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RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

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34 natives in namespace COMPENDIUM

  1. Any _0x725D52F21A5E9E22 ( Hash category )  //0x725D52F21A5E9E22

    • 0
    • 315
    • 1207
  2. int _COMPENDIUM_GET_NUM_OF_ENTRIES_IN_CATEGORY ( Hash category )  //0x729D52F61A5A9E22

    • 0
    • 345
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  3. Any _0x729D52461AEA9E22 ( Hash category )  //0x729D52461AEA9E22

    • 0
    • 300
    • 1207
  4. Any COMPENDIUM_GET_SHORT_DESCRIPTION_FROM_PED ( Ped ped )  //0x6C5E5D48E48B4C65

    • 0
    • 283
    • 1207
  5. Any COMPENDIUM_GET_MAP_DISCOVERABLE_FROM_STAT_ITEM ( Any p0, Any p1, Any p2, Any p3 )  //0x729D54121A5E9E20

    • 0
    • 316
    • 1207
  6. void COMPENDIUM_ANIMAL_OBSERVED_BY_STAT_NAME ( Hash animalType, BOOL p1 )  //0x725D52F26A5E9E10

    • 0
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  7. void COMPENDIUM_FISH_CAUGHT ( Any p0, Any p1 )  //0x725D52F21A5E9E00

    • 0
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  8. Any COMPENDIUM_FISH_GET_LURE_SUITABILITY_BY_STAT_ITEM ( Any p0, Any p1 )  //0x725D52F21A5E9E81

    • 0
    • 326
    • 1207
  9. void COMPENDIUM_GANG_CAMP_FOUND ( Any p0, Any p1 )  //0x725D52F21A5E9E03

    • 0
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  10. void COMPENDIUM_GANG_AMBUSH_SURVIVED ( Any p0 )  //0x725D52F21A5E9E04

    • 0
    • 384
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  11. void COMPENDIUM_GANG_ENCOUNTERED ( Any p0 )  //0x725D52F21A5E9E05

    • 0
    • 331
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  12. void COMPENDIUM_GANG_BOUNTY_CAPTURED ( Any p0 )  //0x725D52F21A5E9E06

    • 0
    • 299
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  13. void COMPENDIUM_GANG_MEMBER_KILLED ( Any p0 )  //0x725D52F21A5E9E07

    • 0
    • 335
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  14. void COMPENDIUM_GANG_HIDEOUT_FOUND ( Any p0, Any p1 )  //0x725D52F21A5E9E08

    • 0
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  15. void COMPENDIUM_HERB_PICKED ( Hash herbType, float x, float y, float z )  //0x725D52F21A5E9E09

    • 0
    • 375
    • 1207
  16. void COMPENDIUM_HORSE_BONDING ( Ped ped, int bondingLevel )  //0x725D52F21A5E9E50

    • 0
    • 614
    • 1207
  17. void COMPENDIUM_HORSE_WILD_BROKEN ( Any p0 )  //0x725852D21A2E9E50

    • 0
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  18. void COMPENDIUM_HORSE_OBSERVED ( Any p0, Any p1 )  //0x725D58F2125E5E50

    • 0
    • 341
    • 1207
  19. Any COMPENDIUM_GET_SUBCATEGORY_PED_IS_IN ( Hash p0, Ped ped )  //0x9B657550DF55EC96

    • 0
    • 261
    • 1311
  20. Any _0xCD278B6BFBDBDC22 ( Any p0, Any p1 )  //0xCD278B6BFBDBDC22

    • 0
    • 161
    • 1355
  21. Any COMPENDIUM_GET_NUM_ENTRIES_IN_SUBCATEGORY ( Hash p0, Hash p1 )  //0xF58A0C0E086E8E36

    • 0
    • 167
    • 1311
  22. Any COMPENDIUM_GET_ENTRY_BY_INDEX_IN_SUBCATEGORY ( Hash p0, Any p1, Any p2 )  //0x5CEB63B2E3D9895F

    • 0
    • 214
    • 1311
  23. Any COMPENDIUM_GET_ENTRY_BY_PED_INDEX ( Any p0, Any p1 )  //0x1CFA0219D8E1CF25

    • 0
    • 166
    • 1311
  24. Any COMPENDIUM_GET_ENTRY_BY_STAT_ITEM ( Any p0, Any p1 )  //0x66EC938394D76C85

    • 0
    • 173
    • 1355
  25. Any COMPENDIUM_GET_SUBCATEGORY_TOAST_APP_ID ( Any p0, Any p1 )  //0x2BF30D9D4D680112

    • 0
    • 155
    • 1311
  26. Any COMPENDIUM_WAS_ANIMAL_OBSERVED ( Any p0 )  //0x23B5E9C5160BC04F

    • 0
    • 183
    • 1311
  27. void COMPENDIUM_ANIMAL_SET_DISCOVERED ( Any p0 )  //0x67F35C7C9F2BDCFE

    • 0
    • 186
    • 1311
  28. Any COMPENDIUM_GET_STUDY_AWARD_ID ( Any p0 )  //0x9F678782720349E4

    • 0
    • 161
    • 1311
  29. Any COMPENDIUM_ANIMAL_GET_SAMPLE_INVENTORY_ITEM ( Any p0 )  //0x4E4ACAE1C671A9DA

    • 0
    • 168
    • 1311
  30. Any COMPENDIUM_ANIMAL_HAS_SAMPLE ( Any p0 )  //0x6FC24625E4FCAC27

    • 0
    • 171
    • 1311
  31. Any COMPENDIUM_ANIMAL_HAS_STAMP ( Any p0 )  //0xBCF569FC32FFF456

    • 0
    • 171
    • 1311
  32. Any COMPENDIUM_GET_SUBCATEGORY_SAMPLE_TOAST_TITLE ( Any p0, Any p1 )  //0x5E50C67EB60951E6

    • 0
    • 250
    • 1311
  33. Any COMPENDIUM_GET_SUBCATEGORY_SAMPLE_TOAST_DESC_PROGRESS ( Any p0, Any p1 )  //0x82BFB5B367957699

    • 0
    • 161
    • 1311
  34. Any COMPENDIUM_GET_SUBCATEGORY_SAMPLE_TOAST_DESC_COMPLETE ( Any p0, Any p1 )  //0x59D4D68CDB82427C

    • 0
    • 169
    • 1311

Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.

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