RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
42 natives in namespace GANG
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BOOL NETWORK_IS_GANG_ID_VALID ( Any gangId ) //0xD6F6ACF4392187FB
- 0
- 296
- 1207
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BOOL NETWORK_IS_GANG_IN_SESSION ( Any gangId ) //0x93A91A351A07360E
- 0
- 254
- 1207
-
BOOL NETWORK_IS_GANG_ACTIVE ( Any gangId ) //0x0F99F6436528A089
- 0
- 357
- 1207
-
BOOL _NETWORK_IS_GANG_OPEN ( Any gangId ) //0xFCF96CCBD81B24C8
- 0
- 291
- 1207
-
Any _0x9970AE8C3D706139 () //0x9970AE8C3D706139
- 0
- 280
- 1207
-
void _0xD1A226F2E05E58FC ( Any p0, Any p1 ) //0xD1A226F2E05E58FC
- 0
- 322
- 1207
-
Any _0xC5BF29F4035277C2 ( Any p0 ) //0xC5BF29F4035277C2
- 0
- 277
- 1207
-
void _NETWORK_LEAVE_GANG ( BOOL disband ) //0x0A04A07BC3074EDB
- 0
- 296
- 1207
-
void _NETWORK_KICK_GANG_MEMBER ( Player player, int banTimeSeconds ) //0xCD9E2D9BC52FD80F
- 0
- 290
- 1207
-
Any _0xC0474C8BCF6787AD ( Any p0 ) //0xC0474C8BCF6787AD
- 0
- 282
- 1207
-
BOOL NETWORK_IS_GANG_LEADER ( Player player ) //0x424B17A7DC5C90BC
- 0
- 285
- 1207
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BOOL _NETWORK_IS_GANG_MEMBER ( Any gangId, Player player ) //0x9BE7DCB22D32CCBE
- 0
- 304
- 1207
-
BOOL NETWORK_IS_IN_SAME_GANG ( Player player1, Player player2 ) //0x3F59FE6F37869576
- 0
- 283
- 1207
-
BOOL _NETWORK_IS_IN_MY_GANG ( Player player ) //0x81FB74C83C2ED69F
- 0
- 313
- 1207
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int NETWORK_GET_NUM_GANG_MEMBERS ( Any gangId ) //0x149A2751AB66AC02
- 0
- 329
- 1207
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int _NETWORK_GET_GANG_SIZE ( Any gangId ) //0x853B0FA4D8732C57
- 0
- 330
- 1207
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Any _0x833D8268D51B4522 ( Any p0 ) //0x833D8268D51B4522
- 0
- 288
- 1207
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Any NETWORK_GET_GANG_ID ( Player player ) //0x901E0DC25080C8B9
- 0
- 319
- 1207
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int _NETWORK_GET_GANG_MEMBERS ( Any gangId, Any* memberHandles ) //0xD1BF325C8252A982
- 0
- 315
- 1207
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Any _0xDA801F7F6A5278D3 ( Any p0 ) //0xDA801F7F6A5278D3
- 0
- 272
- 1207
-
Any _0x2F7EB8B6F6AFE79C ( Any p0 ) //0x2F7EB8B6F6AFE79C
- 0
- 274
- 1207
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Any _0x53A94294FDDCF98C ( Any p0, Any p1 ) //0x53A94294FDDCF98C
- 0
- 291
- 1207
-
Player NETWORK_GET_GANG_LEADER ( Any gangId ) //0x4BE6C13A45CCA8EC
- 0
- 334
- 1207
-
BOOL _NETWORK_GET_GANG_LEADER_HANDLE ( Any gangId, Any* gamerHandle ) //0xCE88A261DCBBA0D9
- 0
- 288
- 1207
-
BOOL _0x6102830F764B3DE1 ( Player player ) //0x6102830F764B3DE1
- 0
- 297
- 1207
-
void _0xB38C256498748413 () //0xB38C256498748413
- 0
- 262
- 1207
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Any _0xE4C64CD37CB176AA ( Any p0 ) //0xE4C64CD37CB176AA
- 0
- 280
- 1207
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Any _0x7BAA30C9BBE8AEE7 ( Any p0, Any p1 ) //0x7BAA30C9BBE8AEE7
- 0
- 278
- 1207
-
Any _0x0E5C9FB9ED5DFF1C ( Any p0 ) //0x0E5C9FB9ED5DFF1C
- 0
- 292
- 1207
-
void _0xB22B1D9F74095382 ( Any p0 ) //0xB22B1D9F74095382
- 0
- 289
- 1207
-
void _0xEE4F20004D0288B7 () //0xEE4F20004D0288B7
- 0
- 288
- 1207
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void _0xAD22AB64FA428DF3 ( Any p0 ) //0xAD22AB64FA428DF3
- 0
- 285
- 1207
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Any _0x48D82C83987E18E4 ( Any p0 ) //0x48D82C83987E18E4
- 0
- 293
- 1207
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void _0xA9CEAE8D6637FBAD ( Any p0 ) //0xA9CEAE8D6637FBAD
- 0
- 308
- 1207
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Any _0x51C5EF47086AA0D7 () //0x51C5EF47086AA0D7
- 0
- 275
- 1207
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Any _0x644E02F24F9D4E98 ( Any p0, Any p1 ) //0x644E02F24F9D4E98
- 0
- 283
- 1207
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Any _0x3ADC71A66356D706 () //0x3ADC71A66356D706
- 0
- 289
- 1207
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Any _0xFA7C5B7E087A4CEB () //0xFA7C5B7E087A4CEB
- 0
- 277
- 1207
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Any _0x1F11702DDBD915C6 ( Any p0, Any p1 ) //0x1F11702DDBD915C6
- 0
- 308
- 1207
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Any _0x7933754F260B428A ( Player player ) //0x7933754F260B428A
- 0
- 331
- 1207
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Any _0xAFD3599A3CC5637D () //0xAFD3599A3CC5637D
- 0
- 310
- 1207
-
void _0xC81A9E2C8EFD28D5 ( Any p0 ) //0xC81A9E2C8EFD28D5
- 0
- 270
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
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