RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
270 natives in namespace GRAPHICS
-
BOOL GET_SCREEN_COORD_FROM_WORLD_COORD ( float worldX, float worldY, float worldZ, float* screenX, float* screenY ) //0xCB50D7AFCC8B0EC6
- 0
- 536
- 1207
-
void GET_SCREEN_RESOLUTION ( int* x, int* y ) //0x66773C92835D0909
- 0
- 406
- 1207
-
int GET_STATUS_OF_LOAD_MISSION_CREATOR_PHOTO ( Any* p0 ) //0xC71B50AE58D07369
- 0
- 299
- 1207
-
int GET_STATUS_OF_SAVE_HIGH_QUALITY_PHOTO () //0xD6663EC374092383
- 0
- 316
- 1207
-
int GET_STATUS_OF_SORTED_LIST_OPERATION () //0xB28894CD7408BD0C
- 0
- 299
- 1207
-
int GET_STATUS_OF_TAKE_HIGH_QUALITY_PHOTO () //0x4A3DA74C3CCB1725
- 0
- 344
- 1207
-
int GET_TIMECYCLE_MODIFIER_INDEX () //0xA705394293E2B3D3
- 0
- 282
- 1207
-
int GET_TIMECYCLE_TRANSITION_MODIFIER_INDEX () //0x2DA67BA3C8A6755D
- 0
- 223
- 1207
-
BOOL GET_TOGGLE_PAUSED_RENDERPHASES_STATUS () //0x86ED21BDB2791CE8
- 0
- 288
- 1207
-
int GET_TV_CHANNEL () //0xF90FBFD68F3C59AE
- 0
- 216
- 1207
-
BOOL IS_DECAL_ALIVE ( int decal ) //0x3E4B4E5CF5D3EEB5
- 0
- 248
- 1207
-
BOOL IS_PHOTO_FRAME () //0x86076AE35CBBE55F
- 0
- 145
- 1355
-
BOOL IS_TRACKED_POINT_VISIBLE ( int point ) //0xCBB056BA159FB48D
- 0
- 249
- 1207
-
BOOL LOAD_MISSION_CREATOR_PHOTO ( Any* p0, Any p1, Any p2, Any p3 ) //0x84F0BA7462FF8D58
- 0
- 313
- 1207
-
BOOL PEDSHOT_IS_AVAILABLE () //0xAF6E67D073D2DCE2
- 0
- 223
- 1207
-
void REMOVE_DECAL ( int decal ) //0x49A720552EB0BB88
- 0
- 237
- 1207
-
void REMOVE_DECALS_FROM_OBJECT ( Object obj ) //0xFB8972BAE0013140
- 0
- 240
- 1207
-
void REMOVE_DECALS_IN_RANGE ( float x, float y, float z, float range ) //0x86DE59FA02902B40
- 0
- 228
- 1207
-
void REMOVE_PARTICLE_FX ( int ptfxHandle, BOOL p1 ) //0x459598F579C98929
- 0
- 228
- 1207
-
void REMOVE_PARTICLE_FX_FROM_ENTITY ( Entity entity ) //0x92884B4A49D81325
- 0
- 195
- 1207
-
void REMOVE_PARTICLE_FX_IN_RANGE ( float X, float Y, float Z, float radius ) //0x87B5905ECA623B68
- 0
- 201
- 1207
-
void REMOVE_VEG_MODIFIER_SPHERE ( int vegModifierHandle, int p1 ) //0x9CF1836C03FB67A2
- 0
- 221
- 1207
-
void RESET_PARTICLE_FX_OVERRIDE ( const char* name ) //0x274B3DABF7E72DEF
- 0
- 185
- 1207
-
void RESET_PAUSED_RENDERPHASES () //0xCCD9AAD85E1B559E
- 0
- 219
- 1207
-
BOOL SAVE_HIGH_QUALITY_PHOTO ( int unused ) //0x57639FD876B68A91
- 0
- 408
- 1207
-
void SET_ARTIFICIAL_LIGHTS_STATE ( BOOL state ) //0xB2797619A7C7747B
- 0
- 439
- 1207
-
void SET_CHECKPOINT_RGBA ( int checkpoint, int red, int green, int blue, int alpha ) //0xCAAFC225E33B1D15
- 0
- 291
- 1207
-
void SET_CHECKPOINT_RGBA2 ( int checkpoint, int red, int green, int blue, int alpha ) //0x99AFF17222D4DEB4
