slipstreamm 0 Posted April 23, 2023 Share Posted April 23, 2023 I extracted the _eg texture map on micah's revolver using OpenIV, renamed it to doubleaction_01 so I could put it on the regular double action, and put it inside a .ytd file with the texture tool. I also did the same thing with the +hi.ytd version. I then put the files in lml/stream. It works in game, but the engraving is the same color as the barrel, so it's kind of hard to see. Is there some way I can change the engraving to a different color like black or white? This is probably a dumb question but I have pretty much no idea how the texture files on this game work and can't find any information on them. Quote Link to comment Share on other sites More sharing options...
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