
- 188
- 1207
-
void _JOURNAL_WRITE_ENTRY ( Any p0 ) //0x6DFDD665E416B093
- 0
- 228
- 1207
-
void _MP_GAMER_TAG_DISABLE_REVIVE_TOP_ICON ( int gamerTagId ) //0x1F9A64C2804B3471
- 0
- 205
- 1207
-
void _MP_GAMER_TAG_ENABLE_REVIVE_TOP_ICON ( int gamerTagId ) //0xFFF6579CF0139FCE
- 0
- 204
- 1207
-
void _SET_MP_GAMER_TAG_COLOUR ( int gamerTagId, Hash colour ) //0x84BD27DDF9575816
- 0
- 231
- 1207
-
void _SET_MP_GAMER_TAG_NAME_POSSE ( int gamerTagId, const char* text ) //0x1EA716E0628A6F44
- 0
- 196
- 1207
-
void _SET_MP_GAMER_TAG_SECONDARY_ICON ( int gamerTagId, Hash icon ) //0x95384C6CE1526EFF
- 0
- 241
- 1207
-
void _SET_MP_GAMER_TAG_TOP_ICON ( int gamerTagId, Hash icon ) //0x5F57522BC1EB9D9D
- 0
- 206
- 1207
-
void _SET_MP_GAMER_TAG_TYPE ( int gamerTagId, Hash type ) //0x25B9C78A25105C35
- 0
- 220
- 1207
-
void _SET_MP_GAMER_TAG_VISIBILITY ( int gamerTagId, int visibility ) //0x93171DDDAB274EB8
- 0
- 306
- 1207
-
void _SET_TEXT_COLOR ( int r, int g, int b, int a ) //0x50A41AD966910F03
- 0
- 447
- 1207
-
void _SHOW_HORSE_CORES ( BOOL state ) //0xD4EE21B7CC7FD350
- 0
- 297
- 1207
-
void _SHOW_PLAYER_CORES ( BOOL state ) //0x50C803A4CD5932C5
- 0
- 466
- 1207
-
void _TEXT_BLOCK_DELETE ( const char* textBlock ) //0xAA03F130A637D923
- 0
- 292
- 1207
-
BOOL _TEXT_BLOCK_IS_STREAMED ( const char* textBlock ) //0x3CF96E16265B7DC8
- 0
- 301
- 1207
-
void _UI_PROMPT_ADD_GROUP_LINK ( Any p0, Prompt prompt, Any p2 ) //0x684C96CC7C66E8EF
- 0
- 201
- 1207
-
void _UI_PROMPT_ADD_GROUP_RETURN_LINK ( Any p0, Prompt prompt ) //0x837972ED28159536
- 0
- 198
- 1207
-
void _UI_PROMPT_CLEAR_FAVOURED_PED_FOR_CONFLICT_RESOLUTION () //0x51259AE5C72D4A1B
- 0
- 187
- 1207
-
void _UI_PROMPT_CLEAR_HORIZONTAL_ORIENTATION ( int id ) //0x6095358C4142932A
- 0
- 192
- 1207
-
void _UI_PROMPT_CONTEXT_SET_POINT ( Prompt prompt, float x, float y, float z ) //0xAE84C5EE2C384FB3
- 0
- 226
- 1207
-
void _UI_PROMPT_CONTEXT_SET_SIZE ( Prompt prompt, float size ) //0x0C718001B77CA468
- 0
- 211
- 1207
-
void _UI_PROMPT_CONTEXT_SET_VOLUME ( Prompt prompt, Volume volume ) //0x4D107406667423BE
- 0
- 211
- 1207
-
Prompt _UI_PROMPT_CREATE ( Hash inputHash, const char* labelName, Any p2, Any p3, Any p4, int p5 ) //0x29FA7910726C3889
- 0
- 676
- 1207
-
void _UI_PROMPT_DELETE ( Prompt prompt ) //0x00EDE88D4D13CF59
- 0
- 198
- 1207
-
void _UI_PROMPT_DISABLE_PROMPT_TYPE_THIS_FRAME ( int p0 ) //0xFC094EF26DD153FA
- 0
- 289
- 1207
-
