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RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

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270 natives in namespace GRAPHICS

  1. void _ANIMPOSTFX_PRELOAD_POSTFX_BY_STACKHASH ( Hash effectNameHash )  //0xF3E039322BFBD4D8

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  2. BOOL ANIMPOSTFX_IS_PRELOADING_BY_STACKHASH ( Hash effectNameHash )  //0x59EA80079B86D8C7

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  3. void _0x38D9D50F2085E9B3 ( Hash effectNameHash )  //0x38D9D50F2085E9B3

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  4. void _ANIMPOSTFX_PLAY_TAG ( Hash effectNameHash )  //0x9B8D5D4CB8AF58B3

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  5. void _0xC76FC4C2FC5F4405 ( Hash effectNameHash )  //0xC76FC4C2FC5F4405

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  6. void _ANIMPOSTFX_STOP_STACKHASH_POSTFX ( Hash effectNameHash )  //0xEDA5CBECF56E1386

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  7. BOOL _ANIMPOSTFX_IS_TAG_PLAYING ( Hash effectNameHash )  //0xEEF83A759AE06A27

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  8. BOOL _0xE75CDDEBF618C8FF ( Hash effectNameHash )  //0xE75CDDEBF618C8FF

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  9. void _0x71845905BCCDE781 ( Hash effectNameHash )  //0x71845905BCCDE781

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  10. BOOL ANIMPOSTFX_HAS_EVENT_TRIGGERED_BY_STACKHASH ( Hash effectNameHash, int p1, BOOL p2, BOOL* p3 )  //0x9AB192A9EF980EED

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  11. BOOL _0xFF584F097C17FA8F ()  //0xFF584F097C17FA8F

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  12. BOOL _0x3DA7A10583A4BEC0 ()  //0x3DA7A10583A4BEC0

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  13. Any _0xC37792A3F9C90771 ()  //0xC37792A3F9C90771

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  14. void _0xA0F4D12D6042F6D5 ( Any p0, Any p1 )  //0xA0F4D12D6042F6D5

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  15. void _0x8996FA6AD9FE4E90 ( Any p0 )  //0x8996FA6AD9FE4E90

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  16. void _0xC38B4952B728397A ( Vehicle vehicle, BOOL toggle )  //0xC38B4952B728397A

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  17. BOOL PEDSHOT_IS_AVAILABLE ()  //0xAF6E67D073D2DCE2

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  18. Any _0xFD05B1DDE83749FA ( Any p0 )  //0xFD05B1DDE83749FA

    • 0
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Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.

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