RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
83 natives in namespace DATABINDING
-
void _0x05AC9E1E02975AFB ( Any p0, const char* p1, float p2 ) //0x05AC9E1E02975AFB
- 0
- 215
- 1207
-
void _DATABINDING_WRITE_DATA_HASH_STRING ( Any p0, Hash p1 ) //0xACDEF586BD71B1FD
- 0
- 202
- 1207
-
void _DATABINDING_WRITE_DATA_HASH_STRING_FROM_PARENT ( Any p0, const char* p1, Hash p2 ) //0x0971F04E1EAA7AE8
- 0
- 206
- 1207
-
void _DATABINDING_WRITE_DATA_HASH_STRING_FROM_PARENT_BY_HASH ( Any p0, Hash p1, Any p2 ) //0x20209529689E0953
- 0
- 200
- 1207
-
void _DATABINDING_WRITE_DATA_STRING ( Any p0, const char* p1 ) //0xE1BD342F2872AEE9
- 0
- 229
- 1207
-
void DATABINDING_WRITE_STRING_FROM_PARENT ( Any p0, const char* p1, const char* p2 ) //0x4FF713B2F17A391E
- 0
- 183
- 1207
-
void _DATABINDING_WRITE_STRING_FROM_HASH ( Any p0, Hash p1, const char* p2 ) //0xA3BD6FF95E713EE5
- 0
- 189
- 1207
-
void _DATABINDING_WRITE_DATA_GANG_ID ( Any p0, const char* p1, Any gangId ) //0xC70041408E16BE2D
- 0
- 189
- 1207
-
void _DATABINDING_WRITE_DATA_POSSE_ID ( Any p0, const char* p1, Any posseId ) //0xC70041408E16BE2E
- 0
- 203
- 1207
-
void _0x422179C7F6AD9304 ( Any p0, Any* gamerHandle ) //0x422179C7F6AD9304
- 0
- 205
- 1207
-
Any _DATABINDING_READ_DATA_BOOL ( Any p0 ) //0x5EEFBD4B6D7CD6EB
- 0
- 176
- 1207
-
Any _DATABINDING_READ_DATA_BOOL_FROM_PARENT ( Any p0, const char* p1 ) //0xA8EDE09FE07BD77F
- 0
- 200
- 1207
-
Any _DATABINDING_READ_DATA_BOOL_FROM_PARENT_BY_HASH ( Any p0, Hash p1 ) //0x4CDC3FDDFAE07EB3
- 0
- 195
- 1207
-
int DATABINDING_READ_INT ( Any p0 ) //0x570784D782597512
- 0
- 201
- 1207
-
Any _DATABINDING_READ_DATA_INT_FROM_PARENT ( Any p0, const char* p1 ) //0xFFC566A4801F6B40
- 0
- 196
- 1207
-
Any _DATABINDING_READ_DATA_INT_FROM_PARENT_BY_HASH ( Any p0, Hash p1 ) //0xB5F668B648EC0970
- 0
- 211
- 1207
-
float _0x5FE444EB67C70AD4 ( Hash entryId ) //0x5FE444EB67C70AD4
- 0
- 185
- 1207
-
Hash _0x81D7183E7A8ECA72 ( Hash entryId ) //0x81D7183E7A8ECA72
- 0
- 199
- 1207
-
Any _DATABINDING_READ_DATA_HASH_STRING_FROM_PARENT ( Any p0, const char* p1 ) //0x9B535990B01B62DE
- 0
- 207
- 1207
-
Any _DATABINDING_READ_DATA_HASH_STRING_FROM_PARENT_BY_HASH ( Any p0, Hash p1 ) //0x1F43BC25A119B252
- 0
- 216
- 1207
-
Any _DATABINDING_READ_DATA_STRING ( Any p0 ) //0x3D290B5FFA7C5151
- 0
- 194
- 1207
-
Any _DATABINDING_READ_DATA_STRING_FROM_PARENT ( Any p0, const char* p1 ) //0x6323AD277C4A2AFB
- 0
- 207
- 1207
-
Any _0x6329C34BEE5BFF4B ( Any p0, Hash p1 ) //0x6329C34BEE5BFF4B
- 0
- 198
- 1207
-
Any _0xE6AAB897120492D6 ( Any p0, const char* p1 ) //0xE6AAB897120492D6
- 0
- 191
- 1207
-
void _0xE6AAB897120492D7 ( Any p0, const char* p1, Any p2 ) //0xE6AAB897120492D7
- 0
- 177
- 1207
-
void _0xB138CA787F3DD858 ( Any p0, const char* p1, Any p2 ) //0xB138CA787F3DD858
- 0
- 196
- 1207
-
BOOL DATABINDING_IS_ENTRY_VALID ( Hash entryId ) //0x1E7130793AAAAB8D
- 0
- 192
- 1207
-
void _DATABINDING_REMOVE_DATA_ENTRY ( Hash entryId ) //0x0AE9938D0541F2DA
- 0
- 171
- 1207
-
void _VIRTUAL_COLLECTION_SET_SIZE ( Any p0, int size ) //0x9DCE9B01A93B58BC
- 0
- 195
- 1207
-
void _VIRTUAL_COLLECTION_SET_INTEREST_INDEX ( Any p0, int interestIndex ) //0x49A8447533308BCF
- 0
- 209
- 1207
-
void _VIRTUAL_COLLECTION_ITEM_ADD ( Any p0, int index, Hash p2, Any p3 ) //0x6DCBF187221CF73D
- 0
- 213
- 1207
-
void _VIRTUAL_COLLECTION_RESET ( Any p0 ) //0x09D95666ED2B5F60
- 0
- 209
- 1207
-
Any _VIRTUAL_COLLECTION_EXISTS ( Any p0 ) //0x37963B56755BFB35
- 0
- 248
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
-
Recently Browsing 0 members
- No registered users viewing this page.