RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
124 natives in namespace LAW
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void _0x00DB0BC05E3FAA4E ( Ped ped, int bitset ) //0x00DB0BC05E3FAA4E
- 0
- 177
- 1207
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Any _0x018F30D762E62DF8 ( Ped ped, Any* p1 ) //0x018F30D762E62DF8
- 0
- 280
- 1207
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void _0x07E8B8B20570271C ( Player player ) //0x07E8B8B20570271C
- 0
- 271
- 1207
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int _0x0BDFEBCF40A5F7E3 ( Hash crimeType ) //0x0BDFEBCF40A5F7E3
- 0
- 213
- 1207
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void _0x0C392DB374655176 ( float x, float y, float z, float p3, ItemSet itemSet ) //0x0C392DB374655176
- 0
- 228
- 1207
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BOOL _0x0DBACA9C38C9A686 ( const char* name ) //0x0DBACA9C38C9A686
- 0
- 202
- 1207
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BOOL _0x0EAF918F751F27BA ( Ped ped ) //0x0EAF918F751F27BA
- 0
- 293
- 1207
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BOOL _0x0F230DE0DDBE3649 ( Player player ) //0x0F230DE0DDBE3649
- 0
- 207
- 1207
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Hash _0x148E7AC8141C9E64 ( Player player ) //0x148E7AC8141C9E64
- 0
- 294
- 1207
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void _0x15ABD5004CAD2D99 ( int p0 ) //0x15ABD5004CAD2D99
- 0
- 286
- 1207
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void _0x2001687F9562FD9D ( Any p0 ) //0x2001687F9562FD9D
- 0
- 194
- 1207
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void _0x21213B833EF4DAE7 ( Player player, Ped ped, Vector3* outCoords ) //0x21213B833EF4DAE7
- 0
- 239
- 1207
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void _0x22741652985C84D0 ( Player player, Hash lawRegionHash ) //0x22741652985C84D0
- 0
- 272
- 1207
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BOOL _0x26934083D3F2579C ( Player player ) //0x26934083D3F2579C
- 0
- 205
- 1207
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void _0x292AD61A33A7A485 () //0x292AD61A33A7A485
- 0
- 307
- 1207
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void _0x29CD4896ECB66C12 () //0x29CD4896ECB66C12
- 0
- 170
- 1207
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Any _0x318F0F9A4426CFA2 ( Ped ped, Any* p1 ) //0x318F0F9A4426CFA2
- 0
- 296
- 1207
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void _0x331D349E0380B097 ( Any p0 ) //0x331D349E0380B097
- 0
- 299
- 1207
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BOOL _0x3738B784DDD35CC6 ( Player player, int p1, int p2 ) //0x3738B784DDD35CC6
- 0
- 208
- 1207
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void _0x3852237A3D9DF145 ( int p0 ) //0x3852237A3D9DF145
- 0
- 262
- 1207
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void _0x390710D2DAFA6BFF ( Player player, BOOL p1 ) //0x390710D2DAFA6BFF
- 0
- 184
- 1207
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BOOL _0x3D2674828A4E6B3C () //0x3D2674828A4E6B3C
- 0
- 291
- 1207
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BOOL _0x40851BCC33ACD9AB ( Ped ped ) //0x40851BCC33ACD9AB
- 0
- 208
- 1207
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void _0x522F74636DF10201 ( Player player, ItemSet itemSet ) //0x522F74636DF10201
- 0
- 278
- 1207
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void _0x5E6F375CA101C108 ( Player player, BOOL p1 ) //0x5E6F375CA101C108
- 0
- 346
- 1207
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void _0x61B98367D93F012F ( Player player ) //0x61B98367D93F012F
- 0
- 232
- 1207
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void _0x6ABC50979655BEE7 ( Player player, Hash* crimeType, Any p2 ) //0x6ABC50979655BEE7
- 0
- 228
- 1207
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float _0x717DA2281DF90855 ( Player player ) //0x717DA2281DF90855
- 0
- 204
- 1207
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BOOL _0x7351DA734F989F4E ( Entity entity ) //0x7351DA734F989F4E
- 0
- 189
- 1207
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void _0x7803436E68C32B26 () //0x7803436E68C32B26
- 0
- 194
- 1207
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void _0x7EF2A2FE38D74456 ( int flag, BOOL p1 ) //0x7EF2A2FE38D74456
- 0
- 200
- 1207
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int _0x7FC667F6DDFBCDCC ( Player player ) //0x7FC667F6DDFBCDCC
- 0
- 218
- 1207
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void _0x82F11E1296996574 ( int p0 ) //0x82F11E1296996574
- 0
- 261
- 1207
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BOOL _0x856CE8FDE2416602 ( Ped ped ) //0x856CE8FDE2416602
- 0
- 189
- 1207
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BOOL _0x89E005B1662F6E48 ( Player player, int p1, int p2 ) //0x89E005B1662F6E48
- 0
- 228
- 1207
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Any _0x95878B13E272EF1F ( Entity entity, Ped ped, BOOL p2, float x, float y, float z, Hash crimeType ) //0x95878B13E272EF1F
- 0
- 309
- 1207
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void _0x9772395CC73E8D1F ( Ped ped, const char* name ) //0x9772395CC73E8D1F
- 0
- 188
- 1207
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void _0x987BE590FB9D41E5 ( BOOL p0 ) //0x987BE590FB9D41E5
- 0
- 187
- 1207
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BOOL _0x9945A3E2528A02E8 ( Player player ) //0x9945A3E2528A02E8
- 0
- 185
- 1207
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void _0x9B4C564BFA7CFF37 ( float p0 ) //0x9B4C564BFA7CFF37
- 0
- 192
- 1207
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void _0x9C5BD8C562565CE6 ( Hash* crimeType ) //0x9C5BD8C562565CE6
- 0
- 206
- 1207
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void _0x9C8A2BF37E966464 ( Player player, ItemSet itemSet ) //0x9C8A2BF37E966464
- 0
- 207
- 1207
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BOOL _0x9D5C9A5A3321B128 ( Player player ) //0x9D5C9A5A3321B128
- 0
- 212
- 1207
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BOOL _0x9EF07CFBB19A9733 () //0x9EF07CFBB19A9733
- 0
- 264
- 1207
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BOOL _0xB527099D1E1EED49 ( Player player, int p1, Hash* crimeType ) //0xB527099D1E1EED49
- 0
- 238
- 1207
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void _0xBD944A3D36E992DE () //0xBD944A3D36E992DE
- 0
- 211
- 1207
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BOOL _0xC0DF161950FB101E ( Ped ped ) //0xC0DF161950FB101E
- 0
- 282
- 1207
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void _0xC310239ACCCF5579 () //0xC310239ACCCF5579
- 0
- 180
- 1207
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void _0xC5EB2755FA25F1E9 ( BOOL p0 ) //0xC5EB2755FA25F1E9
- 0
- 305
- 1207
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Any _0xC687A23E166DCF68 ( Any* p0 ) //0xC687A23E166DCF68
- 0
- 192
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
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