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Lenny's Simple Trainer 1.4.1

Play as animals, spawn bodyguards, set weather and time.
   (25 reviews)

Message added by Cyan,

Please make sure you have the latest ASI Loader installed if you encounter any crashes!

 

Some anti-virus software programs mark Lenny's Simple Trainer as a virus. This is known as a false-positive. Lenny's Simple Trainer makes extensive use of memory hooking to achieve a lot of what it does, which can look malicious to anti-virus software.
Additionally, Lenny's Simple Trainer was one of the first script modifications created for RDR2 PC, and uses it's own scripthook, which increase the amount of memory hooking used and thus false positive detection potential.
If your anti-virus marks Lenny's Simple Trainer as unsafe or you have odd issues running Lenny's Simple Trainer, you will either need to exclude Lenny's Simple Trainer files (refer to your antivirus documentation for more details) or you will have to disable the anti-virus software.

15 Screenshots

Lenny's Simple Trainer is a mod for Red Dead Redemption II that lets you do a bunch of awesome things in RDR 2, including clear your current wanted level, give yourself money, and much more.  If you've ever wanted to play as a wolf, soar in the skies as an eagle or have a personal bodyguard, then this is the mod for you.

 

If upgrading from a previous version, always use the new lst.ini file.

 

Features

  • Play as any character model and easily switch between your favourites.
  • Teleport to anywhere on the map, including your current waypoint.
  • Nudge yourself forward through locked doors and walls.
  • Change & pause the time of day.
  • Change & freeze the weather.
  • Give yourself any weapon in the game!
  • Clear your wanted level.
  • Never wanted setting.
  • Toggle godmode on or off.
  • Give yourself unlimited amounts of money!
  • Change the game's timecycle speed.
  • Quickly spawn a new horse to use.
  • Spawn any wagon, coach, vehicle, etc. in the game.
  • Speed up and slow down the game's time scale (slow motion!)
  • Spawn an unlimited number of bodyguards!
  • Command your bodyguards to attack people all at once.
  • Make any ped enter or leave your vehicle (you can fill entire wagons!)
  • Exploding, incendiary and super explosive ammo!
  • Super Godmode - protects against ragdoll too.
  • All settings can now be reloaded while in-game.
  • Scaling options - play as tiny or giant characters!
  • Call in a deadly flying eagle to rain death from above!
  • Play hundreds of player actions and scenarios like swinging pickaxes!
  • Choose gender when spawning horses!
  • Change player gender when playing as an animal
  • Option to disable the sniper in New Austin
  • Always get perfect pelts when skinning
  • Make your horse invincible, enable unlimited stamina and change horse gender on the fly
  • Enable unlimited stamina and dead eye for the player
  • Drop your current weapon
  • Freeze weather and time
  • Set formations for your bodyguards
  • Make your bodyguards lasso people!
  • Configure bodyguard control keys
  • Instantly reveal the whole game map
  • Instantly bond with your horse
  • Change weapon damage
  • Enable unlimited items
  • Make bodyguards invincible (god mode) and explosion proof (super god mode)
  • Make bodyguards hold their position
  • Increase honor, decrease honor, set to min and max
  • Freeze spawned peds in place
  • Keep your changed model and outfits when replaying story missions (experimental - does not work for all missions and outfits yet)!
  • Bond with gang horses
  • Spawn legendary animals
  • Select outfit for newly spawned peds
  • Load multiplayer only weapons, such as the Navy Revolver (Set LoadMPWeapons to true in the ini, please note that this can cause severe side effects due to how we hack in the weapons)
  • Select outfit for bodyguards
  • New! Change amount of money to receive
  • New! MP models work again (big thanks to deterministic_bubble)!

 

Controls

F5: PRESS to open or close the Trainer Menu.
F11: PRESS to teleport to waypoint. 
F12: Log your current position (and some other info) to the logfile.  Also works on peds/entites you target.

NumPad 0: HOLD and PRESS Left/Right/Up/Down/PgUp/PgDn to nudge the player, forward, up, left, backwards, etc.  Go through doors with this.

 

Menu controls:

  • Up/Down to navigate the menu vertically.
  • Left/Right to change item options.
  • Enter to select an option.
  • Backspace to return to the previous page.

