Jump to content

Permanent dirt decals 1.0.0

Makes dirt decals permanent
   (0 reviews)

About This File

 

Vanilla dirt decals on peds (dead or alive) vanish automatically in a couple of minutes, regardless of climate, and get washed away by rain.

 

This mod makes the dirt decals permanent, including on dead bodies, and disables rain.

 

To re-enable rain, delete the file \SACDirt\WeatherClimates.xml

 

Requires LML. Unpack in the LML folder, like any other LML mod.

 

 

  • Like 2
 Share

User Feedback

Recommended Comments

There are a lot of files needed to get this done, it seems.

Could you give a little overview on what you edited where and why?

Link to comment
Share on other sites

33 minutes ago, HughJanus said:

There are a lot of files needed to get this done, it seems.

Could you give a little overview on what you edited where and why?

 

It is because I did a lot of trial and error and I am not entirely sure which worked and which didn't, and I don't risk to mess it up after all the effort.

 

persistence_model_aging.meta => probably not needed, probably safe to delete

 

popzone.ymt => specifies a "min_dirt" and "max_dirt" of each "encounter zone" (spawn zone), i.e. Saint Denis downtown spawns cleaner NPCs that the swamps

 

Not needed for the decals persistence per se, it has ramped up min/max for upping the grubby effect; it's pretty subtle anyway

 

projdecal.ymt => this is probably the most important one

 

Set these attributes to -1 for all decals (found them by comparing some fade decals with some non-fade ones)

 

<UNK_MEMBER_0x0379C210 value="-1.00000000"/>

<UNK_MEMBER_0x9733F1A6 value="-1.00000000"/>

<UNK_MEMBER_0xFB96FFAC value="0.00000000"/>

<UNK_MEMBER_0x4C042979 value="0.00000000"/>

 

projdecalpacks.ymt => has a lifetime parameter, didn't seem to work but included to be safe

 

vfxpedinfo.ymt => again has some lifetime parameters in there, set them to -1

 

visualsettings.dat => decal behavior (includes decal washing by water/rain), sadly it works just for the player, horse and other animals, not other humans; can probably be deleted in the current form.

 

weatherClimates => disable rain

 

It' not the cleanest packaging for a dirt mod 🙂 but it's effective. Welcome anyone to keep refining it, but I am happy with how it works.

 

I would be very excited if anyone is able to make visualsettings.dat work for human NPCs

 

 

 

  • Like 1
Link to comment
Share on other sites

will dirt still be permanent if rain is re-enabled? ie will rain still wash off dirt? and if so would it be possible to prevent?

Link to comment
Share on other sites

SAC

Posted (edited)

On 3/1/2022 at 9:02 AM, banjupio55 said:

will dirt still be permanent if rain is re-enabled? ie will rain still wash off dirt?

 

The rain will wash away the dirt. 

 

 

On 3/1/2022 at 9:02 AM, banjupio55 said:

and if so would it be possible to prevent?

 

I don't know.

 

I can do a script which applies dirt but it would not be contextual (i.e. dirt only on the body parts touching a dirty surface)

 

Edited by SAC
Link to comment
Share on other sites

On 3/4/2022 at 3:14 PM, JammyDodger said:

This mod adds a weird dirt decal on Arthur's face. 

 

Didn't notice, but I don't look at Arthur much. Screenshot? 

  • Like 1
Link to comment
Share on other sites

On 3/5/2022 at 3:34 PM, SAC said:

 

Didn't notice, but I don't look at Arthur much. Screenshot? 

yeah @SAC he is right there is kinda more weird facial on the beard , look .. hope u can fix it , cuz i love ur mod

2022-04-08 15_23_54-Greenshot.png

2022-04-08 15_21_31-Greenshot.png

Link to comment
Share on other sites

On 4/8/2022 at 5:30 PM, abdnrrml said:

yeah @SAC he is right there is kinda more weird facial on the beard , look .. hope u can fix it , cuz i love ur mod

2022-04-08 15_23_54-Greenshot.png

2022-04-08 15_21_31-Greenshot.png

I've got the same issue going on in my game as well. I love this mod but I might have to nix it if it turns out it's causing the bruising or whatever it is!

