RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
269 natives in namespace ENTITY
-
int GET_ENTITY_POPULATION_TYPE ( Entity entity ) //0xADE28862B6D7B85B
- 0
- 221
- 1207
-
BOOL IS_AN_ENTITY ( ScrHandle handle ) //0x27CFF3E5A286D3DF
- 0
- 218
- 1207
-
BOOL IS_ENTITY_A_PED ( Entity entity ) //0xCF8176912DDA4EA5
- 0
- 248
- 1207
-
BOOL IS_ENTITY_A_MISSION_ENTITY ( Entity entity ) //0x138190F64DB4BBD1
- 0
- 226
- 1207
-
BOOL IS_ENTITY_A_VEHICLE ( Entity entity ) //0xC3D96AF45FCCEC4C
- 0
- 246
- 1207
-
BOOL IS_ENTITY_AN_OBJECT ( Entity entity ) //0x0A27A546A375FDEF
- 0
- 233
- 1207
-
BOOL IS_ENTITY_AT_ENTITY ( Entity entity1, Entity entity2, float xSize, float ySize, float zSize, BOOL p5, BOOL p6, int p7 ) //0xC057F02B837A27F6
- 0
- 244
- 1207
-
BOOL IS_ENTITY_ATTACHED ( Entity entity ) //0xEE6AD63ABF59C0B7
- 0
- 209
- 1207
-
BOOL IS_ENTITY_ATTACHED_TO_ANY_OBJECT ( Entity entity ) //0x306C1F6178F01AB3
- 0
- 188
- 1207
-
BOOL IS_ENTITY_ATTACHED_TO_ANY_PED ( Entity entity ) //0xC841153DED2CA89A
- 0
- 221
- 1207
-
BOOL IS_ENTITY_ATTACHED_TO_ANY_VEHICLE ( Entity entity ) //0x12DF6E0D2E736749
- 0
- 207
- 1207
-
BOOL IS_ENTITY_ATTACHED_TO_ENTITY ( Entity from, Entity to ) //0x154A3C529497053E
- 0
- 238
- 1207
-
BOOL _IS_ENTITY_OWNED_BY_PERSISTENCE_SYSTEM ( Entity entity ) //0xA7E51B53309EAC97
- 0
- 195
- 1207
-
BOOL IS_ENTITY_DEAD ( Entity entity ) //0x7D5B1F88E7504BBA
- 0
- 334
- 1207
-
BOOL IS_ENTITY_IN_AIR ( Entity entity, Any p1 ) //0x886E37EC497200B6
- 0
- 322
- 1207
-
BOOL IS_ENTITY_IN_ANGLED_AREA ( Entity entity, float originX, Any p10, float originY, float originZ, float edgeX, float edgeY, float edgeZ, float angle, BOOL p8 ) //0xD3151E53134595E5
- 0
- 223
- 1207
-
BOOL IS_ENTITY_IN_AREA ( Entity entity, float x1, float y1, float z1, float x2, float y2, float z2, BOOL p7, BOOL p8, Any p9 ) //0x0C2634C40A16193E
- 0
- 257
- 1207
-
BOOL IS_ENTITY_IN_VOLUME ( Entity entity, ScrHandle volume, BOOL p2, int p3 ) //0x5A5526BC09C06623
- 0
- 259
- 1207
-
BOOL IS_ENTITY_IN_WATER ( Entity entity ) //0xDDE5C125AC446723
- 0
- 229
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
-
Recently Browsing 0 members
- No registered users viewing this page.