RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
59 natives in namespace DATAFILE
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void DATAFILE_WATCH_REQUEST_ID ( int id ) //0xA5834834CA8FD7FC
- 0
- 369
- 1207
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BOOL DATAFILE_HAS_LOADED_FILE_DATA ( Any p0 ) //0x17279C820464CEE0
- 0
- 286
- 1207
-
BOOL DATAFILE_HAS_VALID_FILE_DATA ( Any p0 ) //0xE60100389E50EADE
- 0
- 319
- 1207
-
BOOL DATAFILE_SELECT_ACTIVE_FILE ( Any p0, Any p1 ) //0x46102A0989AD80B5
- 0
- 314
- 1207
-
BOOL DATAFILE_DELETE_REQUESTED_FILE ( Any p0 ) //0x604B8ED1A482F9DF
- 0
- 314
- 1207
-
Any UGC2_SET_PLAYER_DATA ( Any p0, Any p1, Any p2, Any p3 ) //0xE79C70E77E0973C7
- 0
- 271
- 1207
-
Any DATAFILE_UGC_SELECT_DATA ( Any ugcRequestId, int index, Any p2 ) //0x790EC421078F5C4E
- 0
- 280
- 1207
-
void DATAFILE_CREATE ( int index ) //0x56B7291FB953DD51
- 0
- 384
- 1207
-
void DATAFILE_DELETE ( int index ) //0x9FB90EEDEA9F2D5C
- 0
- 346
- 1207
-
const char* DATAFILE_GET_FILE_DICT ( int index ) //0xBBD8CF823CAE557C
- 0
- 336
- 1207
-
BOOL DATADICT_IS_DICT_VALID ( Any p0 ) //0x4607D57C5F7D332A
- 0
- 448
- 1207
-
BOOL DATADICT_IS_ARRAY_VALID ( Any p0 ) //0xB04B69CF277D15C0
- 0
- 254
- 1207
-
void DATADICT_SET_INT ( Any* objectData, const char* key, int value ) //0x26FDF5E99AA2F3E9
- 0
- 289
- 1207
-
BOOL DATADICT_GET_BOOL ( Any* objectData, const char* key ) //0x175E915A486EE548
- 0
- 286
- 1207
-
int DATADICT_GET_INT ( Any* objectData, const char* key ) //0x9D896A3B87D96E2B
- 0
- 374
- 1207
-
float DATADICT_GET_FLOAT ( Any* objectData, const char* key ) //0x814643ECA258ADF5
- 0
- 309
- 1207
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const char* DATADICT_GET_STRING ( Any* objectData, const char* key ) //0xE37B38C0B4E95DFA
- 0
- 285
- 1207
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Vector3 DATADICT_GET_VECTOR ( Any* objectData, const char* key ) //0xE459C941431E0FFA
- 0
- 292
- 1207
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Any* DATADICT_GET_DICT ( Any* objectData, const char* key ) //0x4D7A30130F46AC9C
- 0
- 316
- 1207
-
Any* DATADICT_GET_ARRAY ( Any* objectData, const char* key ) //0x1B5447CF18544B18
- 0
- 281
- 1207
-
int DATADICT_GET_TYPE ( Any* objectData, const char* key ) //0x92E11E3CA4C7CDF0
- 0
- 381
- 1207
-
void _0xBC0DF006A4952C68 ( Any p0, Any p1, Any p2 ) //0xBC0DF006A4952C68
- 0
- 327
- 1207
-
void _0x9F130129EBC31B34 ( Any p0, Any p1, Any p2 ) //0x9F130129EBC31B34
- 0
- 257
- 1207
-
void _0x277251C161B4C3F4 ( Any p0, Any p1, Any p2 ) //0x277251C161B4C3F4
- 0
- 275
- 1207
-
void _0x1C65CC931C0F946F ( Any p0, Any p1, Any p2 ) //0x1C65CC931C0F946F
- 0
- 264
- 1207
