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Customizable Trainer 0.10

Extremely customizable trainer
   (2 reviews)

14 Screenshots

Extremely customizable trainer for Read Dead Redemption 2.  It includes an edit mode where you can add, move, and delete options in game. 

 

Edit mode notes

To add a new Submenu, go to the bottom of the list and select Add, then type the name of the submenu (this is not the same as the title, title will be what you type in text).

The submenu will then be created once you press the exit and save button.

 

Controls (Keyboard)

  • F3 to open menu
  • Numpad 2/8 to go up and down
  • Numpad 5 to select option
  • Numpad 4/6 to adjust number
  • Numpad 7 to enter edit mode
  • Numpad 7 to exit edit mode and save
  • Numpad 9 to exit edit mode without saving
  • Insert to add option in edit mode
  • Numpad * to edit option in edit mode
  • Delete to delete option in edit mode
  • Shift to activate bind boost
  • W to accelerate in boat fly mode
  • S to decelerate in boat fly mode
  • Up/down to turn up/down in boat fly mode
  • A/D to turn left/right in boat fly mode
  • Q/R to control yaw in boat fly mode

 

Controls (Xbox controller)

  • RB + D-Pad down to open menu
  • D-Pad up/down to go up and down
  • A to select option
  • LB/RB to adjust number
  • X to enter edit mode
  • X to exit edit mode and save
  • B to exit edit mode without saving
  • Y to add option in edit mode
  • RB to edit option in edit mode
  • LB to delete option in edit mode
  • LB to activate bind boost
  • A to accelerate in boat fly mode
  • X to decelerate in boat fly mode
  • LS to go turn up/down/left/right in boat fly mode
  • Yaw is not bound to anything by default but you can change it in Settings -> Controls -> Controller

 

Controls (PS4 Controller)

  • R1 + D-Pad down to open menu
  • D-Pad up/down to go up and down
  • X to select option
  • L1/R1 to adjust number
  • Square to enter edit mode
  • Square  to exit edit mode and save
  • Circle to exit edit mode without saving
  • Triangle to add option in edit mode
  • R1 to edit option in edit mode
  • L1 to delete option in edit mode
  • L1 to activate bind boost
  • X to accelerate in boat fly mode
  • Square to decelerate in boat fly mode
  • L3 to go turn up/down/left/right in boat fly mode
  • Yaw is not bound to anything by default but you can change it in Settings -> Controls -> Controller

 

Installation

Install Scripthook RDR2 from Alexander Blade if you don't already have it

Drag all of the files into your RDR 2 installation directory

 

Editing controls

All menu controls (both controller and keyboard) can be changed in the settings menu

 

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  • User Feedback

    Recommended Comments



    Is it possible to add an option to have customizable trainer re-activate the options on each reloads if the player choose to do so? That feature is available on Zolika1351's trainer found on https://www.nexusmods.com/reddeadredemption2/mods/45?tab=posts as there's an ini file that you can use to change the int value between 1 and 0s to either activate or de-activate the option automatically on game reload.

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    Is there any chance that you could add a feature that let you keep more horses? More stable slots? Would be very much appreciated!

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    On 12/23/2019 at 12:00 PM, Officer Joey Kuffman said:

    crashed right away when pressed costum input 

    Which one?

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    Hello, when spawning the new Moonshiners horses, they are invisible, expect for their mouth and tail, any solutions?

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    On 12/26/2019 at 11:52 PM, Officer Joey Kuffman said:

    costum input in the menu 

    There are 3, in the horse spawner, vehicle spawner and model changer

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    On 12/21/2019 at 10:27 PM, helix123 said:

    Is it possible to add an option to have customizable trainer re-activate the options on each reloads if the player choose to do so? That feature is available on Zolika1351's trainer found on https://www.nexusmods.com/reddeadredemption2/mods/45?tab=posts as there's an ini file that you can use to change the int value between 1 and 0s to either activate or de-activate the option automatically on game reload.

     

    Option save works! Thank you :D. The option state file is really handy! Tested in the restarting of the games and reloading them. It works well.

    Last request if it is possible, are you able to  create an option for number input concerning honour? between -100 to +100 depending? as in adding honour or removing honour

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    Hi there ! I'm pretty new so sorry if I ask dumb things xD Is it possible to save the modifications we did , like changing player model, and being able to use it next time I load the game ? Or making it automatic ?  I just found the option to save, but it seems the Asi file kind of crashed,  what do I have to do, to save the player model, please ? 🙂

    Edited by Doktor VS
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    can i use this to get rid of weapon durability so my guns are always in perfect condition? If so, how?

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    The mod doesnt work anymore with the new update of the game from yesterday 1.0.1232.17 

     

    I think its because of ScriptHookRDR2 (the games launche with custom mod but not with scripthookRDR2), looks like they've blocked it with the update.

     

    I've tested Lenny mod and it works. Didnt test other mods yet like Zolika, etc...

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    Zolika doesnt work with ScriptHookRDR2.dll also, so i guess Rockstar blocked it with the new update

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    The problem with ScriptHookRDR2 has been now fixed.

     

    How do you change the keyboard menu control in order to be able to use the arrows UP, DOWN, LEFT, RIGHT to navigate,  ENTER to validate, and PAGE UP, PAGE DOWN to increase, decrease value ?

     

    Because when i try to change it in the settings and press the arrows, it doesnt do anything. Arrows are not recognized

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    I'm not sure the issue has been solved, it's not loading for me at all. I'm using the newest version 1232.17. Any thoughts?

     

    **nvm for some reason it was trying to use the .13 version i'm a dumbass

     

    Edited by OnyxDog78
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    Hello,

     

    1. What should i use instead of " player_zero " in the layout.json file in order to have the Arthur with my clothes / look back ? Because when i select " Arthur " in Player > Model Changer menu it switches back to the " player_zero " original arthur of story mode with blue shirt.

     

    2. When you select another character in Player > Model Changer, the FlyMode script doesnt work properly, you can activate fly and fly up but not down and also when you desactivate FlyMode, the character doesnt fall, it stays in the sky, you have to select another character to fall on the ground. Same for other scripts like HCL_Superpower_03 or HCL_Superpower_05 , when i change character the scripts dont work properly.

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    Could you also please add the possibility to save waitpoints teleportations easily like for exemple in the Teleport menu at the top " My waypoints " and an option " Add new waypoint " with a screen to type the name of your waypoint and save it. That way when you like a place in the open world, you can just save it to come back later.

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    Also, can you add an option with ON/OFF switch to desactivate the player moves / actions when you navigate the menu with the gamepad so it doesnt affect the moves / actions of the player ? because right now when you navigate the menu with the gamepad and press B for example it will punches the character next to you, or if you have super RUN enabled, it will move the character forward and if you are close to a void like on the roof of a building or mountain, your character will fall.

    Edited by RDRMODF
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    There is a prob with Time on 0.9 when you change time and freeze it then change weather, it sets time to 18:00 and you cant change time anymore, it is stucked at 18:00.

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    What happens is that when you freeze weather, it system clock sync the time and then you cant change it.

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