void _UI_PROMPT_DISABLE_PROMPTS_THIS_FRAME () //0xF1622CE88A1946FB
- 0
- 233
- 1207
-
BOOL _UI_PROMPT_DOES_AMBIENT_GROUP_EXIST ( Hash hash ) //0xEB550B927B34A1BB
- 0
- 206
- 1207
-
void _UI_PROMPT_ENABLE_PROMPT_TYPE_THIS_FRAME ( int p0 ) //0x06565032897BA861
- 0
- 201
- 1207
-
void _UI_PROMPT_FILTER_CLEAR () //0x6A2F820452017EA2
- 0
- 213
- 1207
-
int _UI_PROMPT_GET_GROUP_ACTIVE_PAGE ( Hash hash ) //0xC1FCC36C3F7286C8
- 0
- 231
- 1207
-
int _UI_PROMPT_GET_GROUP_ID_FOR_SCENARIO_POINT ( Any p0, int p1 ) //0xCB73D7521E7103F0
- 0
- 229
- 1207
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int _UI_PROMPT_GET_GROUP_ID_FOR_TARGET_ENTITY ( Entity entity ) //0xB796970BD125FCE8
- 0
- 410
- 1207
-
float _UI_PROMPT_GET_MASH_MODE_PROGRESS ( Prompt prompt ) //0x8A9585293863B8A5
- 0
- 331
- 1207
-
BOOL _UI_PROMPT_GET_URGENT_PULSING_ENABLED ( Prompt prompt ) //0x1FBA0DABECDDB52B
- 0
- 194
- 1207
-
BOOL _UI_PROMPT_HAS_HOLD_AUTO_FILL_MODE ( Prompt prompt ) //0x8010BEBD0D5ED5BC
- 0
- 215
- 1207
-
BOOL _UI_PROMPT_HAS_HOLD_MODE ( Prompt prompt ) //0xB60C9F9ED47ABB76
- 0
- 211
- 1207
-
BOOL _UI_PROMPT_HAS_HOLD_MODE_COMPLETED ( Prompt prompt ) //0xE0F65F0640EF0617
- 0
- 298
- 1207
-
BOOL _UI_PROMPT_HAS_MANUAL_MASH_MODE ( Prompt prompt ) //0xA6C6A4ADB3BAC409
- 0
- 199
- 1207
-
BOOL _UI_PROMPT_HAS_MASH_MODE ( Prompt prompt ) //0xCD072523791DDC1B
- 0
- 227
- 1207
-
BOOL _UI_PROMPT_HAS_MASH_MODE_COMPLETED ( Prompt prompt ) //0x845CE958416DC473
- 0
- 187
- 1207
-
BOOL _UI_PROMPT_HAS_MASH_MODE_FAILED ( Prompt prompt ) //0x25B18E530CF39D6F
- 0
- 196
- 1207
-
BOOL _UI_PROMPT_HAS_PRESSED_TIMED_MODE_COMPLETED ( Prompt prompt ) //0x3CE854D250A88DAF
- 0
- 184
- 1207
-
BOOL _UI_PROMPT_HAS_PRESSED_TIMED_MODE_FAILED ( Prompt prompt ) //0x1A17B9ECFF617562
- 0
- 206
- 1207
-
BOOL _UI_PROMPT_HAS_STANDARD_MODE_COMPLETED ( Prompt prompt, int p1 ) //0xC92AC953F0A982AE
- 0
- 318
- 1207
-
BOOL _UI_PROMPT_IS_ACTIVE ( Prompt prompt ) //0x546E342E01DE71CF
- 0
- 216
- 1207
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BOOL _UI_PROMPT_IS_ENABLED ( Prompt prompt ) //0x0D00EDDFB58B7F28
- 0
- 205
- 1207
-
BOOL _UI_PROMPT_IS_HOLD_MODE_RUNNING ( Prompt prompt ) //0xC7D70EAEF92EFF48
- 0
- 223
- 1207
-
BOOL _UI_PROMPT_IS_JUST_PRESSED ( Prompt prompt ) //0x2787CC611D3FACC5
- 0
- 194
- 1207
-
BOOL _UI_PROMPT_IS_JUST_RELEASED ( Prompt prompt ) //0x635CC82FA297A827
- 0
- 164
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
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