-
void _0x7681B677400C7071 ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0x7681B677400C7071
- 0
- 280
- 1207
-
BOOL DATAARRAY_GET_BOOL ( Any* arrayData, int arrayIndex ) //0xAB1231D2DE52F2D3
- 0
- 290
- 1207
-
int DATAARRAY_GET_INT ( Any* arrayData, int arrayIndex ) //0x96DEA500B6EBBE53
- 0
- 280
- 1207
-
float DATAARRAY_GET_FLOAT ( Any* arrayData, int arrayIndex ) //0xA9D003CF419CB81E
- 0
- 291
- 1207
-
const char* DATAARRAY_GET_STRING ( Any* arrayData, int arrayIndex ) //0xB6790A8FF80F889F
- 0
- 284
- 1207
-
Vector3 DATAARRAY_GET_VECTOR ( Any* arrayData, int arrayIndex ) //0x850DA2750DA14E9A
- 0
- 258
- 1207
-
Any* DATAARRAY_GET_DICT ( Any* arrayData, int arrayIndex ) //0xA010655985853485
- 0
- 274
- 1207
-
int DATAARRAY_GET_COUNT ( Any* arrayData ) //0x6A885BF69239E539
- 0
- 315
- 1207
-
int DATAARRAY_GET_TYPE ( Any* arrayData, int arrayIndex ) //0x151DAFE6B3B9888F
- 0
- 257
- 1207
-
Any _0x4F9E3ED7617123AC ( Any p0 ) //0x4F9E3ED7617123AC
- 0
- 313
- 1207
-
Any _0xCA56DD6AB7A39F64 ( Any p0 ) //0xCA56DD6AB7A39F64
- 0
- 254
- 1207
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Any _0xD97D8D905F1562F2 ( Any p0 ) //0xD97D8D905F1562F2
- 0
- 268
- 1207
-
void _DATAFILE_UNLOAD ( Any p0 ) //0x129567F0C05F81B9
- 0
- 356
- 1207
-
BOOL PARSEDDATA_IS_FILE_VALID ( Any p0 ) //0x7907969497EA92F5
- 0
- 273
- 1207
-
BOOL PARSEDDATA_IS_FILE_LOADED ( Any p0 ) //0x603AC35FD4602C76
- 0
- 249
- 1207
-
void _0x3168BA5D6DECE323 () //0x3168BA5D6DECE323
- 0
- 253
- 1207
-
Any _DATAFILE_REGISTER_QUERY ( Any p0, Any p1, Any p2 ) //0xAE156A747C39A741
- 0
- 325
- 1207
-
BOOL PARSEDDATA_RQ_FILLOUT_NODE ( int* p0, Any* p1 ) //0x83C3ED532B6E5D07
- 0
- 326
- 1207
-
Any _DATAFILE_GET_NUM_NODES ( Any p0 ) //0xDF01B1F7A886B42D
- 0
- 332
- 1207
-
Any _0xE13634BB6BAF0734 ( Any p0, Any p1 ) //0xE13634BB6BAF0734
- 0
- 263
- 1207
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Any _DATAFILE_GET_NUM_CHILDREN ( Any p0, Any p1 ) //0x6BEB168D5195E7AB
- 0
- 292
- 1207
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BOOL PARSEDDATA_RQ_FILLOUT_HASH ( Hash* p0, Any* p1 ) //0xFBFF3FF2F5E80C0B
- 0
- 277
- 1207
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BOOL _PARSEDDATA_RQ_FILLOUT_STRING_63 ( char* p0, Any* p1 ) //0x08EAF8E9F2EB7B2E
- 0
- 348
- 1207
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BOOL _PARSEDDATA_RQ_FILLOUT_VECTOR ( Vector3* p0, Any* p1 ) //0x06FBF89B12DA279C
- 0
- 285
- 1207
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BOOL _PARSEDDATA_RQ_FILLOUT_FLOAT ( float* p0, Any* p1 ) //0x7F034FC3E891B57A
- 0
- 305
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
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