RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
6 natives in namespace _NAMESPACE30
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int _SET_MOUSE_CURSOR_ACTIVE_THIS_FRAME () //0xF12E4CCAF249DC10
- 0
- 421
- 1207
-
void _SET_MOUSE_CURSOR_SPRITE ( int spriteId ) //0x7F5858AAB5A58CCE
- 1
- 656
- 1207
-
BOOL _IS_LEFT_MOUSE_BUTTON_HELD () //0x61CAE9D1FD055E44
- 1
- 491
- 1207
-
BOOL _IS_LEFT_MOUSE_BUTTON_RELEASED () //0xF7F51A57349739F2
- 1
- 527
- 1207
-
_0x0546B117BB17548B () //0x0546B117BB17548B
- 0
- 327
- 1232
-
BOOL _0x2B8B605F2A9E64BF () //0x2B8B605F2A9E64BF
- 0
- 171
- 1311
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
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