Jump to content

RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

Search 7154 native functions

  • Only this category?

  • Return type
  • First seen in version
  • With description?
  • With comments?

77 natives in namespace TELEMETRY

  1. void _TELEMETRY_MATCH_QUEUE ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6 )  //0x4C08D2B6D8BE17E4

    • 0
    • 228
    • 1311
  2. void _0x37AA282163B0D2C4 ( Any p0, Any p1 )  //0x37AA282163B0D2C4

    • 0
    • 161
    • 1232
  3. void _TELEMETRY_SHOP_CUTSCENE ( Any p0, Any p1, Any p2, Any p3 )  //0xB0B19B56697836F5

    • 0
    • 135
    • 1311
  4. void TELEMETRY_PLAYER_MENU_PIN ( Any p0, Any p1, Any p2, Any p3 )  //0x076C5843371EB889

    • 0
    • 175
    • 1311
  5. void _TELEMETRY_SET_IS_FLOW ( BOOL toggle )  //0x9BEE018A63FFFAD9

    • 0
    • 292
    • 1207
  6. void _0xEC0BD8736DCAF841 ( BOOL toggle )  //0xEC0BD8736DCAF841

    • 0
    • 252
    • 1207
  7. void _TELEMETRY_MISSION_STARTED ( Any p0, Any p1, Any p2, Any p3 )  //0x15B0CC1B36F1DE29

    • 0
    • 279
    • 1207
  8. void _TELEMETRY_MISSION_OVER ( Any p0, Any p1 )  //0xD894437E12C17AEC

    • 0
    • 263
    • 1207
  9. void _TELEMETRY_MISSION_CHECKPOINT ( Any p0, Any p1, Any p2 )  //0x8EC7890D446BD9C1

    • 0
    • 264
    • 1207
  10. void _TELEMETRY_PLAYER_SPAWNED ( Ped ped )  //0x5DA4718DF897EB25

    • 0
    • 309
    • 1207
  11. void _TELEMETRY_MATCH_STARTED ( Any* p0, Any* p1 )  //0xF620F47B4F4A78C4

    • 0
    • 234
    • 1207
  12. void _TELEMETRY_MATCH_OVER ( Any p0, Any p1, Any p2, Any p3, Any p4 )  //0xA2058154357726BB

    • 0
    • 274
    • 1207
  13. void _TELEMETRY_MATCH_VOTE ( Any* p0, Any* p1 )  //0xEF3C68F56BAD7B69

    • 0
    • 252
    • 1207
  14. void _TELEMETRY_ANIMAL_SKINNED ( Hash type, Any* items )  //0x7581972ADF5D699A

    • 0
    • 473
    • 1207
  15. void _TELEMETRY_SAMPLE ( Any p0, Any p1, Any p2, Any p3, Any p4 )  //0x61559675D23D8BD1

    • 0
    • 138
    • 1311
  16. void _TELEMETRY_GOLD_STORE ( Any p0, Any p1, Any p2, Any p3 )  //0x536B6025E94AC48F

    • 0
    • 379
    • 1207
  17. void _TELEMETRY_ROLE_NATURALIST ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8, Any p9 )  //0x6FB9EA308F302922

    • 0
    • 133
    • 1311
  18. void _0x32D5898C4898CD95 ()  //0x32D5898C4898CD95

    • 0
    • 260
    • 1207
  19. void _TELEMETRY_PHOTO_CAM ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8 )  //0x0777D65EE8A17517

    • 0
    • 124
    • 1311
  20. void _TELEMETRY_INTRO_SKIP ( Any p0, Any p1, Any p2 )  //0x1B554723799245F4

    • 0
    • 137
    • 1355
  21. void _TELEMETRY_MATCH_NOMINATION ( Any* args )  //0x330029E121380CEB

    • 0
    • 121
    • 1355
  22. void _TELEMETRY_CHAR_CREATOR ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6 )  //0x7207AD471BC9278C

    • 0
    • 113
    • 1355
  23. void _TELEMETRY_BOUNTY_TARGET ( Any* data )  //0x52FA31DB8F3AD25D

    • 0
    • 272
    • 1207
  24. void _TELEMETRY_START_GUN_LOCKER_INTERACTION ()  //0xF0D54E0651DD7E07

    • 0
    • 189
    • 1207
  25. void _TELEMETRY_GUN_LOCKER_WEAPON_STORED ( Hash p0 )  //0xC3ADF4880784FA9C

    • 0
    • 207
    • 1207
  26. void _TELEMETRY_GUN_LOCKER_WEAPON_REMOVED ( Hash p0 )  //0x317D9C9560529CC2

