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RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

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12 natives in namespace UISTATEMACHINE

  1. void _UIFLOWBLOCK_RELEASE ( Any p0 )  //0xF320A77DD5F781DF

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  2. void UI_STATE_MACHINE_REQUEST_EXIT ( Any p0, Any p1 )  //0x6B9FE4F0BA521A19

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  3. void UI_STATE_MACHINE_DESTROY ( Any p0 )  //0x4EB122210A90E2D8

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  4. void UI_STATE_MACHINE_DESTROY_AND_CLEAR ( Any* p0 )  //0x2738D68D2B4E09E7

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  5. BOOL _UI_STATE_MACHINE_IS_EXITED ( Hash p0 )  //0x11E73195E735B25B

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  6. Any _UIFLOWBLOCK_REQUEST ( Any p0 )  //0xC0081B34E395CE48

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  7. Any _UIFLOWBLOCK_IS_LOADED ( Any p0 )  //0x10A93C057B6BD944

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  8. Any _UIFLOWBLOCK_ENTER ( Any p0, Any p1 )  //0x3B7519720C9DCB45

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  9. Any UI_STATE_MACHINE_EXISTS ( Any p0 )  //0x5D15569C0FEBF757

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  10. Any UI_STATE_MACHINE_CREATE ( Any p0, Any p1 )  //0x4C6F2C4B7A03A266

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  11. Any UI_STATE_MACHINE_CAN_REQUEST_TRANSITION ( Any p0 )  //0xF7C180F57F85D0B8

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  12. Any UI_STATE_MACHINE_REQUEST_TRANSITION ( Any p0, Any p1 )  //0x7EA9C3547E80350E

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Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.

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