A set of basic callouts to add variety to your RDRFR experience.
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The current callouts include:
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Pickpocket
- Find the pickpocket and return the wallet to its owner
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Purse Snatcher
- Find the purse snatcher and return the purse to its owner
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Assault
- Find and talk to the victim of the assault to get the suspects location, then investigate the suspect
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Murder Suspect
- Find and talk to the witness of the murder and find the body, then investigate the suspect
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Rapist
- Find and talk to the victim to get the details of the rapist, then investigate them
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Wanted Suspect
- Find the person who saw the wanted suspect to get their description and location, then locate and deal with them
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Animal Cruelty
- Find the witness and abused animal and deal with the animal abuser
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Trespasser
- Find the trespasser and either tell them to move along or arrest them
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Disturbing the Peace
- Find and deal with a drunk suspect disturbing the peace
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Armed Robbery
- Find and interrupt the ongoing armed robbery on a civilian
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Escaped Prisoner
- Find the witness and get the description and location of an escaped prisoner
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Brawl
- Find the suspects that are fighting and deal with both of them
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Kidnapping
- Find the suspect who is taking a child against their will and deal with them accordingly
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Callouts payout a variable amount depending on how serious the crime is and whether you arrest or kill the suspect. Arresting gives more money than killing.
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Callouts are very basic, as the name implies. I may update it to make them more in depth if I have the time to. Callouts can currently end nine different ways with an exception to the murder callout. I mainly made this mod for myself since there isn't a lot of callouts for RDR2 but decided to share it with you all.
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Known bugs:
- Rarely, callouts will always give the "Disregard" message even if there are plenty of peds around and the area is populated. Restarting the game fixes it, I have only encountered it once in my play throughs
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Installation
- Place all files in Red Dead Redemption 2\rdrfr\plugins
- Start the game then go on duty
What's New in Version 1.0.6 Â Â See changelog
Released
V1.0.6
- Adjusted Z-coordinate cutoff; should be no more peds on balconies
- Fixed bug where entire game could freeze if spawning position is not found
- Hopefully fixed bug where callout wouldn't end and payout when arresting a suspect
- Fixed bug where RDRFR plugin would crash upon getting "Disregard" message
- Added new callout: Kidnapping
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V1.0.5
- Added new callout: Brawl
- Fixed bug where blip would be added to non-criminal on some callouts
- Attempted to fix bug where criminal/witness would be persistent after callout (not sure if fixed, if you encounter this bug hitting "X" on your keyboard will force end the callout)
- Fixed bug with interactions with criminal on trespassing callout
- Fixed bug where witness would walk away on murder callout
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V1.0.4
- Added new callout: Animal Cruelty
- Added new callout: Trespasser
- Added new callout: Armed Robbery
- Added new callout: Disturbing the Peace
- Added new callout: Escaped Prisoner
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V1.0.3
- Made "Disregard" message not appear as often
- Increased stability
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V1.0.2
- Fixed further crash bug when accepting callout
- Adjusted z-coordinate cutoff height for spawned peds
- Fixed bug where you couldn't progress if you arrest the ped in purse snatcher/pickpocket callouts
- Fixed bug where witness/victim can be animals and not humans
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V1.0.1
- Fixed bug causing callouts to crash/freeze RDRFR/game
- Fixed bug where witnesses can be horses
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Fixed money adding code, money will now be added after callout completion
- You get more money for arresting the suspect then killing them
- Added new callout: Wanted Suspect
- Added dialogue lines to suspects depending on what they decide to do
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