RichChicken 1 Posted July 24, 2021 Share Posted July 24, 2021 So my idea is to make a sound change for the weapons from RDR2. I'm a big fan of the Cattleman just by the way it looks, but i would look to make it sound like the Schofield or Navy revolver. I have OpenIV for RDR2 but it is limited in changing things. The idea would be for revolvers only: Cattleman sounds like Schofield or Navy Revolver Schofield sounds like LeMat or Navy Revolver Double Action sounds stay or like the Cattleman Does anyone know if or how to change the gun sounds? Quote Link to comment Share on other sites More sharing options...
LMS 673 Posted July 24, 2021 Share Posted July 24, 2021 You can replace awc files using LML but since there is no way (at least I don't know of any) to actually edit those or build them, you are limited to swapping files. Quote Link to comment Share on other sites More sharing options...
RichChicken 1 Posted July 25, 2021 Author Share Posted July 25, 2021 21 hours ago, LMS said: You can replace awc files using LML but since there is no way (at least I don't know of any) to actually edit those or build them, you are limited to swapping files. Thanks for your reply bud! I will test by swapping the awc files... if I found out how. Quote Link to comment Share on other sites More sharing options...
crossed99 43 Posted July 25, 2021 Share Posted July 25, 2021 One of the examples that comes with Lenny's mod loader shows you how to replace an awc file. You just have to find the file's location and names with OpenIV. Search for WEAPONS_PLAYER.rpf. If I remember correctly each weapon has their own awc file with their gunshot sounds so swapping them might actually work. Quote Link to comment Share on other sites More sharing options...
RichChicken 1 Posted July 26, 2021 Author Share Posted July 26, 2021 13 hours ago, crossed99 said: One of the examples that comes with Lenny's mod loader shows you how to replace an awc file. You just have to find the file's location and names with OpenIV. Search for WEAPONS_PLAYER.rpf. If I remember correctly each weapon has their own awc file with their gunshot sounds so swapping them might actually work. 💯For crossed99! I found the awc files within WEAPONS_PLAYER.rpf copied them to a new folder. Now I will need to find out what code/string I need to use. I have a install.xml with: Quote <Resources> <Resource> <DataFile>strings.gxt2</DataFile> </Resource> <Resource> <FileReplacement> <GamePath>audio:/x64/audio/sfx/WEAPONS_PLAYER/REV_CATTLEMAN_FINAL.awc</GamePath> <FilePath>audio/REV_SCHOFIELD_FINA.awc</FilePath> </FileReplacement> But this does nothing... so far. Either way thanks for helping!!! Quote Link to comment Share on other sites More sharing options...
crossed99 43 Posted July 26, 2021 Share Posted July 26, 2021 (edited) Is "REV_SCHOFIELD_FINA" missing an 'L' ? I've never actually replaced a file myself so other than that I'm not sure.. Edited July 26, 2021 by crossed99 Quote Link to comment Share on other sites More sharing options...
RichChicken 1 Posted July 27, 2021 Author Share Posted July 27, 2021 No luck with swapping acw. files. Even not by making a "replace" mod folder. I wait until OpenIV has more options for RDR2. Quote Link to comment Share on other sites More sharing options...
WesternGamer 49 Posted August 9, 2021 Share Posted August 9, 2021 (edited) @RichChicken On 7/26/2021 at 8:03 AM, RichChicken said: 💯For crossed99! I found the awc files within WEAPONS_PLAYER.rpf copied them to a new folder. Now I will need to find out what code/string I need to use. I have a install.xml with: But this does nothing... so far. Either way thanks for helping!! In install.xml, <Resources> <Resource> <DataFile>strings.gxt2</DataFile> </Resource> <Resource> <FileReplacement> <GamePath>audio:/x64/audio/sfx/WEAPONS_PLAYER/REV_CATTLEMAN_FINAL.awc</GamePath> <FilePath>audio/REV_SCHOFIELD_FINA.awc</FilePath> </FileReplacement> I think audio:/x64/audio/sfx/WEAPONS_PLAYER/REV_CATTLEMAN_FINAL.awc is supposed to be audio:/sfx/WEAPONS_PLAYER/REV_CATTLEMAN_FINAL.awc. The awc files can't be swapped because the awc files contain multiple audio sounds and the hashes inside both don't match each other Edited August 9, 2021 by WesternGamer Edit to notify the replied person Quote Link to comment Share on other sites More sharing options...
Jff007 1 Posted November 10, 2021 Share Posted November 10, 2021 Apologies for the bump, but has someone managed to swap the sounds around succesfully? I tried to swap the LeMat's firing sound with the Navy's, but it didn't seem to work on my end. Quote Link to comment Share on other sites More sharing options...
SilentStealth71 0 Posted June 4, 2023 Share Posted June 4, 2023 I realize that this post is old, but I was also looking for a way to do this and found the answer. You have to edit the associated weapon.ymt file for the gun audio that you want to change. I did this with Maverick Weapons, but this should work with any mod's .ymt file as long as the one you're editing isn't being overridden by another mod. I also downloaded the mod Online Weapons in Story Mode https://www.nexusmods.com/reddeadredemption2/mods/2195 because the .ymt files it has contain the code for the audio for the various weapons. All you need to do is copy the line of code for the audio you want and paste it into the code block for the weapon's audio that you want to change. A tutorial is also provided by the mod author on the mod page. Quote Link to comment Share on other sites More sharing options...
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