Experience true spaghetti western with this euphoria physics overhaul mod that recreates RDR 1's physics from the ground up and adds a bunch of new additions.
Ever since GTA 5 was released, the euphoria physics have been a major downgrade compared to games like MP3, GTA IV and RDR 1. RDR 2's euphoria physics have improved a ton, but it still feels very repetitive and rather boring.
(If you want to download older versions of W.E.R.O, you can get them in my discord server)
FEATURES:
• No Air Restriction when flying super fast during ragdoll & RDR 1 like falling gravity
• Every weapon and ammo type will affect differently on how the NPC will react (WEAPONS.YMT REQUIRED)
• RDR 1 Falling Reactions. Falling behaviors are fluid and flexible, allowing more variety
• RDR 1 like gunshot reactions. NPCs no longer stumble to the same direction and they spin when shot in the shoulder area. They also react dynamically and gunshot reactions are fluid
• RDR 1 Rolling Reactions. No more rigid movements!
• Advanced InjuredOnGround behaviour. The NPC will reach for the exact wound where they have been shot on instead of reaching for the stomach all the time
• More improved and diversified legshot reactions. NPC's will stumble or fall depending on the bullet/weapon (WEAPONS.YMT REQUIRED)
• Improved On Fire behaviors. NPCs stumble in agonizing pain
• Every single shotgun affects differently on how the NPC will react and the NPCs now spin more violently (WEAPONS.YMT REQUIRED)
• Improved behaviors when bailing out of a wagon
• RDR 1 like knockout reactions
• Improved the NPC reactions caused by arrows and added different behaviors to other arrow types (WEAPONS.YMT REQUIRED)
• Alternative versions! Want the deaths feeling more realistic? Want realism mixed with fun? I got you! Versions such as Instant Drop On Headshot and Fall To Knees On Death (or both combined) will give you exactly that!
• Improved explosion behaviors & distance of flight when near an explosion
Compatible with: Ped Damage Overhaul, Red Dead Offline, WhyEm's DLC, 1899 Firearms and All Shots Cause Bleedouts & basically any mod at this point (excluding mods that use physicstasks.ymt). WILL REQUIRE VERSION.DLL (Lenny's Asi Loader) AND W.E.R.O - AUTOMATIC COMPATIBILITY PATCH, if you have a mod conflicting with W.E.R.O's weapons.ymt file.
A massive thanks to LMS, Bolmin & Senexis for letting me use some of their Red Dead Offline files! Without them, i wouldn't be able to implement different reactions to every weapon and ammo type into this mod
Massive thanks to the following mod authors for letting me add compatibility to their mod/agreeing on a merge:
WickedHorseMan
WhyEm
Maverick
Also huge thanks to AnymYo for a lot of the discoveries made so that I can bring you the most advanced mod to date. A lot of struggle went through making and continuing to make this mod to fit your preferences and to give you more options, so if you like my mod, definitely consider endorsing and perhaps providing feedback and letting me know what you like the most about W.E.R.O. Thanks for downloading! This mod wouldn't be possible without you guys and AnymYo for helping me crack the file and unlock it's full potential! The amount of support you show to this mod definitely means a lot to me and pushes me to continue this project! Thanks again
If you want to, you can:
Join my DISCORD server to stay up to date with latest early update previews and more
Download my wero mod for GTA 5 as well: https://bit.ly/2QZNO6V
For realism, I recommend using the latest Ped Damage Overhaul mod that has added support for euphoria mods and i also recommend using All Shots Cause Bleedouts mod (or any other blood mod like BloodLust by WhyEm or Center Mass by walrus159). Make sure that the EuphoriaModInstalled value is set to 1 in PDO so you can have the best experience possible
and much much more that gives the game a more satisfying feel when killing enemies or falling and rolling
How to install this mod into your game
Just drag and drop the WERO folder in your LML folder. IF the mod doesn't work, make sure you have the latest ScriptHook, ASI Loader by Lenny and a properly installed LML. Make sure you don't have any other mods that have the physicstasks.ymt file.
REQUIRED: LENNY'S MOD LOADER & SCRIPT HOOK
Hope you enjoy this mod!
Thanks to all my Patreon supporters for participating in making this mod better and better:
Jack Fisher
Myles Brown
Catfish
Ole Kristian Tveit
AidenNapalm
Sloot.
Julien Lecleire
UAEXAE
Prodigii
Abizhey
Joe Ray
Roy Luo
NotBatman
joel Davey
Madoks Filek
Pokker-Gamer
El Morty
martin gustafsson
Fer Bueno
Ta'Quan Anthony
Miguel Lefebvre-Sabourin
Rex._.
Tim Tran
Jason Schaefer
Tristan Darden-Lawrence
Braylan
Stephen Killam
Abizhey
Like what I do?
Consider supporting me on Patreon!
Edited by SyntheticOutlaw
What's New in Version 3.0 See changelog
Released
3.0 Changes (Massive Update):
(NEW) - Added reactions for almost every weapon and all ammo types for a lot of variety! Every weapon and ammo type can cause different results like cineastic and brutal reactions. Massive thanks to LMS, Bolmin and Senexis for letting me use their RDOF files! NOTE: If you have Red Dead Offline enabled (which i would recommend), then make sure to drag the contents from the red_dead_offline folder to your lml's red_dead_offline folder. RDOF is the only compatible mod for now and other mod creators who made a mod using weapons.ymt are welcome to make this mod compatible with their mod!
(NEW) - Every body part has their own unique reactions that is implemented for a low amount of weapons for now. Some weapons can cause a RDR 2 original headshot reaction when shot in the head but less stiffened and less exaggerated.
(NEW) - Added a behaviour for the regular arrows where the NPC will try to pull the arrow sometimes
(NEW) - NPC's will now actually burn in horrifying pain instead of die instantly after being shot with a fire arrow or incendiary shotgun ammo
- Now with the new features, you can experience a little bit of everything from the alternative versions in the main version. Some weapons can cause instant drop when shot to the head, some weapons can cause snappy reactions, some ammo types may make the NPC not grab their wound when shot in the head and so on!
- The Shotgun slug ammo can now cause a bit of a more painful reaction and more of a knock than the regular shotgun ammo. Regular shotgun ammo makes the NPC's balance a bit like usual
- Fixed the bug where the NPC would have slidey balancing after pushing them which made them so hard to balance like they were on ice
- Did some small improvements on the falling reactions. Now the character shouldn't flap their arms so fast
- Now the balancing is actually disabled in the "no balancing on headshot" and "no balancing + no grabbing on headshot" alternative versions. NPC's will drop no matter if they are running, walking or standing still
- Improved fistfighting reactions to be a bit more fluid
- Improved global shot reactions with all new ground behaviours. The NPC's will now keep their legs in a sitting pose and move their arms. Some weapons may not make them move their arms
And much more! This update was mostly focused on the gunshot reactions. Before you install this update, ensure that you don't have any mods that use physicstasks.ymt or the weapons.ymt cuz as i said in the beginning, the only mod and the most recommended mod that is compatible is RDOF. Any other mod like Maverick Weapons, 1899 firearms etc is totally incompatible (for now). Next update will extend the variety for all weapons. Enough said, i hope you enjoy this update! Less repetitiviness, the more the replayability, am i right?
- With version 3.0:
- Download
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