Jump to content

RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

Search 7154 native functions

  • Only this category?

  • Return type
  • First seen in version
  • With description?
  • With comments?

77 natives in namespace TELEMETRY

  1. int _TELEMETRY_PHOTO ( Any p0, Any p1, Any p2, Any p3 )  //0xED22BE4C5A399E63

    • 0
    • 247
    • 1207
  2. void _TELEMETRY_START_GUN_LOCKER_INTERACTION ()  //0xF0D54E0651DD7E07

    • 0
    • 198
    • 1207
  3. int _TELEMETRY_GUN_LOCKER ()  //0x415FE28ED44BFF14

    • 0
    • 234
    • 1207
  4. void _TELEMETRY_GUN_LOCKER_WEAPON_STORED ( Hash p0 )  //0xC3ADF4880784FA9C

    • 0
    • 224
    • 1207
  5. void _TELEMETRY_GUN_LOCKER_WEAPON_REMOVED ( Hash p0 )  //0x317D9C9560529CC2

    • 0
    • 171
    • 1207
  6. int _TELEMETRY_ROLE_TOKEN_TRANSACTION ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 )  //0x32C2939564D74BFF

    • 0
    • 249
    • 1207
  7. int _TELEMETRY_PERSONAL_VEHICLE ( Any p0, Any p1, Any p2, Any p3 )  //0xFF9052BC7A3B7D33

    • 0
    • 237
    • 1207
  8. int _TELEMETRY_PERSONAL_VEHICLE_2 ( Any p0, Any p1, Any p2 )  //0xE67AF24C5A3B6058

    • 0
    • 293
    • 1207
  9. int _TELEMETRY_MENU_NAVIGATION ( Any p0, Any p1, Any p2, Any p3 )  //0x3255D4D2082C6339

    • 0
    • 254
    • 1207
  10. void ANALYTICS_PLAYTIME_FREEMODE_START ()  //0xE9F24081D84931B8

    • 0
    • 199
    • 1207
  11. void ANALYTICS_PLAYTIME_FREEMODE_END ()  //0x3180E991D4B8F248

    • 0
    • 185
    • 1207
  12. void _TELEMETRY_CUSTOM ( Any* args )  //0x40914CCF2A1AB531

    • 0
    • 200
    • 1207
  13. void _0xCA9E42F437625A85 ( int p0, Hash p1, Hash p2 )  //0xCA9E42F437625A85

    • 0
    • 196
    • 1232
  14. int _TELEMETRY_MOONSHINE_BREW ( Any p0, Any p1, Any p10, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8 )  //0xB5013EFBB5516867

    • 0
    • 255
    • 1232
  15. int _TELEMETRY_ROLE_MOONSHINER ( Any p0, Any p1 )  //0x99D40C5D74BC88E9

    • 0
    • 236
    • 1232
  16. int _TELEMETRY_COUPON ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 )  //0x621D719C4836292B

    • 0
    • 251
    • 1232
  17. int _TELEMETRY_HUB_NAVIGATION ( Any p0, Any p1, Any p2, Any p3 )  //0x25CC50EC1A6F3A96

    • 0
    • 252
    • 1232
  18. void _0x37AA282163B0D2C4 ( Any p0, Any p1 )  //0x37AA282163B0D2C4

    • 0
    • 173
    • 1232
  19. void _TELEMETRY_MATCH_QUEUE ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6 )  //0x4C08D2B6D8BE17E4

    • 0
    • 242
    • 1311
  20. void _TELEMETRY_SHOP_CUTSCENE ( Any p0, Any p1, Any p2, Any p3 )  //0xB0B19B56697836F5

    • 0
    • 145
    • 1311
  21. void TELEMETRY_PLAYER_MENU_PIN ( Any p0, Any p1, Any p2, Any p3 )  //0x076C5843371EB889

    • 0
    • 201
    • 1311
  22. void _TELEMETRY_SAMPLE ( Any p0, Any p1, Any p2, Any p3, Any p4 )  //0x61559675D23D8BD1

    • 0
    • 149
    • 1311
  23. void _TELEMETRY_ROLE_NATURALIST ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8, Any p9 )  //0x6FB9EA308F302922

    • 0
    • 142
    • 1311
  24. void _TELEMETRY_PHOTO_CAM ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8 )  //0x0777D65EE8A17517

    • 0
    • 135
    • 1311
  25. void _TELEMETRY_INTRO_SKIP ( Any p0, Any p1, Any p2 )  //0x1B554723799245F4

    • 0
    • 148
    • 1355
  26. void _TELEMETRY_MATCH_NOMINATION ( Any* args )  //0x330029E121380CEB

    • 0
    • 131
    • 1355
  27. void _TELEMETRY_CHAR_CREATOR ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6 )  //0x7207AD471BC9278C

    • 0
    • 124
    • 1355

Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...