Jump to content

RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

Search 7154 native functions

  • Only this category?

  • Return type
  • First seen in version
  • With description?
  • With comments?

12 natives in namespace UISTATEMACHINE

  1. Any _UIFLOWBLOCK_REQUEST ( Any p0 )  //0xC0081B34E395CE48

    • 0
    • 300
    • 1207
  2. void _UIFLOWBLOCK_RELEASE ( Any p0 )  //0xF320A77DD5F781DF

    • 0
    • 318
    • 1207
  3. Any _UIFLOWBLOCK_IS_LOADED ( Any p0 )  //0x10A93C057B6BD944

    • 0
    • 304
    • 1207
  4. Any _UIFLOWBLOCK_ENTER ( Any p0, Any p1 )  //0x3B7519720C9DCB45

    • 0
    • 302
    • 1207
  5. Any UI_STATE_MACHINE_EXISTS ( Any p0 )  //0x5D15569C0FEBF757

    • 0
    • 318
    • 1207
  6. Any UI_STATE_MACHINE_CREATE ( Any p0, Any p1 )  //0x4C6F2C4B7A03A266

    • 0
    • 301
    • 1207
  7. Any UI_STATE_MACHINE_CAN_REQUEST_TRANSITION ( Any p0 )  //0xF7C180F57F85D0B8

    • 0
    • 303
    • 1207
  8. Any UI_STATE_MACHINE_REQUEST_TRANSITION ( Any p0, Any p1 )  //0x7EA9C3547E80350E

    • 0
    • 286
    • 1207
  9. void UI_STATE_MACHINE_REQUEST_EXIT ( Any p0, Any p1 )  //0x6B9FE4F0BA521A19

    • 0
    • 269
    • 1207
  10. BOOL _UI_STATE_MACHINE_IS_EXITED ( Hash p0 )  //0x11E73195E735B25B

    • 0
    • 312
    • 1207
  11. void UI_STATE_MACHINE_DESTROY ( Any p0 )  //0x4EB122210A90E2D8

    • 0
    • 330
    • 1207
  12. void UI_STATE_MACHINE_DESTROY_AND_CLEAR ( Any* p0 )  //0x2738D68D2B4E09E7

    • 0
    • 281
    • 1207

Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...