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RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

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93 natives in namespace STATS

  1. void _0xF8181B5EF156862C ( Any p0 )  //0xF8181B5EF156862C

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  2. void CHAL_SET_GOAL_DISABLED ( Hash chalHash, Hash goalHash, BOOL disabled )  //0xF63DF9EE16393343

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  3. void _0xF2B5ABDE09958689 ( Any p0, Any p1, Any p2 )  //0xF2B5ABDE09958689

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  4. void _0xF21A5D66874FCEDD ( Any p0, Any p1, Any p2 )  //0xF21A5D66874FCEDD

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  5. void _0xE5A680A5D8B1F687 ( Any p0 )  //0xE5A680A5D8B1F687

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  6. void _0xE141F6B40B1E3683 ( Any p0, Any p1 )  //0xE141F6B40B1E3683

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  7. void _0xDF95DF488A645CE7 ()  //0xDF95DF488A645CE7

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  8. void CHAL_ADD_GOAL_PROGRESS_INT_BY_SCORE_ID ( Hash p0, int value )  //0xDDBD560745B1EE9C

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  9. void CHAL_SET_GOAL_PROGRESS_INT ( Hash chalHash, Hash goalHash, int value )  //0xDDBD560745B1EE9B

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  10. void CHAL_ADD_GOAL_PROGRESS_INT ( Hash chalHash, Hash goalHash, int value )  //0xDDBD560745B1EE9A

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  11. Any _0xDDBD560745B1EE98 ( Any p0, Any p1, Any p2 )  //0xDDBD560745B1EE98

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  12. Any _0xDCEC875A02991AD0 ( Any p0, Any p1, Any p2, Any p3 )  //0xDCEC875A02991AD0

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  13. void _STAT_ITEM_FISH_CAUGHT ( Ped fish, float weight, Hash category, Hash subcategory )  //0xDA26263C87CCE9C1

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  14. void _0xDA26263C07CCE9C2 ( Any p0 )  //0xDA26263C07CCE9C2

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  15. BOOL STAT_ID_GET_FLOAT ( Any* statId, float* value )  //0xD7AE6C9C9C6AC54D

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  16. void _0xD64DBC8B0424135F ( Any p0, Any p1 )  //0xD64DBC8B0424135F

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  17. void _0xD5910ECF81A2278C ( Any p0, Any p1, Any p2, Any p3 )  //0xD5910ECF81A2278C

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  18. void STAT_REGISTER_LEGENDARY_ANIMAL_DEED ( Hash deedHash )  //0xCD0D69C65BB0E8B9

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  19. Any _0xCAAE29CB5591B2A5 ( Any p0, Any p1 )  //0xCAAE29CB5591B2A5

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  20. void _0xCA41E86545413B5B ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6 )  //0xCA41E86545413B5B

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  21. Any _0xCA1F0B5103936891 ( Any p0 )  //0xCA1F0B5103936891

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  22. BOOL STAT_ID_IS_VALID ( Any* statId )  //0xC48FE1971C9743FF

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  23. void CHAL_NET_START_GOAL ( Hash chalHash, Hash goalHash )  //0xC3FCB47344DCB638

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  24. BOOL CHAL_MISSION_IS_GOAL_COMPLETE ( Hash missionHash, Hash goalHash )  //0xC0BB774787BBF301

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  25. Hash WEEKLY_COLLECTIBLE_GET_ITEM_SET_LABEL ( Hash chalHash, int index )  //0xBFFA88522FF0F730

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  26. void _0xBE66B26B6529E943 ( Any p0, Any p1, Any p2 )  //0xBE66B26B6529E943

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  27. void _0xBD861AE8A5181ED7 ( Any* statId, Any p1 )  //0xBD861AE8A5181ED7

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  28. BOOL WEEKLY_COLLECTIBLE_GET_ITEM_IN_SET ( Hash chalHash, int setIndex, int itemIndex, Hash* p3, int* p4 )  //0xBA61BA6205A3F5A8

    • 0
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  29. Any _0xB5E2EDA2135E0FA1 ( Any p0, Any p1, Any p2 )  //0xB5E2EDA2135E0FA1

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  30. void STATSTRACKER_DEED_STARTED ( Hash p0, Any p1 )  //0xB2A38826E5886E83

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  31. void STAT_BOUNTY_ESCAPED ( Ped ped )  //0xB22F05732F72F70C

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  32. Any _0xB112B9262EC29C20 ( Any p0, Any p1 )  //0xB112B9262EC29C20

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  33. int CHAL_MISSION_GET_NUM_GOALS_COMPLETE ( Hash missionHash )  //0xA785A52B59B7E7B2

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  34. void _0xA596890CF55B5095 ( Ped ped, BOOL p1 )  //0xA596890CF55B5095

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  35. void _0xA59590050F80FF2E ( Any p0, Any p1, Any p2, Any p3 )  //0xA59590050F80FF2E

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  36. BOOL STAT_ID_SET_INT ( Any* statId, int value, BOOL p2 )  //0xA4DDF5DF95E65EEE

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  37. Any _0xA2E2BEA4E83F6270 ( Any p0 )  //0xA2E2BEA4E83F6270

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  38. Any _0x9D0F5D2E1951CD84 ()  //0x9D0F5D2E1951CD84

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  39. Any _0x997060BC223ADFF9 ()  //0x997060BC223ADFF9

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  40. void _0x99230691875FC218 ( Any p0, Any p1, Any p2, Any p3, Any p4 )  //0x99230691875FC218

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  41. void CHAL_MISSION_ADD_GOAL_PROGRESS_INT ( Hash missionHash, Hash goalHash, int value )  //0x97E18E7C098626DE

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  42. void _0x91A4F58E01ED5E4C ( Any* p0, Any p1 )  //0x91A4F58E01ED5E4C

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  43. void _0x90E9A5DADBABC918 ( Any p0 )  //0x90E9A5DADBABC918

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  44. int WEEKLY_COLLECTIBLE_GET_NUM_SETS ( Hash chalHash )  //0x8F5317729F791D10

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  45. void _0x8C889E4CBB4B2356 ( Any p0, Any p1 )  //0x8C889E4CBB4B2356

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  46. Any _0x8BA3D7B1E83EF803 ( Any p0 )  //0x8BA3D7B1E83EF803

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  47. BOOL STAT_ID_GET_DATE ( Any* statId, Any* date )  //0x8B0FACEFC36C824C

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  48. void CHAL_ADD_GOAL_PROGRESS_FLOAT_BY_SCORE_ID ( Hash p0, float value )  //0x86922D8C02FB7705

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  49. void CHAL_ADD_GOAL_PROGRESS_FLOAT ( Hash chalHash, Hash goalHash, float value )  //0x86922D8C02FB7703

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  50. void _0x831BF01C56149A8A ( Any p0 )  //0x831BF01C56149A8A

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Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.

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