RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
77 natives in namespace TELEMETRY
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int _TELEMETRY_PHOTO ( Any p0, Any p1, Any p2, Any p3 ) //0xED22BE4C5A399E63
- 0
- 248
- 1207
-
void _TELEMETRY_START_GUN_LOCKER_INTERACTION () //0xF0D54E0651DD7E07
- 0
- 199
- 1207
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int _TELEMETRY_GUN_LOCKER () //0x415FE28ED44BFF14
- 0
- 236
- 1207
-
void _TELEMETRY_GUN_LOCKER_WEAPON_STORED ( Hash p0 ) //0xC3ADF4880784FA9C
- 0
- 226
- 1207
-
void _TELEMETRY_GUN_LOCKER_WEAPON_REMOVED ( Hash p0 ) //0x317D9C9560529CC2
- 0
- 172
- 1207
-
int _TELEMETRY_ROLE_TOKEN_TRANSACTION ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 ) //0x32C2939564D74BFF
- 0
- 250
- 1207
-
int _TELEMETRY_PERSONAL_VEHICLE ( Any p0, Any p1, Any p2, Any p3 ) //0xFF9052BC7A3B7D33
- 0
- 239
- 1207
-
int _TELEMETRY_PERSONAL_VEHICLE_2 ( Any p0, Any p1, Any p2 ) //0xE67AF24C5A3B6058
- 0
- 295
- 1207
-
int _TELEMETRY_MENU_NAVIGATION ( Any p0, Any p1, Any p2, Any p3 ) //0x3255D4D2082C6339
- 0
- 256
- 1207
-
void ANALYTICS_PLAYTIME_FREEMODE_START () //0xE9F24081D84931B8
- 0
- 201
- 1207
-
void ANALYTICS_PLAYTIME_FREEMODE_END () //0x3180E991D4B8F248
- 0
- 187
- 1207
-
void _TELEMETRY_CUSTOM ( Any* args ) //0x40914CCF2A1AB531
- 0
- 202
- 1207
-
void _0xCA9E42F437625A85 ( int p0, Hash p1, Hash p2 ) //0xCA9E42F437625A85
- 0
- 198
- 1232
-
int _TELEMETRY_MOONSHINE_BREW ( Any p0, Any p1, Any p10, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8 ) //0xB5013EFBB5516867
- 0
- 257
- 1232
-
int _TELEMETRY_ROLE_MOONSHINER ( Any p0, Any p1 ) //0x99D40C5D74BC88E9
- 0
- 237
- 1232
-
int _TELEMETRY_COUPON ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 ) //0x621D719C4836292B
- 0
- 253
- 1232
-
int _TELEMETRY_HUB_NAVIGATION ( Any p0, Any p1, Any p2, Any p3 ) //0x25CC50EC1A6F3A96
- 0
- 254
- 1232
-
void _0x37AA282163B0D2C4 ( Any p0, Any p1 ) //0x37AA282163B0D2C4
- 0
- 174
- 1232
-
void _TELEMETRY_MATCH_QUEUE ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6 ) //0x4C08D2B6D8BE17E4
- 0
- 243
- 1311
-
void _TELEMETRY_SHOP_CUTSCENE ( Any p0, Any p1, Any p2, Any p3 ) //0xB0B19B56697836F5
- 0
- 146
- 1311
-
void TELEMETRY_PLAYER_MENU_PIN ( Any p0, Any p1, Any p2, Any p3 ) //0x076C5843371EB889
- 0
- 203
- 1311
-
void _TELEMETRY_SAMPLE ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0x61559675D23D8BD1
- 0
- 151
- 1311
-
void _TELEMETRY_ROLE_NATURALIST ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8, Any p9 ) //0x6FB9EA308F302922
- 0
- 142
- 1311
-
void _TELEMETRY_PHOTO_CAM ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8 ) //0x0777D65EE8A17517
- 0
- 136
- 1311
-
void _TELEMETRY_INTRO_SKIP ( Any p0, Any p1, Any p2 ) //0x1B554723799245F4
- 0
- 150
- 1355
-
void _TELEMETRY_MATCH_NOMINATION ( Any* args ) //0x330029E121380CEB
- 0
- 132
- 1355
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void _TELEMETRY_CHAR_CREATOR ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6 ) //0x7207AD471BC9278C
- 0
- 125
- 1355
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
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