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RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

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93 natives in namespace STATS

  1. void _0xA596890CF55B5095 ( Ped ped, BOOL p1 )  //0xA596890CF55B5095

    • 0
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    • 1436
  2. void CHAL_SET_GOAL_DISABLED ( Hash chalHash, Hash goalHash, BOOL disabled )  //0xF63DF9EE16393343

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  3. void _0x90E9A5DADBABC918 ( Any p0 )  //0x90E9A5DADBABC918

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  4. Any _0x5420D398A42917FC ( Any* p0, Any p1 )  //0x5420D398A42917FC

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  5. void STAT_PHOTOGRAPH_TAKEN ( ItemSet itemset )  //0x4D31051A4CA83787

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  6. void _0xBE66B26B6529E943 ( Any p0, Any p1, Any p2 )  //0xBE66B26B6529E943

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  7. void _0xF2B5ABDE09958689 ( Any p0, Any p1, Any p2 )  //0xF2B5ABDE09958689

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  8. void STAT_REGISTER_LEGENDARY_ANIMAL_DEED ( Hash deedHash )  //0xCD0D69C65BB0E8B9

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  9. void CHAL_ADD_GOAL_PROGRESS_FLOAT_BY_SCORE_ID ( Hash p0, float value )  //0x86922D8C02FB7705

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  10. BOOL CHAL_ACHIEVEMENT_IS_COMPLETE ( Hash p0, Hash p1 )  //0x77B97A827739D434

    • 0
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  11. int CHAL_ACHIEVEMENT_GET_PROGRESS_INT ( Hash p0, Hash p1 )  //0x808712E428F697B8

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  12. BOOL STAT_ID_IS_VALID ( Any* statId )  //0xC48FE1971C9743FF

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    • 1207
  13. BOOL STAT_ID_SET_INT ( Any* statId, int value, BOOL p2 )  //0xA4DDF5DF95E65EEE

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  14. BOOL STAT_ID_SET_FLOAT ( Any* statId, float value, BOOL p2 )  //0x481BDF6A10C5EF68

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  15. BOOL STAT_ID_SET_BOOL ( Any* statId, BOOL value, BOOL p2 )  //0x3B5107353267D7A1

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  16. BOOL STAT_ID_SET_GXT_LABEL ( Any* statId, const char* label, BOOL p2 )  //0x05060A54834F2382

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  17. BOOL STAT_ID_SET_DATE ( Any* statId, Any* date, BOOL p2 )  //0x1FAE9B2FAA2DFE06

    • 0
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    • 1207
  18. BOOL STAT_ID_GET_INT ( Any* statId, int* p1 )  //0x767FBC2AC802EF3E

    • 0
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    • 1207
  19. BOOL STAT_ID_GET_FLOAT ( Any* statId, float* value )  //0xD7AE6C9C9C6AC54D

    • 0
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    • 1207
  20. BOOL STAT_ID_GET_BOOL ( Any* statId, BOOL* value )  //0x11B5E6D2AE73F48F

    • 0
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    • 1207
  21. BOOL STAT_ID_GET_DATE ( Any* statId, Any* date )  //0x8B0FACEFC36C824C

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  22. void _0x0FEE2561120F3333 ( Any* statId )  //0x0FEE2561120F3333

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  23. void _STAT_ID_INCREMENT_INT ( Any* statId, int value )  //0x6A0184E904CDF25E

    • 0
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  24. void _STAT_ID_INCREMENT_FLOAT ( Any* statId, float value )  //0x4A47E38EA3D60939

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  25. void _0xBD861AE8A5181ED7 ( Any* statId, Any p1 )  //0xBD861AE8A5181ED7

    • 0
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    • 1207
  26. void _0x91A4F58E01ED5E4C ( Any* p0, Any p1 )  //0x91A4F58E01ED5E4C

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    • 1207
  27. void _0xE141F6B40B1E3683 ( Any p0, Any p1 )  //0xE141F6B40B1E3683

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    • 1207
  28. void STAT_ID_SET_TO_POSSE_ID ( Any* statId )  //0x34B22DE38477EDB4

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  29. Any _0xCAAE29CB5591B2A5 ( Any p0, Any p1 )  //0xCAAE29CB5591B2A5

    • 0
    • 275
    • 1207
  30. Any _0xDCEC875A02991AD0 ( Any p0, Any p1, Any p2, Any p3 )  //0xDCEC875A02991AD0

    • 0
    • 234
    • 1207
  31. Any _0x1E7384AB5D4F4581 ( Any p0 )  //0x1E7384AB5D4F4581

    • 0
    • 265
    • 1207
  32. void _STAT_ITEM_FISH_CAUGHT ( Ped fish, float weight, Hash category, Hash subcategory )  //0xDA26263C87CCE9C1

    • 0
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    • 1207
  33. void _0x831BF01C56149A8A ( Any p0 )  //0x831BF01C56149A8A

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    • 1207
  34. void _0x7C2ABF6E556B21FC ( Any p0, Any p1, Any p2, Any p3 )  //0x7C2ABF6E556B21FC

    • 0
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    • 1207
  35. void _0x8312F09C56149A8A ( Any p0 )  //0x8312F09C56149A8A

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    • 1207
  36. void _0x378D3B1B11D9385B ( Any p0 )  //0x378D3B1B11D9385B

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    • 1207
  37. void _0xDA26263C07CCE9C2 ( Any p0 )  //0xDA26263C07CCE9C2

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  38. void _0xD64DBC8B0424135F ( Any p0, Any p1 )  //0xD64DBC8B0424135F

    • 0
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  39. void _0xA59590050F80FF2E ( Any p0, Any p1, Any p2, Any p3 )  //0xA59590050F80FF2E

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  40. void _0xF8181B5EF156862C ( Any p0 )  //0xF8181B5EF156862C

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  41. void STAT_ADD_BOUNTY_TARGET ( Hash p0, Ped ped )  //0x6B1044FDC2B09101

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  42. void _0x8C889E4CBB4B2356 ( Any p0, Any p1 )  //0x8C889E4CBB4B2356

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  43. void STAT_BOUNTY_CAPTURED ( Any p0 )  //0x262EF7CF49CF1EB9

    • 0
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  44. void STAT_BOUNTY_ESCAPED ( Ped ped )  //0xB22F05732F72F70C

    • 0
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  45. void _0xF21A5D66874FCEDD ( Any p0, Any p1, Any p2 )  //0xF21A5D66874FCEDD

    • 0
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    • 1207
  46. void _0x3EB2791A1FBC8A42 ( Any p0, Any p1 )  //0x3EB2791A1FBC8A42

    • 0
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  47. void _0xDF95DF488A645CE7 ()  //0xDF95DF488A645CE7

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  48. Any _0x302E71C1D9EE75B9 ( Any p0, Any p1, Any p2 )  //0x302E71C1D9EE75B9

    • 0
    • 239
    • 1207
  49. BOOL STATSTRACKER_IS_INITIALIZED ( Hash p0 )  //0x01F4D242765C6B24

    • 0
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  50. void _0x6123E2832C34243D ( Any p0, Any p1, Any p2, Any p3, Any p4 )  //0x6123E2832C34243D

    • 0
    • 326
    • 1207

Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.

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