    • 0
    • 161
    • 1207
  27. void ANALYTICS_PLAYTIME_FREEMODE_START ()  //0xE9F24081D84931B8

    • 0
    • 189
    • 1207
  28. void ANALYTICS_PLAYTIME_FREEMODE_END ()  //0x3180E991D4B8F248

    • 0
    • 175
    • 1207
  29. void _TELEMETRY_CUSTOM ( Any* args )  //0x40914CCF2A1AB531

    • 0
    • 191
    • 1207
  30. void _0xCA9E42F437625A85 ( int p0, Hash p1, Hash p2 )  //0xCA9E42F437625A85

    • 0
    • 186
    • 1232
  31. int _TELEMETRY_ROLE_MOONSHINER ( Any p0, Any p1 )  //0x99D40C5D74BC88E9

    • 0
    • 223
    • 1232
  32. int _TELEMETRY_COUPON ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 )  //0x621D719C4836292B

    • 0
    • 239
    • 1232
  33. int _TELEMETRY_HUB_NAVIGATION ( Any p0, Any p1, Any p2, Any p3 )  //0x25CC50EC1A6F3A96

    • 0
    • 242
    • 1232
  34. int _TELEMETRY_MATCH_START ( Any p0, Any p1, Any p2, Any p3 )  //0xECD67E9FA677CCCF

    • 0
    • 309
    • 1207
  35. int _TELEMETRY_GAME_PROGRESS ( Any p0, Any p1 )  //0x51EC204A6E5B5A1A

    • 0
    • 264
    • 1207
  36. int _TELEMETRY_PICKED_HERB ( Hash herbType )  //0xAE693EC3A178F6C2

    • 0
    • 282
    • 1207
  37. int _TELEMETRY_CREATED_CAMP ( Any p0 )  //0x565EAA726B2CE3B7

    • 0
    • 280
    • 1207
  38. int _TELEMETRY_CAMP_SUPPLIES ( Any p0, Any p1, Any p2, Any p3, Any p4 )  //0x217F47761376E16E

    • 0
    • 370
    • 1207
  39. int _TELEMETRY_ENTERED_REGION ( Hash regionHash )  //0xCD6F8A0335D821F9

    • 0
    • 276
    • 1207
  40. int _TELEMETRY_SHOP ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 )  //0x775B2ED944E44973

    • 0
    • 358
    • 1207
  41. int _TELEMETRY_SHOP_EXIT ( Any p0, Any p1 )  //0xF78E669FDC202E73

    • 0
    • 267
    • 1207
  42. int _TELEMETRY_SHOP_PURCHASE ( Any p0, Any p1, Any p2, Any p3, Any p4 )  //0x2A374E6F0075EE81

    • 0
    • 298
    • 1207
  43. int _TELEMETRY_SHOP_SELL ( Any p0, Any p1, Any p2, Any p3, Any p4 )  //0x9BD8A9D0A774A6F8

    • 0
    • 395
    • 1207
  44. int _TELEMETRY_AMBIENT_VIGNETTE ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6 )  //0x3145044F3990D321

    • 0
    • 309
    • 1207
  45. int _TELEMETRY_DISCOVERED_ITEM ( Any p0 )  //0xF5EAD898EF387E73

    • 0
    • 275
    • 1207
  46. int _TELEMETRY_HONOR ( Any p0, Any p1 )  //0xE6B763C7F4902201

    • 0
    • 506
    • 1207
  47. int _TELEMETRY_CRAFT_ITEM ( Any p0, Any p1, Any p2, Any p3 )  //0x78C2E029DB205A3A

    • 0
    • 271
    • 1207
  48. int _TELEMETRY_CAMP_DONATE ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8 )  //0xDF516E598D966D06

    • 0
    • 309
    • 1207
  49. int _TELEMETRY_COLLECT ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6 )  //0xD6CB05DDAEE43AFD

    • 0
    • 290
    • 1207
  50. int _TELEMETRY_MISSION_ILO_OPTION ( Any p0, Any p1 )  //0xEA323F5E1A4DA2F1

    • 0
    • 296
    • 1207

Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...