RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
269 natives in namespace ENTITY
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void _PAUSE_ENTITY_TRACKING ( Entity entity, BOOL pause ) //0x36EB4D34D4A092C5
- 0
- 203
- 1207
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BOOL WOULD_ENTITY_BE_OCCLUDED ( Hash entityModelHash, float x, float y, float z, BOOL p4 ) //0x3546FAB293FF2981
- 0
- 257
- 1207
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Any _0x350E9211074955AF ( Any p0, Any p1 ) //0x350E9211074955AF
- 0
- 194
- 1207
-
Hash _GET_OPTIMAL_CARRY_CONFIG ( Entity entity, int index ) //0x34F008A7E48C496B
- 0
- 213
- 1207
-
Any _GET_ENTITY_PROMPT_NAME_HASH ( Entity entityId ) //0x31FEF6A20F00B963
- 0
- 673
- 1207
-
void APPLY_FORCE_TO_ENTITY_CENTER_OF_MASS ( Entity entity, int forceType, float x, float y, float z, BOOL p5, BOOL isDirectionRel, BOOL isForceRel, BOOL p8 ) //0x31DA7CEC5334DB37
- 0
- 496
- 1207
-
BOOL IS_ENTITY_ATTACHED_TO_ANY_OBJECT ( Entity entity ) //0x306C1F6178F01AB3
- 0
- 187
- 1207
-
void _0x2D40BCBFE9305DEA ( Any p0, Any p1 ) //0x2D40BCBFE9305DEA
- 0
- 192
- 1207
-
BOOL IS_ENTITY_TOUCHING_MODEL ( Entity entity, Hash modelHash ) //0x2AE3EBC8DEB9768B
- 0
- 244
- 1207
-
Any _0x2A77EF9BEC8518F4 ( Any p0 ) //0x2A77EF9BEC8518F4
- 0
- 205
- 1207
-
Hash _GET_ENTITY_SCRIPT ( Entity entity, Any* argStruct ) //0x2A08A32B6D49906F
- 0
- 274
- 1207
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Any _CREATE_FOOTPATH_TRAIL ( Any p0, const char* waypointRecord, Any p10, BOOL bInit, BOOL bUseSnowOffset, float p3, float p4, Any p5, Any p6, Any p7 ) //0x29BA9F78321E5A6C
- 0
- 257
- 1207
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float GET_ENTITY_HEIGHT ( Entity entity, float X, float Y, float Z, BOOL atTop, BOOL inWorldCoords ) //0x296DEBC84474B375
- 0
- 368
- 1207
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Object GET_OBJECT_INDEX_FROM_ENTITY_INDEX ( Entity entity ) //0x280BBE5601EAA983
- 0
- 306
- 1207
-
BOOL IS_AN_ENTITY ( ScrHandle handle ) //0x27CFF3E5A286D3DF
- 0
- 218
- 1207
-
void SET_PED_AS_NO_LONGER_NEEDED ( Ped* ped ) //0x2595DD4236549CE3
- 0
- 242
- 1207
-
BOOL _GET_IS_CARRIABLE_PELT ( Entity entity ) //0x255B6DB4E3AD3C3E
- 0
- 194
- 1207
-
void SET_CAN_CLIMB_ON_ENTITY ( Entity entity, BOOL toggle ) //0x24AED2A608F93C4C
- 0
- 185
- 1207
-
Vector3 GET_ENTITY_FORWARD_VECTOR ( Hash entity ) //0x2412D9C05BB09B97
- 0
- 446
- 1207
-
void SET_ENTITY_COORDS_NO_OFFSET ( Entity entity, float xPos, float yPos, float zPos, BOOL xAxis, BOOL yAxis, BOOL zAxis ) //0x239A3351AC1DA385
- 0
- 396
- 1207
-
void _0x20FAEE47427A4497 () //0x20FAEE47427A4497
- 0
- 166
- 1207
-
BOOL DOES_ENTITY_HAVE_DRAWABLE ( Entity entity ) //0x20487F0DA9AF164A
- 0
- 378
- 1207
-
void _SET_ENTITY_COORDS_AND_HEADING ( Entity entity, float xPos, float yPos, float zPos, float heading, BOOL xAxis, BOOL yAxis, BOOL zAxis ) //0x203BEFFDBE12E96A
