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There are 290 peds in the vanilla game that can't be dismembered,mostly from random encounters and side quests,resulting in incosnistent gameplay.This mod enables dismemberment for all of these peds,no longer will you have to guess if the shotgun will take the head off or not.

 

-->How to Install
Place the "Dismember Everyone" folder into your lml folder.
Delete the files of the previous version from the stream folder if you have them.

 

-->Requirements
Script Hook,Lenny's Mod Loader
version.dll asi loader if you're using Ambient Gangs Dismemberment so you don't have rdr1 Bill with invisible pants

 

-->Known issues:
Dismemberment on a few charaters(included on a list) and camp members(there is a workaround but with trade offs) is buggy with detached neckgore,floating hand and foot mutilation fragments and can't be solved right now because they would need their ped fragment files edited which is not possible with the current tools avalable.
Because I didn't test all outfit variations on all of the 290 peds,if you notice some with outfit glitches that are not on listed let me know,but with the trade off that dismemberment becomes buggy.

 

You can easily disable the buggy characters by either removing their yft file if it has model glitches or the ymt file if you can't stand buggy dismemberment.

 

-->Optional dismemberment correction for camp members and others
Now you can enjoy some proper dismemberment on Micah with my optional file for camp members that corrects the dismemberment bugs but results in most of their outfit variations having bugs like wierd arms,bugged clothes etc,a list of broken outfits is included.
You need Ped Damage Overhaul to use Friedly Fire and Rampage(or your trainer of choice) to spawn them and change their outfits and set their health to 100 in the ped database(or in spawner settings check health scale 100)
Also you can choose which camp member you want,you don't really need all of them if you only want a specific one.

 

-->Ambient Gang Dismemberment
Enables dismemberment for the rdr1 versions of Dutch,Bill and Javier from his mod

 

-->Undead Nightmare II Dismemberment
Enables dismemberment for the undead peds used by his mod,replace his files with the ones provided when promted,ignore the readme included there as it is outdated.

 

-->Optional dismemberment for corpses
In case you're using other zombie mods,like the option found in minigames from Rampage

 

Before you ask,No this will not work on kids,even with the killable script,they already have all gore effects enabled in their files in the vanilla game but are blocked by something else

 

Special thanks to SergeantJoe for his Ymt Unhasher.
Credit to Blackjack Colver Voltaire and Dick Hertz for giving me the permission to add compatibility for Ambient Gang and Undead Nightmare II.

 

Changelog:

v2.1
-Changed the installation of the main and optional files to be compatible with LML's ModManager,delete the files of the previous version from the stream folder
-moved the Bathing Ladies yft to optionals as it causes one outfit to be glitched
-added yft file for Meredith to optionals as her outfit bug is funny
-fixed Lenny's yft having wrong name
-added dismemberment for the new rdr1 leader models from Ambient Gang 7.0,removed the previous broken version(somehow the text format became wrong resulting in them being invisible)

v2.0
-Changed how the mod works,it no longer uses metapeds.ymt so compatibility with other mods is improved significantly,instead it uses renamed yft files from metapeds_fragments.rpf,so now you can easily disable the buggy characters by either removing their yft file if it has model glitches or the ymt file if you can't stand buggy dismemberment.
-fixed Eagle Flies's arms
-fixed Meredith's tits clipping :D
-fixed German Mother's hair
-added those to the buggy dismemberment list

v1.2 The Undead Update
-added optional dismemberment for corpses,works especially well with undead/zombie mods
-added dismemberment for the undead peds used by Undead Nightmare II

v1.1 
-fixed CS_TinyHermit's model bugs
-fixed CS_CaveHermit's outfit clipping bug
-added them to the buggy dismemberment list
-added CS_Magnifico to the buggy dismemberment list
-added Ambient Gang Compatibility

Edited by GetGibbed

What's New in Version 2.1.0   See changelog

Released

Updated the Ambient Gang dismemberment files to the final version models.

 

v2.1
-Changed the installation of the main and optional files to be compatible with LML's ModManager,delete the files of the previous version from the stream folder
-moved the Bathing Ladies yft to optionals as it causes one outfit to be glitched
-added yft file for Meredith to optionals as her outfit bug is funny
-fixed Lenny's yft having wrong name
-added dismemberment for the new rdr1 leader models from Ambient Gang 7.0,removed the previous broken version(somehow the text format became wrong resulting in them being invisible)
 

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  • User Feedback

    Recommended Comments

    Toilett

    Posted

    !!CAUTION!!

    The optional File "Dismemberment for Camp Members + Others" causes camp members' and some other characters in side quests animations to glitch out (Exagerrated animations, clipping, glitched hair & soft parts of clothes are bugged)

    Other files dont bug anything. Mod works amazingly <3

    Could contain: clothing, person, screenshot, human face, man, pc game, digital compositing, window, indoor

    Could contain: human face, screenshot, human beard, person, clothing, man, facial hair, indoor

    Could contain: human face, screenshot, man, person, human beard, clothing, hat, outdoor

    Cronusronn

    Posted

    Only bug for me is that Dutch's hair is stretched out.

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