RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
77 natives in namespace TELEMETRY
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void _0x32D5898C4898CD95 () //0x32D5898C4898CD95
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void _0x37AA282163B0D2C4 ( Any p0, Any p1 ) //0x37AA282163B0D2C4
- 0
- 173
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BOOL _0x80A02D9F948A8BCA ( Any* requestId, Any* telemetryId ) //0x80A02D9F948A8BCA
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void _0xCA9E42F437625A85 ( int p0, Hash p1, Hash p2 ) //0xCA9E42F437625A85
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- 196
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void _0xEC0BD8736DCAF841 ( BOOL toggle ) //0xEC0BD8736DCAF841
- 0
- 264
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BOOL _0xF184B3ECE36219CF ( Any* transactionId, Any* telemetryId ) //0xF184B3ECE36219CF
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- 274
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int _TELEMETRY_AMBIENT_VIGNETTE ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6 ) //0x3145044F3990D321
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- 322
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void _TELEMETRY_ANIMAL_SKINNED ( Hash type, Any* items ) //0x7581972ADF5D699A
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- 488
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void _TELEMETRY_BOUNTY_TARGET ( Any* data ) //0x52FA31DB8F3AD25D
- 0
- 290
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int _TELEMETRY_CAMP_DONATE ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8 ) //0xDF516E598D966D06
- 0
- 321
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int _TELEMETRY_CAMP_SUPPLIES ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0x217F47761376E16E
- 0
- 380
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void _TELEMETRY_CHAR_CREATOR ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6 ) //0x7207AD471BC9278C
- 0
- 124
- 1355
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int _TELEMETRY_COLLECT ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6 ) //0xD6CB05DDAEE43AFD
- 0
- 300
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int _TELEMETRY_COUPON ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 ) //0x621D719C4836292B
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- 251
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int _TELEMETRY_CRAFT_ITEM ( Any p0, Any p1, Any p2, Any p3 ) //0x78C2E029DB205A3A
- 0
- 280
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BOOL _TELEMETRY_CREATE_UUID ( Any* uuid ) //0xE692D336F8A2A97F
- 0
- 282
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int _TELEMETRY_CREATED_CAMP ( Any p0 ) //0x565EAA726B2CE3B7
- 0
- 291
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void _TELEMETRY_CUSTOM ( Any* args ) //0x40914CCF2A1AB531
- 0
- 200
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int _TELEMETRY_DEED ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 ) //0x6571E4327390EC0B
- 0
- 309
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int _TELEMETRY_DEFENSIVE ( Any p0, Any p1, Any p2 ) //0xE57529D23541D2DD
- 0
- 324
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int _TELEMETRY_DISCOVERED_ITEM ( Any p0 ) //0xF5EAD898EF387E73
- 0
- 286
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int _TELEMETRY_EMOTE ( Any p0, Any p1, Any p2 ) //0x2C24AF8EEEEF8A55
- 0
- 299
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int _TELEMETRY_EMOTE_2 ( Any p0, Any p1, Any p2 ) //0x16B23D4F7A1F50D9
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- 286
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int _TELEMETRY_ENTERED_REGION ( Hash regionHash ) //0xCD6F8A0335D821F9
- 0
- 286
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int _TELEMETRY_FAST_TRAVEL ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0x7CEF4AC79F7E7FAD
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- 331
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int _TELEMETRY_GAME_PROGRESS ( Any p0, Any p1 ) //0x51EC204A6E5B5A1A
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- 276
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int _TELEMETRY_GANG_SHARES ( Any p0, Any p1, Any p2, Any p3 ) //0xE6DC9B21AC7A8729
- 0
- 312
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void _TELEMETRY_GOLD_STORE ( Any p0, Any p1, Any p2, Any p3 ) //0x536B6025E94AC48F
- 0
- 398
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int _TELEMETRY_GUN_LOCKER () //0x415FE28ED44BFF14
- 0
- 234
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void _TELEMETRY_GUN_LOCKER_WEAPON_REMOVED ( Hash p0 ) //0x317D9C9560529CC2
- 0
- 171
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void _TELEMETRY_GUN_LOCKER_WEAPON_STORED ( Hash p0 ) //0xC3ADF4880784FA9C
- 0
- 224
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int _TELEMETRY_HONOR ( Any p0, Any p1 ) //0xE6B763C7F4902201
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- 538
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int _TELEMETRY_HUB_NAVIGATION ( Any p0, Any p1, Any p2, Any p3 ) //0x25CC50EC1A6F3A96
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- 252
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void _TELEMETRY_INTRO_SKIP ( Any p0, Any p1, Any p2 ) //0x1B554723799245F4
- 0
- 148
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int _TELEMETRY_LOOT ( Any p0, Any p1, Any p2, Any p3 ) //0xCF63EF77B0DF0397
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void _TELEMETRY_MATCH_NOMINATION ( Any* args ) //0x330029E121380CEB
- 0
- 131
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void _TELEMETRY_MATCH_OVER ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0xA2058154357726BB
- 0
- 285
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void _TELEMETRY_MATCH_QUEUE ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6 ) //0x4C08D2B6D8BE17E4
- 0
- 242
- 1311
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int _TELEMETRY_MATCH_START ( Any p0, Any p1, Any p2, Any p3 ) //0xECD67E9FA677CCCF
- 0
- 323
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void _TELEMETRY_MATCH_STARTED ( Any* p0, Any* p1 ) //0xF620F47B4F4A78C4
- 0
- 246
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void _TELEMETRY_MATCH_VOTE ( Any* p0, Any* p1 ) //0xEF3C68F56BAD7B69
- 0
- 262
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int _TELEMETRY_MENU_NAVIGATION ( Any p0, Any p1, Any p2, Any p3 ) //0x3255D4D2082C6339
- 0
- 254
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void _TELEMETRY_MISSION_CHECKPOINT ( Any p0, Any p1, Any p2 ) //0x8EC7890D446BD9C1
- 0
- 277
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int _TELEMETRY_MISSION_ILO_OPTION ( Any p0, Any p1 ) //0xEA323F5E1A4DA2F1
- 0
- 307
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void _TELEMETRY_MISSION_OVER ( Any p0, Any p1 ) //0xD894437E12C17AEC
- 0
- 276
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void _TELEMETRY_MISSION_STARTED ( Any p0, Any p1, Any p2, Any p3 ) //0x15B0CC1B36F1DE29
- 0
- 288
- 1207
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int _TELEMETRY_MOONSHINE_BREW ( Any p0, Any p1, Any p10, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8 ) //0xB5013EFBB5516867
- 0
- 255
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int _TELEMETRY_NET_CAMP ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6 ) //0xA72773C3134F9A57
- 0
- 349
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int _TELEMETRY_NOTORIETY ( Any p0, Any p1, Any p2, Any p3 ) //0xE26970A7AE0F28E9
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- 243
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int _TELEMETRY_PARLEY_FEUD ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0xF37A2149BC9A8A27
- 0
- 303
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
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