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RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

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124 natives in namespace LAW

  1. BOOL _LAW_WITNESS_RESPONSE_TASK ( Ped pedGroup1, Ped ped, Ped pedGroup2, float x, float y, float z, Hash crimeType )  //0xF0B67BAD53C35BD9

    • 0
    • 280
    • 1207
  2. Any _0x018F30D762E62DF8 ( Ped ped, Any* p1 )  //0x018F30D762E62DF8

    • 0
    • 252
    • 1207
  3. Any _0x318F0F9A4426CFA2 ( Ped ped, Any* p1 )  //0x318F0F9A4426CFA2

    • 0
    • 261
    • 1207
  4. Any _0x95878B13E272EF1F ( Entity entity, Ped ped, BOOL p2, float x, float y, float z, Hash crimeType )  //0x95878B13E272EF1F

    • 0
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  5. void _0xD7494DED50C6EF52 ( Player player, Hash crimeType, int p2 )  //0xD7494DED50C6EF52

    • 0
    • 269
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  6. BOOL ARE_WITNESSES_ACTIVE ( Player player )  //0x69E181772886F48B

    • 0
    • 345
    • 1207
  7. BOOL _ARE_WITNESSES_PENDING ( Player player )  //0x0BB6DE7D23C60626

    • 0
    • 256
    • 1207
  8. BOOL _ARE_INVESTIGATORS_ACTIVE ( Player player, BOOL areInvestigatorsActive, Any p2 )  //0xF0FBFB9AB15F7734

    • 0
    • 219
    • 1207
  9. void _0x522F74636DF10201 ( Player player, ItemSet itemSet )  //0x522F74636DF10201

    • 0
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  10. void _0xDA1A9ADC4E3D4B16 ( ItemSet itemSet, Any p1, Any p2 )  //0xDA1A9ADC4E3D4B16

    • 0
    • 258
    • 1207
  11. void _ENABLE_DISPATCH_LAW ( BOOL toggle )  //0xC805EB785824F712

    • 0
    • 279
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  12. void _ENABLE_DISPATCH_LAW_2 ( BOOL toggle )  //0x710448D44A64C213

    • 0
    • 205
    • 1207
  13. BOOL _0xECE3C34B270428D5 ()  //0xECE3C34B270428D5

    • 0
    • 241
    • 1207
  14. BOOL _ARE_LAW_PEDS_ENABLED_FOR_TRAIN ()  //0xA22C46F16359471C

    • 0
    • 263
    • 1207
  15. void _0x82F11E1296996574 ( int p0 )  //0x82F11E1296996574

    • 0
    • 225
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  16. void _0x3852237A3D9DF145 ( int p0 )  //0x3852237A3D9DF145

    • 0
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    • 1207
  17. BOOL _0x0EAF918F751F27BA ( Ped ped )  //0x0EAF918F751F27BA

    • 0
    • 265
    • 1207
  18. BOOL _0xC0DF161950FB101E ( Ped ped )  //0xC0DF161950FB101E

    • 0
    • 255
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  19. Any _0xE4D6E45F491A66CB ( Player player, int p1 )  //0xE4D6E45F491A66CB

    • 0
    • 320
    • 1207
  20. int _SET_PED_CRIME_WITNESS ( Player playerId, Hash crimeType, Ped ped )  //0x10827B5A0AAC56A7

    • 0
    • 726
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  21. BOOL _CLEAR_PLAYER_CRIMES ()  //0x55F37F5F3F2475E1

    • 0
    • 232
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  22. _REPORT_PLAYER_FOR_CRIME ( Player player, Hash crimeType, int bounty, Entity entity, BOOL isKnownSuspect )  //0xF60386770878A98F

    • 0
    • 752
    • 1207
  23. int _SET_PLAYER_LAW_REGION ( Any playerIndex, Any lawRegionHash, Hash stateHash )  //0x4752F68EB7F2D280

    • 0
    • 461
    • 1207
  24. BOOL _IS_PLAYER_WANTED ( Player player )  //0xAD401C63158ACBAA

    • 0
    • 374
    • 1207

Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.

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