Jump to content

Using scenarios with objects


bolmin
 Share

Recommended Posts

Hi everyone,

I am looking for a way to somehow make the scenario work both for the player and the object. So for example if you pick up the pitchfork on johns ranch, john plays the animation of picking up the pitchfork and the pitchfork is picked up. I know that you can play the animation of picking it up, but I am wondering how to make the pitchfork respond with being attached to john or something like that. It is really hard to explain for me, but I hope you understand what I mean.

Link to comment
Share on other sites

I would assume in most cases you just check the animation time and then do something based on that. It might also involve synchronized scenes as objects can play animations.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...