Link to comment
Share on other sites

6 hours ago, dingopoo said:

I've got the same issue going on in my game as well. I love this mod but I might have to nix it if it turns out it's causing the bruising or whatever it is!


I suggest deleting visualsettings.dat from the mod folder and test without it, see if (1) the mod still works and (2) the face effect on the player goes away?

 

Link to comment
Share on other sites

On 4/11/2022 at 4:39 AM, SAC said:


I suggest deleting visualsettings.dat from the mod folder and test without it, see if (1) the mod still works and (2) the face effect on the player goes away?

 

 

Upon initial observation this appears to fix the issue while maintaining the dirt, will keep you posted on the results!

 

Edit: I was mistaken, the dirt disappears after a while. If you can figure out how to get the visualsettings.dat to work without disrupting the facial hair, it'll be a winner!

 

20220413011712_1.jpg

 

Edited by dingopoo
Link to comment
Share on other sites

@SACAny update to this? I'd love to use it again, as long as the face texture can get fixed!

Edited by dingopoo
Link to comment
Share on other sites

@SAC, first off, thank you for developing this mod.  I know you worked hard to get this working, and I love the concept of it!  It works exactly as described!

 

I have one question ... or request ... is there any way you could (or would) upload a separate mod to simply disable rain, and only rain?  I personally like that dirt comes off while walking around over time, however, I would absolutely love to play the game without any rain.  I don't know why, but I absolutely dread when it rains in this game - in my opinion, it takes away from my joy when exploring and hunting.  I love to just have the sun out, heck, even clouds / thunder / lightning are fine - I just really dislike the rain itself.  It's an annoyance to me.

 

Anyway, just a request, worth a shot.  Thank you!

 

EDIT:  Nevermind, I just deleted all files except the "weatherClimates.xml" (and "install.xml" of course) assuming this will disable the rain without affecting anything decal related.  If that's the case, then I'll be a happy camper.  I'll report back with any issues, if any!

Edited by CrWbb26
Link to comment
Share on other sites

5 minutes ago, CrWbb26 said:

@SAC, first off, thank you for developing this mod.  I know you worked hard to get this working, and I love the concept of it!  It works exactly as described!

 

I have one question ... or request ... is there any way you could (or would) upload a separate mod to simply disable rain, and only rain?  I personally like that dirt comes off while walking around over time, however, I would absolutely love to play the game without any rain.  I don't know why, but I absolutely dread when it rains in this game - in my opinion, it takes away from my joy when exploring and hunting.  I love to just have the sun out, heck, even clouds / thunder / lightning are fine - I just really dislike the rain itself.  It's an annoyance to me.

 

Anyway, just a request, worth a shot.  Thank you!


Hi. Try downloading the mod, then delete all files from the mod folder, keeping just the Weatherclimates file and the mod loader file (forgot the name, I am on my phone now). Weatherclimates is the file modded to disable the rain

Link to comment
Share on other sites

^^LE: keep install.xml and Weatherclimates.xml in the SacDirt folder. Delete the other files from SacDirt. Should disable the rain and keep the dirt mechanics vanilla 

  • Like 1
Link to comment
Share on other sites

1 minute ago, SAC said:


Hi. Try downloading the mod, then delete all files from the mod folder, keeping just the Weatherclimates file and the mod loader file (forgot the name, I am on my phone now). Weatherclimates is the file modded to disable the rain

 

Funny, we literally posted this suggestion at the same time.  I had that thought literally right after I posted my original comment (then I literally just edited it with the same suggestion you provided as you posted your comment).  Glad to know I did it right then - thank you!

  • Like 1
Link to comment
Share on other sites

On 4/12/2022 at 5:48 PM, dingopoo said:

 

Upon initial observation this appears to fix the issue while maintaining the dirt, will keep you posted on the results!

 

Edit: I was mistaken, the dirt disappears after a while. If you can figure out how to get the visualsettings.dat to work without disrupting the facial hair, it'll be a winner!

 

20220413011712_1.jpg

 

Any update on this? It's a great mod and if a simple fix could be found that would be excellent.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...