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RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

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24 natives in namespace AITRANSPORT

  1. void TASK_ENTER_TRANSPORT ( Any* args )  //0xAEE3ADD08829CB6F

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  2. void TASK_EXIT_TRANSPORT ( Any* args )  //0xC273A5B8488F7838

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  3. SET_PED_ON_TRANSPORT_SEAT ( Ped ped, Entity transportEntity, int seat, int flags )  //0xE588B5A8A005CB5E

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  4. SET_PED_OFF_TRANSPORT_SEAT ( Ped ped, int flags )  //0x8886D83A430537FD

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  5. SET_TRANSPORT_CONFIG_FLAG ( Entity transportEntity, int flagId, BOOL value )  //0xBA8818212633500A

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  6. BOOL GET_TRANSPORT_CONFIG_FLAG ( Entity transportEntity, int flagId, BOOL p2 )  //0xF382C92CCC1CCDBC

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  7. Any _GET_TRANSPORT_USAGE_FLAGS ( Entity transportEntity, int* flags )  //0xE195C5A82156321D

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  8. _SET_TRANSPORT_USAGE_FLAGS ( Entity transportEntity, int flags )  //0xE2487779957FE897

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  9. void SET_TRANSPORT_ACCESSIBLE_SEAT_FLAGS ( Entity transportEntity, int flags )  //0xDD0660C997DE94FD

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  10. void _0x4B6C9A43F7D9109B ( Any p0, Any p1 )  //0x4B6C9A43F7D9109B

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  11. BOOL _IS_PED_ON_TRANSPORT_ENTITY ( Ped ped, Entity transportEntity )  //0x159EF5B6EDCE00E8

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  12. BOOL _IS_PED_ON_TRANSPORT_SEAT ( Ped ped, BOOL p1 )  //0xDC44F405A6B98D03

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  13. BOOL _IS_TRANSPORT_SEAT_OCCUPIED ( Entity transportEntity, int seatIndex )  //0x2E2E06023D07631E

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  14. BOOL _IS_TRANSPORT_SEAT_FREE ( Entity transportEntity, int seatIndex )  //0x43FF27FC1829C202

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  15. Ped _GET_PED_IN_TRANSPORT_SEAT ( Entity transportEntity, int seatIndex )  //0xFFEC4B0A1A3ED515

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  16. BOOL IS_PED_ENTERING_TRANSPORT ( Ped ped, Entity transportEntity, BOOL p2 )  //0x619E63980BFC0096

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  17. BOOL IS_PED_EXITING_TRANSPORT ( Ped ped, Entity transportEntity )  //0x660639BC60157048

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  18. void _0x4248AB2EEB3C75AD ( Entity transportEntity, Ped ped, BOOL p2 )  //0x4248AB2EEB3C75AD

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  19. void _SET_PED_USE_TRANSPORT_SEAT_PREFERENCE ( Ped ped, Entity transportEntity, int preferenceSlot, int p3, int seatIndex )  //0xB7079F4C72896756

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  20. void _0x5639FBEA922788DA ( Entity transportEntity )  //0x5639FBEA922788DA

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  21. int _SET_AI_CAN_USE_TRANSPORT ( Entity transportEntity, BOOL p1 )  //0x67F7CEAC2391E114

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  22. void _0x8C8371EDFAF014A0 ( Ped ped, float p1 )  //0x8C8371EDFAF014A0

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  23. void _0xF8C20282B237E3F7 ( Ped ped )  //0xF8C20282B237E3F7

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  24. void _0x13F138225C202F66 ( Entity transportEntity, int p1 )  //0x13F138225C202F66

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Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.

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