RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
124 natives in namespace LAW
-
Any _0xFFEBE5AA96BC2E4E ( Ped ped, Hash crimeType, BOOL p2 ) //0xFFEBE5AA96BC2E4E
- 0
- 296
- 1207
-
void SET_LAW_SENSE_RANGE_MODIFIER ( Player player, float range ) //0xFEC85339AACA2A35
- 0
- 204
- 1207
-
void _0xF611DE44AEB36A1D ( Hash crimeType, BOOL p1 ) //0xF611DE44AEB36A1D
- 0
- 267
- 1207
-
_REPORT_PLAYER_FOR_CRIME ( Player player, Hash crimeType, int bounty, Entity entity, BOOL isKnownSuspect ) //0xF60386770878A98F
- 0
- 818
- 1207
-
BOOL _0xF46108C50A22B029 () //0xF46108C50A22B029
- 0
- 198
- 1207
-
void _SET_BOUNTY_HUNTER_GLOBAL_COOLDOWN ( Hash p0, int p1 ) //0xF19706B1F8FFA88F
- 0
- 191
- 1207
-
BOOL _ARE_INVESTIGATORS_ACTIVE ( Player player, BOOL areInvestigatorsActive, Any p2 ) //0xF0FBFB9AB15F7734
- 0
- 247
- 1207
-
BOOL _LAW_WITNESS_RESPONSE_TASK ( Ped pedGroup1, Ped ped, Ped pedGroup2, float x, float y, float z, Hash crimeType ) //0xF0B67BAD53C35BD9
- 0
- 302
- 1207
-
void _0xEDFC6C1FD1C964F5 ( Player player, Hash crimeType, int bounty, float p3, float p4, BOOL p5, float p6, float p7, Any p8 ) //0xEDFC6C1FD1C964F5
- 0
- 311
- 1207
-
BOOL _0xECE3C34B270428D5 () //0xECE3C34B270428D5
- 0
- 275
- 1207
-
int _0xE9EB79CBF9C0F58A ( Player player ) //0xE9EB79CBF9C0F58A
- 0
- 321
- 1207
-
void _0xE9AC8466ABE484BB ( BOOL p0, Any p1 ) //0xE9AC8466ABE484BB
- 0
- 188
- 1207
-
void _0xE94B5E938619712E () //0xE94B5E938619712E
- 0
- 210
- 1207
-
Any _0xE4D6E45F491A66CB ( Player player, int p1 ) //0xE4D6E45F491A66CB
- 0
- 347
- 1207
-
void SET_PLAYER_ARRESTED_IN_REGION ( Player player, Hash lawRegionHash ) //0xE0FA74AA3CCE650B
- 0
- 227
- 1207
-
int _0xE083BEDA81709891 ( Player player ) //0xE083BEDA81709891
- 0
- 196
- 1207
-
void _0xDEA083C16BB91345 () //0xDEA083C16BB91345
- 0
- 183
- 1207
-
void SET_DISABLE_DISTURBANCE_CRIMES ( Player player, BOOL p1 ) //0xDE5FAA741A781F73
- 0
- 217
- 1207
-
void _0xDDCE8E960D1DE240 ( BOOL p0 ) //0xDDCE8E960D1DE240
- 0
- 231
- 1207
-
int GET_WANTED_SCORE ( Player player ) //0xDD5FD601481F648B
- 0
- 302
- 1207
-
void _0xDCF12B89624AAC96 ( BOOL p0 ) //0xDCF12B89624AAC96
- 0
- 213
- 1207
-
int _0xDAEFDFDB2AEECE37 ( Hash crimeType, Any p1 ) //0xDAEFDFDB2AEECE37
- 0
- 226
- 1207
-
void _0xDA1A9ADC4E3D4B16 ( ItemSet itemSet, Any p1, Any p2 ) //0xDA1A9ADC4E3D4B16
- 0
- 289
- 1207
-
void _0xD7494DED50C6EF52 ( Player player, Hash crimeType, int p2 ) //0xD7494DED50C6EF52
- 0
- 304
- 1207
-
