DickHertz 32 Posted May 26, 2020 Share Posted May 26, 2020 I dont know how to code and Ive already found my niche so Im honestly not very interested in learning, but if any modders out there are looking for ideas, a mod that allows you to lure peds to a secluded place in order to rob them without witnesses would be awesome. Quote Link to comment Share on other sites More sharing options...
LMS 674 Posted May 26, 2020 Share Posted May 26, 2020 This could work similar to an "alert" system in other games, where you make a noise to distract an enemy. Perhaps a whistle sound to make them investigate an area? Quote Link to comment Share on other sites More sharing options...
HughJanus 244 Posted May 26, 2020 Share Posted May 26, 2020 1 hour ago, LMS said: This could work similar to an "alert" system in other games, where you make a noise to distract an enemy. Perhaps a whistle sound to make them investigate an area? I think you can already do this with guards (at least in some missions you are able to lure guards with your horse whistle). Maybe it could be extended to normal NPCs if you are locked onto them? 1 Quote Link to comment Share on other sites More sharing options...
DickHertz 32 Posted May 27, 2020 Author Share Posted May 27, 2020 11 hours ago, HughJanus said: I think you can already do this with guards (at least in some missions you are able to lure guards with your horse whistle). Maybe it could be extended to normal NPCs if you are locked onto them? 13 hours ago, LMS said: This could work similar to an "alert" system in other games, where you make a noise to distract an enemy. Perhaps a whistle sound to make them investigate an area? I agree whistling would work much better with a lock on system. I can imagine whistling in St Denis only to have a whole swarm of people walk over to investigate haha Quote Link to comment Share on other sites More sharing options...
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