Experience true spaghetti western with this euphoria physics overhaul mod that recreates RDR 1's physics from the ground up and adds a bunch of new additions.
Ever since GTA 5 was released, the euphoria physics have been a major downgrade compared to games like MP3, GTA IV and RDR 1. RDR 2's euphoria physics have improved a ton, but it still feels very repetitive and rather boring.
(If you want to download older versions of W.E.R.O, you can get them in my discord server)
FEATURES:
• No Air Restriction when flying super fast during ragdoll & RDR 1 like falling gravity
• Every weapon and ammo type will affect differently on how the NPC will react (WEAPONS.YMT REQUIRED)
• RDR 1 Falling Reactions. Falling behaviors are fluid and flexible, allowing more variety
• RDR 1 like gunshot reactions. NPCs no longer stumble to the same direction and they spin when shot in the shoulder area. They also react dynamically and gunshot reactions are fluid
• RDR 1 Rolling Reactions. No more rigid movements!
• Advanced InjuredOnGround behaviour. The NPC will reach for the exact wound where they have been shot on instead of reaching for the stomach all the time
• More improved and diversified legshot reactions. NPC's will stumble or fall depending on the bullet/weapon (WEAPONS.YMT REQUIRED)
• Improved On Fire behaviors. NPCs stumble in agonizing pain
• Every single shotgun affects differently on how the NPC will react and the NPCs now spin more violently (WEAPONS.YMT REQUIRED)
• Improved behaviors when bailing out of a wagon
• RDR 1 like knockout reactions
• Improved the NPC reactions caused by arrows and added different behaviors to other arrow types (WEAPONS.YMT REQUIRED)
• Alternative versions! Want the deaths feeling more realistic? Want realism mixed with fun? I got you! Versions such as Instant Drop On Headshot and Fall To Knees On Death (or both combined) will give you exactly that!
• Improved explosion behaviors & distance of flight when near an explosion
Compatible with: Ped Damage Overhaul, Red Dead Offline, WhyEm's DLC, 1899 Firearms and All Shots Cause Bleedouts & basically any mod at this point (excluding mods that use physicstasks.ymt). WILL REQUIRE VERSION.DLL (Lenny's Asi Loader) AND W.E.R.O - AUTOMATIC COMPATIBILITY PATCH, if you have a mod conflicting with W.E.R.O's weapons.ymt file.
A massive thanks to LMS, Bolmin & Senexis for letting me use some of their Red Dead Offline files! Without them, i wouldn't be able to implement different reactions to every weapon and ammo type into this mod
Massive thanks to the following mod authors for letting me add compatibility to their mod/agreeing on a merge:
WickedHorseMan
WhyEm
Maverick
Also huge thanks to AnymYo for a lot of the discoveries made so that I can bring you the most advanced mod to date. A lot of struggle went through making and continuing to make this mod to fit your preferences and to give you more options, so if you like my mod, definitely consider endorsing and perhaps providing feedback and letting me know what you like the most about W.E.R.O. Thanks for downloading! This mod wouldn't be possible without you guys and AnymYo for helping me crack the file and unlock it's full potential! The amount of support you show to this mod definitely means a lot to me and pushes me to continue this project! Thanks again
If you want to, you can:
Join my DISCORD server to stay up to date with latest early update previews and more
Download my wero mod for GTA 5 as well: https://bit.ly/2QZNO6V
For realism, I recommend using the latest Ped Damage Overhaul mod that has added support for euphoria mods and i also recommend using All Shots Cause Bleedouts mod (or any other blood mod like BloodLust by WhyEm or Center Mass by walrus159). Make sure that the EuphoriaModInstalled value is set to 1 in PDO so you can have the best experience possible
and much much more that gives the game a more satisfying feel when killing enemies or falling and rolling
How to install this mod into your game
Just drag and drop the WERO folder in your LML folder. IF the mod doesn't work, make sure you have the latest ScriptHook, ASI Loader by Lenny and a properly installed LML. Make sure you don't have any other mods that have the physicstasks.ymt file.
REQUIRED: LENNY'S MOD LOADER & SCRIPT HOOK
Hope you enjoy this mod!
Thanks to all my Patreon supporters for participating in making this mod better and better:
Jack Fisher
Myles Brown
Catfish
Ole Kristian Tveit
AidenNapalm
Sloot.
Julien Lecleire
UAEXAE
Prodigii
Abizhey
Joe Ray
Roy Luo
NotBatman
joel Davey
Madoks Filek
Pokker-Gamer
El Morty
martin gustafsson
Fer Bueno
Ta'Quan Anthony
Miguel Lefebvre-Sabourin
Rex._.
Tim Tran
Jason Schaefer
Tristan Darden-Lawrence
Braylan
Stephen Killam
Abizhey
Like what I do?
Consider supporting me on Patreon!
Edited by SyntheticOutlaw
What's New in Version V3.1 See changelog
Released
V3.1 changes:
NEW FEATURES:
• (NEW) Added RDR 1 identical ground writhe reaction with bigger improvements compared to V2.9's way of implementing this feature. When the NPC reaches it's death state, they will sometimes roll around and will roll faster if you rapidly shoot them (ammo and weapon type will vary)
• (NEW) Improved Bleedouts! Now NPC's either drop instantly or fall to their knees when they enter into a bleed out state
• (NEW) Reworked gunshot reactions to provide more stable balancing and less wobbly movements. Drastically decreased movement speed when the NPC is stumbling
• (NEW) Melee combat reactions noticeably improved. NPC's will now block their face with their arms when stumbling backwards and puts their arms in the back of the head when they are stumbling forwards (just like in GTA IV). Also more stable balancing
• (NEW) Added a new alternative version called "Extended Balancing on death" and brought back the Snappy Gunshot reactions with other combined alternative versions. Also added a version called "slower get up time". Available for every version
IMPROVEMENTS:
• (IMPROVEMENTS) Improved headshots
• (IMPROVEMENTS) Ground reactions drastically changed and improved (Ammo & Weapon Type will vary)
• (IMPROVEMENTS) Improved falling reactions and rolling reactions. Now falling reactions feel less dead
• (IMPROVEMENTS) Shotgun reactions drastically changed
• (IMPROVEMENTS) Forces are now much more improved and balanced. NPC's upper bodies won't be blasted when being shot with any revolver or pistol. Forces are now much higher when being shot with a repeater or rifle. Shotguns have less force. If you don't like shotguns having a low amount of force, let me know
• (IMPROVEMENTS) Improved reactions caused by express bullets. NPC's are a lot weaker and wobble more
• (IMPROVEMENTS) Reworked Gunshot Reactions for the Double Action Revolver
BUG FIXES:
• (BUG FIXES) Fixed an issue where the NPC refused to fall over a fence or any railing when being near it. This is now a lot rarer due to the fact that the movement speed is a lot slower, making it harder to reach near a fence or railing (will improve the movement speed in the next update)
EXCLUSIVE (to the weapons.ymt)
• (EXCLUSIVE) High velocity ammo's force is now drastically reduced
BONUS: Added a new file "Weapons_MP.meta" to substantially reduce compatibility issues on any incompatible mod. Now you will be able to enjoy any mod with W.E.R.O. Just make sure W.E.R.O is always in the bottom of the load order incase any mod does use weapons_mp.meta
And more!
- With version V3.1:
- Download
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