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Bass Dragon's Euphoria Ragdoll Overhaul (BDERO) v1.0.4

I was able to translate hashes so now I can use the physicstasks.ymt to its full potential.
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(𝗜𝗡𝗧𝗥𝗢𝗗𝗨𝗖𝗧𝗜𝗢𝗡):
Welcome To My Euphoria Mod. I was able to translate hashes so now I can use the physicstasks.ymt to its full potential. So expect a full overhaul in the future. I'm not aiming for realism. I'm aiming for over-exaggerated reactions Like In Red Dead Redemption 1 & Max Payne 3 & GTA 4.

 

(𝗙𝗘𝗔𝗧𝗨𝗥𝗘𝗦):
-Got rid of the force while rolling of falling
-Falling superhigh will call the falling reaction from my GTA 5 Euphoria Mod
-Peds will balance and recover when you shoot them, Instead of falling 
-Death reaction is much better
-Injured on ground is more common

 

 

(𝗕𝗗𝗘𝗥𝗢 𝗙𝗢𝗥 𝗚𝗧𝗔 𝟱):

I've Made a Euphoria Overhaul for GTA 5 If you want to check it out

 

(𝗦𝗨𝗚𝗚𝗘𝗦𝗧𝗜𝗢𝗡𝗦?):
Join my DISCORD (200+ Members) to chat or keep up with updates and to add suggestions. 

 

(𝗜𝗡𝗦𝗧𝗔𝗟𝗟𝗔𝗧𝗜𝗢𝗡):

Download & install Lenny's Mod Loader.

 

And click the "Download with mod manager" and you're done

 

(𝗙𝗘𝗘𝗗𝗕𝗔𝗖𝗞):
Join My Discord If You Have Some Feedback. If There's any Recommendations I Will Try My Best To Make It Happen.

What's New in Version v1.0.4   See changelog

Released

v1.0.4:

 

-(Removed) Holding wound while getting shot in the head

 

-(Improved) Gunshot Reactions alot

-(Improved) Fatally Injured

-(Improved) Headshot reactions 

-(Improved) Other things I forgot

 

-(Working on) Lowing stiffness of everything

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  • User Feedback

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    This is a big step towards RDR1-style Euphoria! Out of curiosity, is it possible to lengthen the time NPCs react to shots? Lots of non-killing blows seem like they're about to evolve into interesting ragdolls, but them they recover into a standard animation and keep fighting/running.

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    how did you uncover the hashes?
    it would be really useful for everyone to tell us how

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    How would you go about Installing this manually? I'm having trouble with the "Mod Manager Download" 

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    Thank you for the awesome addition to rdr2!  Is it possible to make npc shooting less accurate? I feel like their black powder guns have better accuracy than modern firearms.

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    On 6/17/2021 at 9:31 PM, charlesLz said:

    Thank you for the awesome addition to rdr2!  Is it possible to make npc shooting less accurate? I feel like their black powder guns have better accuracy than modern firearms.

    Ped damage overhaul allows you to modify accuracy of npcs among many other things and works quite well with this mod. Personally I like to turn their accuracy way down and their damage way up. For sure makes things more fun and now running away from the law is way more interesting as actual scary bullets are now whizzing all around you

    Edited by GiveAlexAUsername
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    What makes the animation in the ground trigger? It's the DyingThreshold or someting else? 

    Because when using the Debug mode I can see that when the animation triggers the NPC is already dead.

    I just want to know if is possible to increase the chance of those animation happening.

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