Jump to content

RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

Search 7154 native functions

  • Only this category?

  • Return type
  • First seen in version
  • With description?
  • With comments?

42 natives in namespace GANG

  1. BOOL NETWORK_IS_GANG_ID_VALID ( Any gangId )  //0xD6F6ACF4392187FB

    • 0
    • 302
    • 1207
  2. BOOL NETWORK_IS_GANG_IN_SESSION ( Any gangId )  //0x93A91A351A07360E

    • 0
    • 262
    • 1207
  3. BOOL NETWORK_IS_GANG_ACTIVE ( Any gangId )  //0x0F99F6436528A089

    • 0
    • 364
    • 1207
  4. BOOL _NETWORK_IS_GANG_OPEN ( Any gangId )  //0xFCF96CCBD81B24C8

    • 0
    • 297
    • 1207
  5. Any _0x9970AE8C3D706139 ()  //0x9970AE8C3D706139

    • 0
    • 287
    • 1207
  6. void _0xD1A226F2E05E58FC ( Any p0, Any p1 )  //0xD1A226F2E05E58FC

    • 0
    • 329
    • 1207
  7. Any _0xC5BF29F4035277C2 ( Any p0 )  //0xC5BF29F4035277C2

    • 0
    • 283
    • 1207
  8. void _NETWORK_LEAVE_GANG ( BOOL disband )  //0x0A04A07BC3074EDB

    • 0
    • 301
    • 1207
  9. void _NETWORK_KICK_GANG_MEMBER ( Player player, int banTimeSeconds )  //0xCD9E2D9BC52FD80F

    • 0
    • 296
    • 1207
  10. Any _0xC0474C8BCF6787AD ( Any p0 )  //0xC0474C8BCF6787AD

    • 0
    • 289
    • 1207
  11. BOOL NETWORK_IS_GANG_LEADER ( Player player )  //0x424B17A7DC5C90BC

    • 0
    • 291
    • 1207
  12. BOOL _NETWORK_IS_GANG_MEMBER ( Any gangId, Player player )  //0x9BE7DCB22D32CCBE

    • 0
    • 310
    • 1207
  13. BOOL NETWORK_IS_IN_SAME_GANG ( Player player1, Player player2 )  //0x3F59FE6F37869576

    • 0
    • 289
    • 1207
  14. BOOL _NETWORK_IS_IN_MY_GANG ( Player player )  //0x81FB74C83C2ED69F

    • 0
    • 318
    • 1207
  15. int NETWORK_GET_NUM_GANG_MEMBERS ( Any gangId )  //0x149A2751AB66AC02

    • 0
    • 334
    • 1207
  16. int _NETWORK_GET_GANG_SIZE ( Any gangId )  //0x853B0FA4D8732C57

    • 0
    • 338
    • 1207
  17. Any _0x833D8268D51B4522 ( Any p0 )  //0x833D8268D51B4522

    • 0
    • 293
    • 1207
  18. Any NETWORK_GET_GANG_ID ( Player player )  //0x901E0DC25080C8B9

    • 0
    • 326
    • 1207
  19. int _NETWORK_GET_GANG_MEMBERS ( Any gangId, Any* memberHandles )  //0xD1BF325C8252A982

    • 0
    • 321
    • 1207
  20. Any _0xDA801F7F6A5278D3 ( Any p0 )  //0xDA801F7F6A5278D3

    • 0
    • 276
    • 1207
  21. Any _0x2F7EB8B6F6AFE79C ( Any p0 )  //0x2F7EB8B6F6AFE79C

    • 0
    • 279
    • 1207
  22. Any _0x53A94294FDDCF98C ( Any p0, Any p1 )  //0x53A94294FDDCF98C

    • 0
    • 296
    • 1207
  23. Player NETWORK_GET_GANG_LEADER ( Any gangId )  //0x4BE6C13A45CCA8EC

    • 0
    • 341
    • 1207
  24. BOOL _NETWORK_GET_GANG_LEADER_HANDLE ( Any gangId, Any* gamerHandle )  //0xCE88A261DCBBA0D9

    • 0
    • 293
    • 1207
  25. BOOL _0x6102830F764B3DE1 ( Player player )  //0x6102830F764B3DE1

    • 0
    • 303
    • 1207
  26. void _0xB38C256498748413 ()  //0xB38C256498748413

    • 0
    • 269
    • 1207
  27. Any _0xE4C64CD37CB176AA ( Any p0 )  //0xE4C64CD37CB176AA

    • 0
    • 285
    • 1207
  28. Any _0x7BAA30C9BBE8AEE7 ( Any p0, Any p1 )  //0x7BAA30C9BBE8AEE7

    • 0
    • 286
    • 1207
  29. Any _0x0E5C9FB9ED5DFF1C ( Any p0 )  //0x0E5C9FB9ED5DFF1C

    • 0
    • 298
    • 1207
  30. void _0xB22B1D9F74095382 ( Any p0 )  //0xB22B1D9F74095382

    • 0
    • 295
    • 1207
  31. void _0xEE4F20004D0288B7 ()  //0xEE4F20004D0288B7

    • 0
    • 294
    • 1207
  32. void _0xAD22AB64FA428DF3 ( Any p0 )  //0xAD22AB64FA428DF3

    • 0
    • 291
    • 1207
  33. Any _0x48D82C83987E18E4 ( Any p0 )  //0x48D82C83987E18E4

    • 0
    • 299
    • 1207
  34. void _0xA9CEAE8D6637FBAD ( Any p0 )  //0xA9CEAE8D6637FBAD

    • 0
    • 314
    • 1207
  35. Any _0x51C5EF47086AA0D7 ()  //0x51C5EF47086AA0D7

    • 0
    • 281
    • 1207
  36. Any _0x644E02F24F9D4E98 ( Any p0, Any p1 )  //0x644E02F24F9D4E98

    • 0
    • 289
    • 1207
  37. Any _0x3ADC71A66356D706 ()  //0x3ADC71A66356D706

    • 0
    • 294
    • 1207
  38. Any _0xFA7C5B7E087A4CEB ()  //0xFA7C5B7E087A4CEB

    • 0
    • 282
    • 1207
  39. Any _0x1F11702DDBD915C6 ( Any p0, Any p1 )  //0x1F11702DDBD915C6

    • 0
    • 314
    • 1207
  40. Any _0x7933754F260B428A ( Player player )  //0x7933754F260B428A

    • 0
    • 337
    • 1207
  41. Any _0xAFD3599A3CC5637D ()  //0xAFD3599A3CC5637D

    • 0
    • 315
    • 1207
  42. void _0xC81A9E2C8EFD28D5 ( Any p0 )  //0xC81A9E2C8EFD28D5

    • 0
    • 276
    • 1207

Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...