 

Bodyguard controls:

  • Hold and Release F9 to make your bodyguards regroup with you.
  • Hold F9 to dismiss all of your bodyguards.
  • Aim at a Ped and Press 1 to make all bodyguards attack them.
  • Aim at a Ped and Press 2 to make the closest bodyguard attack them.
  • Aim at a Ped and Press 3 to make the closest bodyguard lasso them.
  • Aim at a Ped and Press 4 to make them enter your vehicle.
  • Press 5 to make your bodyguards hold their current position.

 

Eagle gunship controls:

  • Aim at a Ped and Press F8 to make the eagle attack them.

 

Installation
All you need to do is drag the files into your game root folder - the one where RDR 2 is installed.

When the game launches, you should hear a few beeping sounds, indicating that the trainer is loaded.
Do not attempt to play Online with this trainer.  Remove all files from your game folder before playing Online.

Do not save your game as a changed character model.  We recommend that you disable autosaves before using this trainer.

 

Configuration
Character models, bodyguard models, weapon models, settings and teleport positions can be customized in the lst.ini file while the game is running:

 

Troubleshooting

If you are having trouble running Lenny's Simple Trainer, please check the log file. If you see "System.OutOfMemoryException: STATUS_NO_MEMORY: Failed to allocate memory", please download this fix to your game root directory: www.mod-rdr.com/EasyHookPatch.zip

 

If you do not get a logfile, please launch the game as administrator and make sure the folder is writable!

 

Please don't upload or redistribute this mod, link here instead so that everyone has the most up to date version.

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  • User Feedback

    Recommended Comments



    I wish the bodyguards didn't just wonder off.  And also Could you plz add more clothes. like for example sadie and the outfit she had on chapter 3 when she joined the gang. instead of just winter clothes even for Mary beth .

    Edited by branman600
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    For me it doesn`t work, when i enter the game, the character is glitching and losing health.

    How can I fix this?

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    3 hours ago, zigaliro555 said:

    For me it doesn`t work, when i enter the game, the character is glitching and losing health.

    How can I fix this?

    Hi, I have the same problem

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    Can you add

     

    Customise bodyguard clothing options, model and props etc

    Change back to main Arthur or John option after switching model. 

    Customise main character clothing and prop options etc. 

    Vehicle spawner if there isn't one already. 

    Fantastic work regardless, loving the progress the team has made already, it really is making me immersed in the game with new experiences. 

    • Sad 1
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    9 hours ago, weesnaw said:

    @LMS

     

    Some small questions about the models:

     

    1. Some models cycle through type and color by default: For example, the Husky or Collie cycle through 3 different coats, and the Cat cycles through 3 different fur densities. Others, like the Fox or the Buck, do not. Why is this?

    I've tried multiple  different things with the given codes from the wiki i.e changing 01 to 02 and no dice. 

     

    2. All mammalian animals by default spawn with balls or spawn without certain parts. Is this an unfortunate side effect of the game's code or will there be any possible way to fix this in the future?

    It's mega awkward spawning in as a doe or a cow elk and having big danglers between the legs. I'd like to roam as some of these animals but it's so... distracting, especially on the elk because they're positioned so low. There's also no feasible way to spawn the elk as a Bull Elk instead, there's no way to change the Buck's antler types, and so on. It'd also be nice to spawn as male/female horses instead of all-male; even female-only horses in the game like the Arabian or camp horses like Taima spawn as male.

     

    3. Some animals are super crashy for an indiscernible reason, is this being looked into?

    I'd like to fly, but I've tried 3 different birds and crashed within less than a minute of flying every single time. Birds aren't the only animal that guarantees a crash, though: The domestic cat has crashed at total random while I was just exploring, specifically when I pushed a door open at one of the train stations near Strawberry. The elk also crashed within 5 minutes of play.

     

    4. The model list is incomplete, is it going to be expanded upon? 

    Are people still looking up more models, or is this the most we're getting? I've discovered that it's possible to change your model to the Online horses with some tweaking but I'm not 100% sure about some of them: For example, A_C_Horse_Criollo_Dun  spawns the proper Criollo, but A_C_Horse_Kladruber_White will spawn a black Kladruber instead. Changing White to Black also spawns the black kladruber. I haven't tested it with others. Other horses like the new PC horses, the Buttermilk Buckskin, Liver Chestnut Morgan etc are not listed and I've tried every feasible combo to try to get them to work with no success. Are they being looked into? There are only 2 legendary animals present as well, are the others being looked into, too?

