RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
59 natives in namespace DATAFILE
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void _0x1C65CC931C0F946F ( Any p0, Any p1, Any p2 ) //0x1C65CC931C0F946F
- 0
- 259
- 1207
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Any* DATADICT_GET_ARRAY ( Any* objectData, const char* key ) //0x1B5447CF18544B18
- 0
- 276
- 1207
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BOOL DATADICT_GET_BOOL ( Any* objectData, const char* key ) //0x175E915A486EE548
- 0
- 282
- 1207
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BOOL DATAFILE_HAS_LOADED_FILE_DATA ( Any p0 ) //0x17279C820464CEE0
- 0
- 281
- 1207
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int DATAARRAY_GET_TYPE ( Any* arrayData, int arrayIndex ) //0x151DAFE6B3B9888F
- 0
- 253
- 1207
-
void _DATAFILE_UNLOAD ( Any p0 ) //0x129567F0C05F81B9
- 0
- 352
- 1207
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BOOL _PARSEDDATA_RQ_FILLOUT_BOOL ( BOOL* p0, Any* p1 ) //0x0D9138F3F8261DF7
- 0
- 197
- 1207
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BOOL _PARSEDDATA_RQ_FILLOUT_STRING_63 ( char* p0, Any* p1 ) //0x08EAF8E9F2EB7B2E
- 0
- 343
- 1207
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BOOL _PARSEDDATA_RQ_FILLOUT_VECTOR ( Vector3* p0, Any* p1 ) //0x06FBF89B12DA279C
- 0
- 280
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
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