- 0
- 323
- 1207
-
void SET_PARTICLE_FX_AMBIENT_COLOUR ( Entity entity, const char* p1, float r, float g, float b ) //0x3C61B52B00848C26
- 0
- 196
- 1207
-
void SET_PARTICLE_FX_BULLET_IMPACT_SCALE ( float scale ) //0xA53C8D7D0F8C74D0
- 0
- 232
- 1207
-
void SET_PARTICLE_FX_LOOPED_ALPHA ( int ptfxHandle, float alpha ) //0x88786E76234F7054
- 0
- 221
- 1207
-
void SET_PARTICLE_FX_LOOPED_COLOUR ( int ptfxHandle, float r, float g, float b, BOOL p4 ) //0x239879FC61C610CC
- 0
- 220
- 1207
-
void SET_PARTICLE_FX_LOOPED_EVOLUTION ( int ptfxHandle, const char* propertyName, float amount, BOOL noNetwork ) //0x3674F389B0FACD80
- 0
- 352
- 1207
-
void SET_PARTICLE_FX_LOOPED_FAR_CLIP_DIST ( int ptfxHandle, float range ) //0x9B04D471DA0AD7AA
- 0
- 226
- 1207
-
void SET_PARTICLE_FX_LOOPED_OFFSETS ( int ptfxHandle, float x, float y, float z, float rotX, float rotY, float rotZ ) //0xD3A4A95FC94FE83B
- 0
- 210
- 1207
-
void SET_PARTICLE_FX_LOOPED_SCALE ( int ptfxHandle, float scale ) //0x1A9E1C0D98D093B7
- 0
- 211
- 1207
-
void SET_PARTICLE_FX_NON_LOOPED_ALPHA ( float alpha ) //0xE8A35938A7026CEA
- 0
- 139
- 1311
-
void SET_PARTICLE_FX_NON_LOOPED_COLOUR ( float r, float g, float b ) //0x60B85BED6577A35B
- 0
- 301
- 1207
-
void SET_PARTICLE_FX_OVERRIDE ( const char* oldAsset, const char* newAsset ) //0xBE711A169E9C7E95
- 0
- 249
- 1207
-
void SET_PICKUP_LIGHT ( Object object, BOOL toggle ) //0x7DFB49BCDB73089A
- 0
- 259
- 1207
-
void SET_SCRIPT_GFX_DRAW_BEHIND_PAUSEMENU ( BOOL toggle ) //0x906B86E6D7896B9E
- 0
- 304
- 1207
-
void SET_SCRIPT_GFX_DRAW_ORDER ( int drawOrder ) //0xCFCC78391C8B3814
- 0
- 364
- 1207
-
int SET_TIMECYCLE_MODIFIER ( const char* modifierName ) //0xFA08722A5EA82DA7
- 0
- 668
- 1207
-
void SET_TIMECYCLE_MODIFIER_STRENGTH ( float strength ) //0xFDB74C9CC54C3F37
- 0
- 336
- 1207
-
void SET_TRACKED_POINT_INFO ( int point, float x, float y, float z, float radius ) //0xF6FDA3D4404D4F2C
- 0
- 222
- 1207
-
void SET_TRANSITION_OUT_OF_TIMECYCLE_MODIFIER ( float strength ) //0xBB6C707F20D955D4
- 0
- 219
- 1207
-
void SET_TRANSITION_TIMECYCLE_MODIFIER ( const char* modifierName, float transition ) //0xFF927A09F481D80C
- 0
- 300
- 1207
-
void SET_TV_AUDIO_FRONTEND ( BOOL toggle ) //0x64437C98FCC5F291
- 0
- 390
- 1207
-
void SET_TV_CHANNEL ( int channel ) //0x593FAF7FC9401A56
- 0
- 244
- 1207
-
void SET_TV_CHANNEL_PLAYLIST ( int tvChannel, const char* playlistName, BOOL restart ) //0xDEC6B25F5DC8925B
- 0
- 266
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
-
Recently Browsing 0 members
- No registered users viewing this page.