     

    5. Changing model to a Horse spawns it with a wild horse animation set by default-- Will being able to spawn as a "tame" horse with proper locomotion ever be feasible?

    As the game considers them a "wild horse" that means there's no jumping, rearing, you can't come to a halt with the proper button, and there are only two real speeds: walking and insta-gallop. It'd be nice to be able to have the same type of locomotion you get while riding a tame horse, multiple trot speeds and jumping instead of slamming  face-first into a small ledge, being unable to get through fences without breaking them, or ragdolling  down a hill because wild horses/AI by default is incapable of jumping.

     

    6. Will it ever be possible to play model-specific animations with optional binds?

    For example, using a wolf model and being able to howl. Using a dog or cat model and being able to sit or lay down. Being able to roll or lay down as a horse like you observe AI do in their idle anims. Birds are able to fly and  land somehow, so this should be feasible, no?

     

    1. Try holding F7 and press the down arrow, see what happens.  Might give you other variations.

    2. Can try the above for this too.

    3. Probably just the way it is.  I have flown as an eagle for at least 5 minutes though without any problems.

    4. So far we only know the models from the console files.  New ones added in PC aren't known yet.  We will update the lists as soon as we find new models.

    5. Possibly in the future once we know more about how this stuff works.

    6. Same as above 😉

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    23 minutes ago, Sam said:

     

    1. Try holding F7 and press the down arrow, see what happens.  Might give you other variations.

    2. Can try the above for this too.

    3. Probably just the way it is.  I have flown as an eagle for at least 5 minutes though without any problems.

    4. So far we only know the models from the console files.  New ones added in PC aren't known yet.  We will update the lists as soon as we find new models.

    5. Possibly in the future once we know more about how this stuff works.

    6. Same as above 😉

     

    Hey, thanks for the response! I'm happy to hear that the model list isn't "complete" yet, so to speak. Hopefully more legendary animals get added soon, I'd love to see them all up close in a not-dead state.

     

    For 1+2: I tried that, but if the animal doesn't have a spawn-in variation by default like the husky/wolf/cow and such does, down arrow does nothing to remedy these things. That technically means that the other fox variations, for example, are models yet to be dug up, correct? The silver fox, grey fox, and legendary models? Same goes for the buck and the others mentioned.

     

    And, unfortunately, holding and trying to cycle does not give antlers to the animals missing them like elk/moose and does nothing to get rid of the fuzzy dice between the hind legs on female animals. Hopefully there's some way to remedy this in the future because yeah, lol.

     

    As for 3, that's unfortunate. I'd love to play as the birds but man having to wait 5+ min for the game to fully load up for only 30 seconds or so of gameplay is a bummer. There's also a weird crash that happens if you try to get animals on top of carts-- I tried to get a ride in a wagon with a big open back end as Arthur, then once I jumped into it, switched to an animal model. Cat and Fox are the two I've tried to do this with and both times it's resulted in an instant freeze and CTD the very second the animal touches the wagon bed for some reason? Note that this is just them standing on top of it, not playing a human sit animation or anything.

     

     

    Thanks again! If any of this info is interesting/relevant in any way I could keep relaying things I find, like crashes or weird oddities just in case there's anything that could be solved. Lemme know though, I don't wanna be a bother aha.

     

    One more interesting thing I've noticed is that pressing the crouch button when a playable animal is either A: low hp and playing the limp/wounded animation or B: in an aggro'd state (i.e the wolf in a low aggressive pose) from a recent fight, will actually toggle animations. Pressing crouch will bring back the normal/healthy/non-aggro default animation set, pressing it again will re-trigger the hurt/aggro state for as long as the effect lasts. I.E until you take enough damage to fully die, heal yourself, disengage from the nearby hostile enemy etc. If it's ever discovered how to switch to different animation sets, crouch could possibly be a good option as a toggle button since it seems to do the job pretty well as-is.

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    Maybe I'm the only one who wants this, but is there a way to only use the timecycle modifier without even having the rest of the trainer active? I don't want to use any of the cheats (at this time anyways) and I don't want to even have the ability to accidentally activate something if I start mashing my face against the keyboard or something. I'm wondering if I can leave out some of the files or edit the .ini somehow to make this happen. Great work though and I plan to use this either way!

     

    Edit: I meant timecycle instead of timescale. I guess we now have both options available.

