RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
38 natives in namespace EVENT
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void SET_DECISION_MAKER ( Ped ped, Hash name ) //0x8AE2F981CDDB8FA4
- 0
- 441
- 1207
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void _SET_DECISION_MAKER_DEFAULT ( Ped ped ) //0x6B9C5C38838FB6E6
- 0
- 313
- 1207
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ScrHandle _CREATE_SHOCKING_EVENT ( Any* args ) //0xCA1315C33B9A2847
- 0
- 312
- 1207
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ScrHandle ADD_SHOCKING_EVENT_AT_POSITION ( Hash eventType, float x, int p10, float y, float z, float p4, float p5, float p6, float p7, float p8 ) //0xD9F8455409B525E9
- 0
- 400
- 1207
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ScrHandle ADD_SHOCKING_EVENT_FOR_ENTITY ( Hash eventType, Entity entity, int p10, int p11, float p2, float p3, float p4, float p5, float p6, float p7 ) //0x7FD8F3BE76F89422
- 0
- 388
- 1207
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BOOL IS_SHOCKING_EVENT_IN_SPHERE ( Hash eventType, float x, float y, float z, float radius ) //0x9DB47E16060D6354
- 0
- 397
- 1207
-
BOOL REMOVE_SHOCKING_EVENT ( ScrHandle event ) //0xE8BB3CC253A34559
- 0
- 310
- 1207
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void REMOVE_ALL_SHOCKING_EVENTS ( BOOL p0 ) //0xD47A168C2AB90DC4
- 0
- 312
- 1207
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void _REMOVE_ALL_SHOCKING_EVENTS_IN_AREA ( float x, float y, float z, float radius, BOOL p4 ) //0xB4C71BA9CAB097BD
- 0
- 324
- 1207
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void _REMOVE_ALL_SHOCKING_EVENTS_OF_TYPE_IN_AREA ( Hash eventType, float x, float y, float z, float radius, BOOL p5 ) //0x6A648D42BF271DC7
- 0
- 330
- 1207
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void _REMOVE_ALL_SHOCKING_EVENTS_OF_TYPE ( Hash eventType, BOOL p1 ) //0x118873DD538490B4
- 0
- 319
- 1207
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void REMOVE_SHOCKING_EVENT_SPAWN_BLOCKING_AREAS () //0xDB249021652420C5
- 0
- 351
- 1207
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Any _0x36D0F2BA2C0D9BDE ( Entity entity, int p1 ) //0x36D0F2BA2C0D9BDE
- 0
- 294
- 1207
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void _0x7C511E91738A0828 ( Ped ped1, Ped ped2, int p2, Hash p3 ) //0x7C511E91738A0828
- 0
- 290
- 1207
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void SUPPRESS_SHOCKING_EVENTS_NEXT_FRAME () //0x84994FAD4E4E4E69
- 0
- 324
- 1207
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void _0xB6F4825153920582 () //0xB6F4825153920582
- 0
- 248
- 1207
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void _0x4B2B1A891D437CA7 ( Any p0 ) //0x4B2B1A891D437CA7
- 0
- 277
- 1207
-
void _0x9520175B35E2268D ( Ped ped, int p1 ) //0x9520175B35E2268D
- 0
- 309
- 1207
-
Any _0x18E93EBFC1FCFA48 ( Any p0, Any p1, Any p2 ) //0x18E93EBFC1FCFA48
- 0
- 284
- 1207
-
void _0x56B3410626A473E7 ( Any p0 ) //0x56B3410626A473E7
- 0
- 275
- 1207
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void _0x608AD36A644A97FE ( Hash p0, BOOL p1, BOOL p2 ) //0x608AD36A644A97FE
- 0
- 301
- 1207
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void _0x4465C3D1475BD3FD ( Any p0 ) //0x4465C3D1475BD3FD
- 0
- 308
- 1207
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Any _0x2DD42FAD06E6F19E ( Any p0, Any p1, Any p2 ) //0x2DD42FAD06E6F19E
- 0
- 381
- 1207
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void _0xA86B0EE9B39D15D6 ( Any p0 ) //0xA86B0EE9B39D15D6
- 0
- 326
- 1207
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Any _0x26054EB81AC0893B ( Any p0 ) //0x26054EB81AC0893B
- 0
- 279
- 1207
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void _SET_EVENT_TRACKER_FOR_PED ( Ped ped, const char* eventName, int p2 ) //0xBB1E41DD3D3C6250
- 0
- 271
- 1207
-
Any _0xAD17A18215DD23D6 ( Any p0, Any p1, Any p2 ) //0xAD17A18215DD23D6
- 0
- 300
- 1207
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Any _0xC6A7DC546E94FED5 ( Any p0, Any p1, Any p2, Any p3 ) //0xC6A7DC546E94FED5
- 0
- 303
- 1207
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Hash _0x796EECFF0C6D39BE ( Ped ped, Any p1, Any p2 ) //0x796EECFF0C6D39BE
- 0
- 304
- 1207
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Any _0x797B3D4D92E56094 ( Any p0, Any p1 ) //0x797B3D4D92E56094
- 0
- 300
- 1207
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Entity _0x822A001BCEA5BD81 ( Ped ped, Hash eventType, Any p2, Any p3 ) //0x822A001BCEA5BD81
- 0
- 313
- 1207
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Any _0x38497F139981C5C9 ( Any p0, Any p1, Any p2, Any p3 ) //0x38497F139981C5C9
- 0
- 299
- 1207
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Any _0x1D1B448D719415AB ( Ped ped ) //0x1D1B448D719415AB
- 0
- 302
- 1207
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Any _0x83D43F0FD5276E4D ( Any p0, Any p1 ) //0x83D43F0FD5276E4D
- 0
- 308
- 1207
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void _0x1A5C5D350068A673 ( Ped ped, Any p1 ) //0x1A5C5D350068A673
- 0
- 312
- 1207
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void _0xAD8F2424C6E1E3A8 ( Ped ped ) //0xAD8F2424C6E1E3A8
- 0
- 290
- 1207
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void _0xE2C2FBB7825FFC66 () //0xE2C2FBB7825FFC66
- 0
- 328
- 1207
-
void _0xE28D7FC9FD32ABEB ( Any p0, Any p1, Any p2 ) //0xE28D7FC9FD32ABEB
- 0
- 195
- 1311
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
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