RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
269 natives in namespace ENTITY
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Any _0xAAACB74442C1BED3 ( Any p0 ) //0xAAACB74442C1BED3
- 0
- 203
- 1207
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Entity _0xAF72EC7E1B54539B ( Entity entity ) //0xAF72EC7E1B54539B
- 0
- 127
- 1311
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Any _0xB16C780C51E51E2B ( Any p0 ) //0xB16C780C51E51E2B
- 0
- 192
- 1207
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void _0xB38A29CCD5447783 ( Any p0, Any p1, Any p2 ) //0xB38A29CCD5447783
- 0
- 203
- 1207
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Any _0xBA2A089E60ED1163 ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0xBA2A089E60ED1163
- 0
- 186
- 1207
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void _0xBD94CECFB2D65119 ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 ) //0xBD94CECFB2D65119
- 0
- 185
- 1207
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void _0xC0EDEF16D90661EE ( Entity entity, float p1 ) //0xC0EDEF16D90661EE
- 0
- 188
- 1207
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Any _0xC2E71D7E0A7B4C89 ( Any p0 ) //0xC2E71D7E0A7B4C89
- 0
- 220
- 1207
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void _0xC3ABCFBC7D74AFA5 ( Any p0, Any p1, Any p2 ) //0xC3ABCFBC7D74AFA5
- 0
- 190
- 1207
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void _0xC6A1A3D63F122DE7 ( Any p0, Any p1 ) //0xC6A1A3D63F122DE7
- 0
- 129
- 1311
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void _0xC76E94A78127412B ( Any p0, Any p1, Any p2 ) //0xC76E94A78127412B
- 0
- 202
- 1207
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void _0xCDB682BB47C02F0A ( Entity entity, Hash p1 ) //0xCDB682BB47C02F0A
- 0
- 207
- 1207
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Any _0xD21C7418C590BB40 ( Any p0 ) //0xD21C7418C590BB40
- 0
- 203
- 1207
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void _0xD45BB89B53FC0CFD ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7 ) //0xD45BB89B53FC0CFD
- 0
- 196
- 1207
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Any _0xD4636C2EDB0DEA8A ( Any p0 ) //0xD4636C2EDB0DEA8A
- 0
- 203
- 1207
-
Any _0xD46BF94C4C66FAB0 ( Any p0, Any p1, Any p2, Any p3 ) //0xD46BF94C4C66FAB0
- 0
- 199
- 1207
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void _0xDD03FC2089AD093C ( Any p0, Any p1, Any p2, Any p3 ) //0xDD03FC2089AD093C
- 0
- 190
- 1207
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Any _0xDF8E49EA89A01DB1 ( Any p0, Any p1, Any p2 ) //0xDF8E49EA89A01DB1
- 0
- 204
- 1207
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float _0xDFC2B226D56D85F6 ( Any p0, Any p1 ) //0xDFC2B226D56D85F6
- 0
- 242
- 1207
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void _0xE19035EB65AB2932 ( Any p0, Any p1 ) //0xE19035EB65AB2932
- 0
- 214
- 1207
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Any _0xE31FC20319874CB3 ( Any p0, Any p1, Any p2 ) //0xE31FC20319874CB3
- 0
- 203
- 1207
-
void _0xE75EEA8DB59A9F39 ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 ) //0xE75EEA8DB59A9F39
- 0
- 217
- 1207
-
void _0xE9E7A0BAC7F57746 ( Any p0, Any p1 ) //0xE9E7A0BAC7F57746
- 0
- 210
- 1207
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void _0xEAB3D91D30A344F1 ( Any p0 ) //0xEAB3D91D30A344F1
- 0
- 216
- 1207
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void _0xEF259AA1E097E0AD ( Entity entity, Any p1 ) //0xEF259AA1E097E0AD
- 0
- 181
- 1207
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Any _0xEF2D9ED7CE684F08 ( Any p0 ) //0xEF2D9ED7CE684F08
- 0
- 224
- 1207
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void _0xF41E2979D5BC5370 ( Any p0 ) //0xF41E2979D5BC5370
