RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
93 natives in namespace STATS
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BOOL STAT_ID_IS_VALID ( Any* statId ) //0xC48FE1971C9743FF
- 0
- 446
- 1207
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BOOL STAT_ID_SET_INT ( Any* statId, int value, BOOL p2 ) //0xA4DDF5DF95E65EEE
- 0
- 744
- 1207
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BOOL STAT_ID_SET_FLOAT ( Any* statId, float value, BOOL p2 ) //0x481BDF6A10C5EF68
- 0
- 330
- 1207
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BOOL STAT_ID_SET_BOOL ( Any* statId, BOOL value, BOOL p2 ) //0x3B5107353267D7A1
- 0
- 299
- 1207
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BOOL STAT_ID_SET_GXT_LABEL ( Any* statId, const char* label, BOOL p2 ) //0x05060A54834F2382
- 0
- 304
- 1207
-
BOOL STAT_ID_SET_DATE ( Any* statId, Any* date, BOOL p2 ) //0x1FAE9B2FAA2DFE06
- 0
- 286
- 1207
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BOOL STAT_ID_GET_INT ( Any* statId, int* p1 ) //0x767FBC2AC802EF3E
- 0
- 427
- 1207
-
BOOL STAT_ID_GET_FLOAT ( Any* statId, float* value ) //0xD7AE6C9C9C6AC54D
- 0
- 359
- 1207
-
BOOL STAT_ID_GET_BOOL ( Any* statId, BOOL* value ) //0x11B5E6D2AE73F48F
- 0
- 298
- 1207
-
BOOL STAT_ID_GET_DATE ( Any* statId, Any* date ) //0x8B0FACEFC36C824C
- 0
- 298
- 1207
-
void _0x0FEE2561120F3333 ( Any* statId ) //0x0FEE2561120F3333
- 0
- 268
- 1207
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void _STAT_ID_INCREMENT_INT ( Any* statId, int value ) //0x6A0184E904CDF25E
- 0
- 310
- 1207
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void _STAT_ID_INCREMENT_FLOAT ( Any* statId, float value ) //0x4A47E38EA3D60939
- 0
- 286
- 1207
-
void _0xBD861AE8A5181ED7 ( Any* statId, Any p1 ) //0xBD861AE8A5181ED7
- 0
- 298
- 1207
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void _0x91A4F58E01ED5E4C ( Any* p0, Any p1 ) //0x91A4F58E01ED5E4C
- 0
- 266
- 1207
-
void _0xE141F6B40B1E3683 ( Any p0, Any p1 ) //0xE141F6B40B1E3683
- 0
- 274
- 1207
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void STAT_ID_SET_TO_POSSE_ID ( Any* statId ) //0x34B22DE38477EDB4
- 0
- 307
- 1207
-
Any _0xCAAE29CB5591B2A5 ( Any p0, Any p1 ) //0xCAAE29CB5591B2A5
- 0
- 286
- 1207
-
Any _0xDCEC875A02991AD0 ( Any p0, Any p1, Any p2, Any p3 ) //0xDCEC875A02991AD0
- 0
- 245
- 1207
-
Any _0x1E7384AB5D4F4581 ( Any p0 ) //0x1E7384AB5D4F4581
- 0
- 276
- 1207
-
void _STAT_ITEM_FISH_CAUGHT ( Ped fish, float weight, Hash category, Hash subcategory ) //0xDA26263C87CCE9C1
- 0
- 298
- 1207
-
void _0x831BF01C56149A8A ( Any p0 ) //0x831BF01C56149A8A
- 0
- 273
- 1207
-
void _0x7C2ABF6E556B21FC ( Any p0, Any p1, Any p2, Any p3 ) //0x7C2ABF6E556B21FC
- 0
- 255
- 1207
-
void _0x8312F09C56149A8A ( Any p0 ) //0x8312F09C56149A8A
- 0
- 309
- 1207
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void _0x378D3B1B11D9385B ( Any p0 ) //0x378D3B1B11D9385B
- 0
- 254
- 1207
-
void _0xDA26263C07CCE9C2 ( Any p0 ) //0xDA26263C07CCE9C2
- 0
- 291
- 1207
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void _0xD64DBC8B0424135F ( Any p0, Any p1 ) //0xD64DBC8B0424135F
- 0
- 276
- 1207
-
void _0xA59590050F80FF2E ( Any p0, Any p1, Any p2, Any p3 ) //0xA59590050F80FF2E
- 0
- 283
- 1207
-
void _0xF8181B5EF156862C ( Any p0 ) //0xF8181B5EF156862C
- 0
- 277
- 1207
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void STAT_ADD_BOUNTY_TARGET ( Hash p0, Ped ped ) //0x6B1044FDC2B09101
- 0
- 288
- 1207
-
void _0x8C889E4CBB4B2356 ( Any p0, Any p1 ) //0x8C889E4CBB4B2356
- 0
- 275
- 1207
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void STAT_BOUNTY_CAPTURED ( Any p0 ) //0x262EF7CF49CF1EB9
- 0
- 304
- 1207
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void STAT_BOUNTY_ESCAPED ( Ped ped ) //0xB22F05732F72F70C
- 0
- 301
- 1207
-
void _0xF21A5D66874FCEDD ( Any p0, Any p1, Any p2 ) //0xF21A5D66874FCEDD
- 0
- 285
- 1207
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void _0x3EB2791A1FBC8A42 ( Any p0, Any p1 ) //0x3EB2791A1FBC8A42
- 0
- 301
- 1207
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void _0xDF95DF488A645CE7 () //0xDF95DF488A645CE7
- 0
- 309
- 1207
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Any _0x302E71C1D9EE75B9 ( Any p0, Any p1, Any p2 ) //0x302E71C1D9EE75B9
- 0
- 250
- 1207
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BOOL STATSTRACKER_IS_INITIALIZED ( Hash p0 ) //0x01F4D242765C6B24
- 0
- 278
- 1207
-
void _0x6123E2832C34243D ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0x6123E2832C34243D
- 0
- 336
- 1207
-
void _0xCA41E86545413B5B ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6 ) //0xCA41E86545413B5B
- 0
- 249
- 1207
-
void STATSTRACKER_DEED_STARTED ( Hash p0, Any p1 ) //0xB2A38826E5886E83
- 0
- 284
- 1207
-
void _0xD5910ECF81A2278C ( Any p0, Any p1, Any p2, Any p3 ) //0xD5910ECF81A2278C
- 0
- 296
- 1207
-
void _0x99230691875FC218 ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0x99230691875FC218
- 0
- 294
- 1207
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void _0x025E98E317652CDD ( Any p0 ) //0x025E98E317652CDD
- 0
- 277
- 1207
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void _0xE5A680A5D8B1F687 ( Any p0 ) //0xE5A680A5D8B1F687
- 0
- 277
- 1207
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Any _0x4DAC398297981B87 ( Any p0 ) //0x4DAC398297981B87
- 0
- 275
- 1207
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BOOL CHAL_IS_GOAL_ACTIVE ( Hash chalHash, Hash goalHash ) //0x04DAC3929796EB87
- 0
- 282
- 1207
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int CHAL_GET_NUM_RANKS_COMPLETED ( Hash chalHash ) //0x58CB53DB63F84DE9
- 0
- 341
- 1207
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int CHAL_GET_MAX_RANKS ( Hash chalHash ) //0x58CB53DB63F84DEA
- 0
- 406
- 1207
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void CHAL_ADD_GOAL_PROGRESS_INT ( Hash chalHash, Hash goalHash, int value ) //0xDDBD560745B1EE9A
- 0
- 307
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
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