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RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

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31 natives in namespace POPULATION

  1. int GET_NUM_MODELS_IN_POPULATION_SET ( Hash popSetHash )  //0xA1E3171ED0E47564

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  2. Hash GET_PED_MODEL_NAME_IN_POPULATION_SET ( Hash popSetHash, int index )  //0x3EAFA1C533B7139E

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  3. Hash GET_RANDOM_MODEL_FROM_POPULATION_SET ( Hash popSetHash, int flags, Hash p2, BOOL p3, BOOL p4, float x, float y, float z )  //0x6B12ED8C77E8567B

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  4. PopZone _CREATE_POPZONE_FROM_VOLUME ( Volume volume )  //0x9AC1C64FE46B6D09

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  5. void _DELETE_SCRIPT_POPZONE ( PopZone popZone )  //0xA6E6A66FC4CA4224

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  6. BOOL _IS_POPZONE_VALID ( PopZone popZone )  //0xA5BD585005EFCAD4

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  7. void SET_POPZONE_POPULATION_SET ( PopZone popZone, Hash populationSetHash )  //0x3E6A49D9B519E85C

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  8. void _0x7E6BC0B94F5928F0 ( PopZone popZone, int p1, int p2 )  //0x7E6BC0B94F5928F0

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  9. void _0x578E2FA64E847C60 ( PopZone popZone, int p1 )  //0x578E2FA64E847C60

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  10. void _0x08892122769770D5 ( PopZone popZone, BOOL p1 )  //0x08892122769770D5

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  11. void _0x0F1861101C9A9944 ( PopZone popZone, BOOL p1 )  //0x0F1861101C9A9944

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  12. void SET_SPAWNER_INFO_PRIORITY ( Hash p0, Hash p1, int priority )  //0x60CDE717A6D47769

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  13. void CLEAR_SPAWNER_INFO_PRIORITY ( Hash p0, Hash p1 )  //0x217A54DE2D200305

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  14. void _0x638FCFC6042A9473 ( Any p0, Any p1 )  //0x638FCFC6042A9473

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  15. void _0xB56D41A694E42E86 ( Volume volume, int flags, int p2, Hash p3, Hash p4, Hash p5, int p6 )  //0xB56D41A694E42E86

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  16. void _REMOVE_AMBIENT_SPAWN_RESTRICTION ( Volume volume )  //0x74C2B3DC0B294102

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  17. void _0x18262CAFEBB5FBE1 ( Volume p0, int flags, int p2, Hash p3, Hash p4, Hash p5, int p6 )  //0x18262CAFEBB5FBE1

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  18. void _REMOVE_AMBIENT_MOVE_RESTRICTION ( Volume volume )  //0xA1CFB35069D23C23

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  19. void _0x2161278C6322F740 ( int bitFlag, Any p1, Any p2, Hash p3, int p4, Volume volume )  //0x2161278C6322F740

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  20. void _0xF45E46DEECF7DF6E ( int bitFlag, Any p1, Any p2, Any p3, Any p4 )  //0xF45E46DEECF7DF6E

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  21. void _0x8EC7CD701F872F87 ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 )  //0x8EC7CD701F872F87

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  22. void _0xC4533E3E87125C9E ( Any p0 )  //0xC4533E3E87125C9E

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  23. void _SET_PED_SHOULD_IGNORE_AVOIDANCE_VOLUMES ( Ped ped, int p1 )  //0xF74E134F40192884

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  24. void _0xDBBF12EA7C1029B2 ( Any p0, Any p1 )  //0xDBBF12EA7C1029B2

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  25. void _0x247F86595D396344 ( Any p0 )  //0x247F86595D396344

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  26. void _0x324AB2A68AD8AEE5 ()  //0x324AB2A68AD8AEE5

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  27. void DISABLE_AMBIENT_ROAD_POPULATION ( BOOL unk )  //0xC6DCC2A3A8825C85

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  28. void ENABLE_AMBIENT_ROAD_POPULATION ()  //0xBC90BDF4E5228EA1

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  29. Hash _GET_RANDOM_FISH_TYPE_FOR_LOCATION ()  //0x595478B3BBC3076D

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  30. void _0xEC116EDB683AD479 ( BOOL p0 )  //0xEC116EDB683AD479

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  31. void _0x2660E7720EDC4BD0 ( Any p0, Any p1, Any p2 )  //0x2660E7720EDC4BD0

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Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.

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