- 0
- 208
- 1207
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Any _0xF59FDE7B4D31A630 ( Any p0 ) //0xF59FDE7B4D31A630
- 0
- 202
- 1207
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void _0xFF83AF534156B399 ( Any p0, Any p1 ) //0xFF83AF534156B399
- 0
- 205
- 1207
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void _0xFF9965C47FA404DA ( Entity entity, BOOL toggle ) //0xFF9965C47FA404DA
- 0
- 201
- 1207
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void _ADD_ENTITY_TRACKING_TRAILS ( Entity entity ) //0x1AD922AB5038DEF3
- 0
- 191
- 1207
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BOOL _CHANGE_ENTITY_HEALTH ( Entity entity, float amount, Entity entity2, Hash weaponHash ) //0x835F131E7DC8F97A
- 0
- 427
- 1207
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Any _CREATE_FOOTPATH_TRAIL ( Any p0, const char* waypointRecord, Any p10, BOOL bInit, BOOL bUseSnowOffset, float p3, float p4, Any p5, Any p6, Any p7 ) //0x29BA9F78321E5A6C
- 0
- 257
- 1207
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void _DELETE_CARRIABLE ( Entity* entity ) //0x0D0DB2B6AF19A987
- 0
- 210
- 1207
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void _DELETE_ENTITY_2 ( Entity* entity ) //0x5E94EA09E7207C16
- 0
- 223
- 1207
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BOOL _DOES_THREAD_OWN_THIS_ENTITY ( Entity entity ) //0x88AD6CC10D8D35B2
- 0
- 196
- 1207
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int _GET_ENTITIES_IN_VOLUME ( Volume volume, ItemSet itemSet, int entityType ) //0x886171A12F400B89
- 0
- 252
- 1207
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int _GET_ENTITIES_NEAR_POINT ( float x, float y, float z, float radius, ItemSet itemSet, int p5 ) //0x59B57C4B06531E1E
- 0
- 570
- 1207
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float _GET_ENTITY_ANIM_CURRENT_TIME ( Entity entity, const char* animDict, const char* animName ) //0x627520389E288A73
- 0
- 212
- 1207
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Entity _GET_ENTITY_BY_DOORHASH ( Hash doorHash, int p1 ) //0xF7424890E4A094C0
- 0
- 377
- 1207
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BOOL _GET_ENTITY_CAN_BE_DAMAGED ( Entity entity ) //0x75DF9E73F2F005FD
- 0
- 193
- 1207
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Hash _GET_ENTITY_CARRY_CONFIG ( Entity entity ) //0x0FD25587BB306C86
- 0
- 412
- 1207
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BOOL _GET_ENTITY_CARRYING_FLAG ( Entity entity, int flagId ) //0x808077647856DE62
- 0
- 198
- 1207
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float _GET_ENTITY_HEALTH_FLOAT ( Entity entity ) //0x96C638784DB4C815
- 0
- 291
- 1207
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Any _GET_ENTITY_PROMPT_NAME_HASH ( Entity entityId ) //0x31FEF6A20F00B963
- 0
- 673
- 1207
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int _GET_ENTITY_PROOFS ( Entity entity ) //0x6CF0DAD7FA1088EA
- 0
- 201
- 1207
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Hash _GET_ENTITY_SCRIPT ( Entity entity, Any* argStruct ) //0x2A08A32B6D49906F
- 0
- 274
- 1207
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int _GET_ENTITY_THREAT_TIER ( Entity entity ) //0xE12F56CB25D9CE23
- 0
- 193
- 1207
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void _GET_ENTITY_WORLD_POSITION_OF_DIMENSIONS ( Entity entity, Vector3* minimum, Vector3* maximum ) //0xF3FDA9A617A15145
- 0
- 278
- 1207
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BOOL _GET_IS_BIRD ( Entity entity ) //0xC346A546612C49A9
- 0
- 286
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
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