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RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

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29 natives in namespace ATTRIBUTE

  1. void SET_ATTRIBUTE_BASE_RANK ( Ped Ped, int CoreToChange, int Level )  //0x5DA12E025D47D4E5

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  2. Any GET_ATTRIBUTE_RANK ( Ped Ped, int CoreToChange )  //0xA4C8E23E29040DE0

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  3. int GET_ATTRIBUTE_BASE_RANK ( Ped ped, int attributeIndex )  //0x147149F2E909323C

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  4. int GET_ATTRIBUTE_BONUS_RANK ( Ped ped, int coreIndex )  //0x0EFA71F4B4330E04

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  5. Any GET_MAX_ATTRIBUTE_RANK ( Ped Ped, int CoreToChange )  //0x704674A0535A471D

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  6. void SET_ATTRIBUTE_BONUS_RANK ( Ped ped, int attributeIndex, int newValue )  //0x920F9488BD115EFB

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  7. int GET_DEFAULT_ATTRIBUTE_RANK ( Ped ped, int attributeIndex )  //0x958DD43D41F89A47

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  8. int GET_DEFAULT_MAX_ATTRIBUTE_RANK ( Ped ped, int attributeIndex )  //0x7C059C55AD940CB4

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  9. int ADD_ATTRIBUTE_POINTS ( Ped ped, int attributeIndex, int p2 )  //0x75415EE0CB583760

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  10. void SET_ATTRIBUTE_POINTS ( Ped Ped, int CoreToChange, int Points )  //0x09A59688C26D88DF

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  11. int GET_ATTRIBUTE_POINTS ( Ped Ped, int CoreToChange )  //0x219DA04BAA9CB065

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  12. int GET_MAX_ATTRIBUTE_POINTS ( Ped Ped, int CoreToChange )  //0x223BF310F854871C

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  13. void _SET_ATTRIBUTE_CORE_VALUE ( Ped Ped, int CoreToChange, int Value )  //0xC6258F41D86676E0

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  14. int _GET_ATTRIBUTE_CORE_VALUE ( Ped ped, int CoreToChange )  //0x36731AC041289BB1

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  15. int GET_DEFAULT_ATTRIBUTE_POINTS_NEEDED_FOR_RANK ( Hash modelHash, int attributeIndex, int rank )  //0x94A7F191DB49A44D

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  16. void ENABLE_ATTRIBUTE_OVERPOWER ( Ped ped, int attributeIndex, float value, BOOL makeSound )  //0xF6A7C08DF2E28B28

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  17. void _ENABLE_ATTRIBUTE_CORE_OVERPOWER ( Ped ped, int coreIndex, float value, BOOL makeSound )  //0x4AF5A4C7B9157D14

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  18. void DISABLE_ATTRIBUTE_OVERPOWER ( Ped ped, int attributeIndex )  //0xF8DAC3D85636C241

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  19. BOOL _IS_ATTRIBUTE_OVERPOWERED ( Ped ped, int attributeIndex )  //0x103C2F885ABEB00B

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  20. BOOL _IS_ATTRIBUTE_CORE_OVERPOWERED ( Ped ped, int coreIndex )  //0x200373A8DF081F22

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  21. float _GET_ATTRIBUTE_OVERPOWER_SECONDS_LEFT ( Ped ped, int attributeIndex )  //0x4C9F782180712742

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  22. float _GET_ATTRIBUTE_CORE_OVERPOWER_SECONDS_LEFT ( Ped ped, int coreIndex )  //0xB429F58803D285B1

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  23. void _START_ITEM_PREVIEW ( Any p0, Any p1 )  //0x7E2C766ADB2C5F1A

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  24. void STOP_ITEM_PREVIEW ()  //0xD962F8579D702DB5

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  25. void _SET_STATUS_EFFECT_CORE_ICON ( int statusEffectType )  //0xA4D3A1C008F250DF

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  26. void _SET_STATUS_EFFECT_PERIODIC_ICON ( int statusEffectType )  //0xFB6E111908502871

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  27. void _STOP_STATUS_EFFECT_PERIODIC_ICON ( int statusEffectType )  //0x3FC4C027FD0936F4

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Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.

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