- 0
- 291
- 1207
-
BOOL IS_MAP_ENTITY_PINNED ( Any p0 ) //0x1FF441D7954F8709
- 0
- 193
- 1207
-
BOOL _0x1E804EA9B12030A4 ( Entity entity, Hash* p1 ) //0x1E804EA9B12030A4
- 0
- 195
- 1207
-
void SET_ENTITY_VELOCITY ( Entity entity, float x, float y, float z ) //0x1C99BB7B6E96D16F
- 0
- 289
- 1207
-
int GET_ENTITY_ALPHA ( Entity entity ) //0x1BB501624FAF2BEA
- 0
- 337
- 1207
-
void _ADD_ENTITY_TRACKING_TRAILS ( Entity entity ) //0x1AD922AB5038DEF3
- 0
- 191
- 1207
-
void _SET_ENTITY_CARRYING_FLAG ( Entity p0, int p1, BOOL p2 ) //0x18FF3110CF47115D
- 0
- 213
- 1207
-
Vector3 GET_OFFSET_FROM_ENTITY_IN_WORLD_COORDS ( Entity entity, float offsetX, float offsetY, float offsetZ ) //0x1899F328B0E12848
- 0
- 671
- 1207
-
Any _0x188736456D1DEDE6 ( Any p0, Any p1 ) //0x188736456D1DEDE6
- 0
- 216
- 1207
-
void SET_ENTITY_VISIBLE ( Entity entity, BOOL toggle ) //0x1794B4FCC84D812F
- 0
- 356
- 1207
-
void _0x16908E859C3AB698 ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0x16908E859C3AB698
- 0
- 214
- 1207
-
void SET_ENTITY_MAX_HEALTH ( Entity entity, int value ) //0x166E7CF68597D8B5
- 0
- 329
- 1207
-
int GET_ENTITY_MAX_HEALTH ( Entity entity, Any p1 ) //0x15D757606D170C3C
- 0
- 552
- 1207
-
BOOL IS_ENTITY_ATTACHED_TO_ENTITY ( Entity from, Entity to ) //0x154A3C529497053E
- 0
- 238
- 1207
-
BOOL IS_ENTITY_OCCLUDED ( Entity entity ) //0x140188E884645624
- 0
- 286
- 1207
-
BOOL IS_ENTITY_A_MISSION_ENTITY ( Entity entity ) //0x138190F64DB4BBD1
- 0
- 226
- 1207
-
BOOL IS_ENTITY_ATTACHED_TO_ANY_VEHICLE ( Entity entity ) //0x12DF6E0D2E736749
- 0
- 207
- 1207
-
Any _0x120376C23F019C6C ( Any p0, Any p1 ) //0x120376C23F019C6C
- 0
- 227
- 1207
-
void _SET_ENTITY_ANIM_CURRENT_TIME ( Entity entity, const char* animDict, const char* animName, float time ) //0x11CDABDC7783B2BC
- 0
- 220
- 1207
-
void _0x119A5714578F4E05 ( Any p0, Any p1 ) //0x119A5714578F4E05
- 0
- 200
- 1207
-
void CREATE_MODEL_SWAP ( float x, float y, float z, float radius, Hash originalModel, Hash newModel, BOOL p6 ) //0x10B2218320B6F5AC
- 0
- 470
- 1207
-
BOOL IS_ENTITY_UPSIDEDOWN ( Entity entity ) //0x109DE3DA41AAD94A
- 0
- 223
- 1207
-
void SET_ENTITY_QUATERNION ( Entity entity, float x, float y, float z, float w ) //0x100E7007D13E3687
- 0
- 237
- 1207
-
void _0x0FD7D7C232876E72 ( Any p0 ) //0x0FD7D7C232876E72
- 0
- 191
- 1207
-
Hash _GET_ENTITY_CARRY_CONFIG ( Entity entity ) //0x0FD25587BB306C86
- 0
- 412
- 1207
-
Ped GET_PED_INDEX_FROM_ENTITY_INDEX ( Entity entity ) //0x0F16D042BD640EA3
- 0
- 417
- 1207
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void SET_ENTITY_CAN_BE_DAMAGED_BY_RELATIONSHIP_GROUP ( Entity entity, BOOL bCanBeDamaged, int relGroup ) //0x0EF1AFB18649E015
- 0
- 3,049
- 1207
-
void SET_ENTITY_ALPHA ( Entity entity, int alphaLevel, BOOL skin ) //0x0DF7692B1D9E7BA7
- 0
- 448
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
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