BOOL _IS_GUARD_PED_INVESTIGATING ( Ped ped ) //0xD743C4293F47AFAD
- 0
- 190
- 1207
-
void _0xD6C0A8C7C0B2F82C ( Player player, BOOL p1 ) //0xD6C0A8C7C0B2F82C
- 0
- 204
- 1207
-
void _0xCBFB4951F2E3934C ( Player player, Any p1 ) //0xCBFB4951F2E3934C
- 0
- 181
- 1207
-
void _ENABLE_DISPATCH_LAW ( BOOL toggle ) //0xC805EB785824F712
- 0
- 297
- 1207
-
BOOL _0xC7DC5A0A7DF608CB ( int flag ) //0xC7DC5A0A7DF608CB
- 0
- 190
- 1207
-
void CLEAR_BOUNTY ( Player player ) //0xC76F252371150D9A
- 0
- 341
- 1207
-
Any _0xC687A23E166DCF68 ( Any* p0 ) //0xC687A23E166DCF68
- 0
- 192
- 1207
-
void _PAUSE_BOUNTY_HUNTER_COOLDOWN ( Hash p0, BOOL p1, Any p2 ) //0xC61EDEBF16CD9668
- 0
- 210
- 1207
-
void _0xC5EB2755FA25F1E9 ( BOOL p0 ) //0xC5EB2755FA25F1E9
- 0
- 305
- 1207
-
void _0xC310239ACCCF5579 () //0xC310239ACCCF5579
- 0
- 180
- 1207
-
BOOL _0xC0DF161950FB101E ( Ped ped ) //0xC0DF161950FB101E
- 0
- 281
- 1207
-
int NUM_CRIMES_SUPPRESSED ( Player player, Hash crimeType ) //0xC08E804C91F47C80
- 0
- 277
- 1207
-
void _0xBD944A3D36E992DE () //0xBD944A3D36E992DE
- 0
- 211
- 1207
-
void CLEAR_PLAYER_PAST_CRIMES ( Player player ) //0xBCC6DC59E32A2BDC
- 0
- 212
- 1207
-
BOOL _0xB527099D1E1EED49 ( Player player, int p1, Hash* crimeType ) //0xB527099D1E1EED49
- 0
- 238
- 1207
-
BOOL _IS_PLAYER_WANTED ( Player player ) //0xAD401C63158ACBAA
- 0
- 412
- 1207
-
void _SET_GUARD_ZONE_VOLUME_WARNING ( const char* name, Volume volume ) //0xAD3E07C37A7C1ADC
- 0
- 204
- 1207
-
void _SET_GUARD_ZONE_VOLUME_REGISTRATION_END ( const char* name, Volume volume ) //0xA8A74AA79FB67159
- 0
- 201
- 1207
-
void SET_WANTED_SCORE ( Player player, int intensity ) //0xA80FF73F772ACF6A
- 0
- 746
- 1207
-
BOOL _ARE_LAW_PEDS_ENABLED_FOR_TRAIN () //0xA22C46F16359471C
- 0
- 288
- 1207
-
void _SET_GUARD_ZONE_VOLUME_THREAT ( const char* name, Volume volume ) //0xA1B0E6301E2E02A6
- 0
- 213
- 1207
-
BOOL _0x9EF07CFBB19A9733 () //0x9EF07CFBB19A9733
- 0
- 262
- 1207
-
BOOL _0x9D5C9A5A3321B128 ( Player player ) //0x9D5C9A5A3321B128
- 0
- 212
- 1207
-
void _0x9C8A2BF37E966464 ( Player player, ItemSet itemSet ) //0x9C8A2BF37E966464
- 0
- 207
- 1207
-
void _0x9C5BD8C562565CE6 ( Hash* crimeType ) //0x9C5BD8C562565CE6
- 0
- 206
- 1207
-
void _REPORT_PLAYER_LAW_DISPATCH_RESPONSE_OVERRIDE ( Player player, Hash dispatchResponseHash ) //0x9C4352134B2835FB
- 0
- 269
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
-
Recently Browsing 0 members
- No registered users viewing this page.