    Edited by Nighthawk31
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    1 hour ago, Nighthawk31 said:

    Maybe I'm the only one who wants this, but is there a way to only use the timescale modifier without even having the rest of the trainer active? I don't want to use any of the cheats (at this time anyways) and I don't want to even have the ability to accidentally activate something if I start mashing my face against the keyboard or something. I'm wondering if I can leave out some of the files or edit the .ini somehow to make this happen. Great work though and I plan to use this either way!

     

    As long as you don't press any of the F keys, you will be totally fine.

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    Ok so I know this has already been asked about the "character clothing changes". I jsut want to point out something like a army person using F7+downarrow does change the apperance to another version of the npc. Now someone like Sadie using F7 and down arrow does literaly nothing. Are there plans to possible fix this issue if you can even call it that?
    *EDIT* I looked at the ped list and noticed you guys commented and said you were working on it.

    Edited by NickgreeZ
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    1 hour ago, Sam said:

     

    As long as you don't press any of the F keys, you will be totally fine.

    I know, I just was hoping for a way to do it. The only thing I want for my first playthrough is to slow the timecycle. And I don't want to accidentally have a violent sneeze or some ridiculous spasm and corrupt my save file by accidentally model swapping or something similar. I'm sure someone will make a timecycle-only mod eventually, but I was hoping to save the wait and find out if there was a way to do it here. I definitely don't have the knowledge of how to make a mod on my own, so I'm relying on far more skilled people to make it happen.

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    3 minutes ago, Nighthawk31 said:

    I know, I just was hoping for a way to do it. The only thing I want for my first playthrough is to slow the timecycle. And I don't want to accidentally have a violent sneeze or some ridiculous spasm and corrupt my save file by accidentally model swapping or something similar. I'm sure someone will make a timecycle-only mod eventually, but I was hoping to save the wait and find out if there was a way to do it here. I definitely don't have the knowledge of how to make a mod on my own, so I'm relying on far more skilled people to make it happen.

     

    It should be safe enough as you have to hold F7 and press Left or Right to change your character model.  Pretty unlikely you'll do that by mistake.

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    Spawning horses only gives the American Paint Tobiano, Appaloosa Blanket, Hungarian Halfbred Piebald Tobiano, Mustang Wild Pay and Nokota White Roan. It just cycles through those specific breeds/coats and nothing else. 

     

    Nevermind, I see how I can add them to the Ini file now. Thanks for this! 

    Edited by MadameRed
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    I can't wait to see your work expanded, if I am not mistaken the models already have completely nude PC textures. 
    The possibility of changing outfits is very much desired.
    
    
     
     
     
     
    
     
     
     
     
    Edited by Letoby
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    Sorry for asking, i haven't tried the trainer yet, quick question can you change your main horse into any horse in the game, like the gang members horses or Sadie Adler's horse from the epilogue? 

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    11 hours ago, 12uniflew said:

    Can you add

     

    Customise bodyguard clothing options, model and props etc

    Change back to main Arthur or John option after switching model. 

    Customise main character clothing and prop options etc. 

    Vehicle spawner if there isn't one already. 

    Fantastic work regardless, loving the progress the team has made already, it really is making me immersed in the game with new experiences. 

    I miss Arthur i also want to paly with him again 

     

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    17 hours ago, branman600 said:

    I wish the bodyguards didn't just wonder off.  And also Could you plz add more clothes. like for example sadie and the outfit she had on chapter 3 when she joined the gang. instead of just winter clothes even for Mary beth .

    yeah it sucks atm they disband every few minutes or on the horse every few seconds it makes no sense

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    That a fine scripted trainer you made ! Thank you very much

     

    But I have some suggetion and issues to inform

     

    Well... latest version about spawn wagons and horses seem like If you get in a wagon or ride a horse you spawned, a character's honor will decrease and I suggested It is stealing thing character not owned so game system will decrease character's honor

     

    But I figure out how to fix it by making "freeze honor" or "decrease/increase honor" it will be given another benefit for player who wants to enjoy commiting a crime with innocent npc without caring about honor. Would be fun at all I guess.

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    So i was playing as a wolf, when i rebooted my game to play as arthur i had no more weapon, no more bow, no more lasso. i would love to know how to get money and weapon and also i dont understand how to add models. Like gator and stuff, may i get help

     

    Edited by Ornat
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