Hello everyone!
Prolog
This Mod is bringing back some cineastic and diversified euphoria ragdoll shot reactions which R* did not consider necessary to implement since they think that the euphoria engine is a feature that "costs more time and money and players dont notice it"...
A really sad attitude and absolutely wrong in every way!!!!
The fact that youtubers these days making successfully videos about
ragdoll showcases from a game which was released 2010, speaks for itself...
When the most people talking about realism in Euphoria driven games, most of them actually mean "authentic" motions. And that was what Rockstar Games aimed for in GTA4, Red dead Redemption (2010) and MaxPayne 3. It wasnt realistic in a way that NPCs immediately fell lifeless to the ground after you shot them, but the motions the NPC was performing were really authentic, believable and movie-like for each genre the game was set in. Since GTA5 this feature is missed.
Cineastic Euphoria Ragdoll Rework (C.E.R.R)
This mod is inspired by the great and "evergreen" Red Dead Redemption from 2010 and other classic western movies!
Unfortunately its really hard to recreate this great shooting
experience from RDR1 by just watching videos and playing the game, thats
why I started studying the euphoria behaviours and parameters to create
something that maybe go in the "right direction" and would reach a kind
of the old R* standards of Euphoria ragdoll physics...
This mod is bringing you new and diversified gunshot reactions, for each weapon and also ammo type (revolver, pistol, shotgun, bow and so on)
NPCs behaving differently when shot depending on each weapon, ammo and hit zone!
I also implemented a range of random varieties to certain shot behaviors.
Some of the features:
- The reactions are inspired by the original Red Dead Redemption (2010) and classic western movies (Tombstone, A Fistful of Dollars, The Good, the Bad and the Ugly, and so on)
- All modded Euphoria tasks have been rebuilt from the ground up to match the motions
- All own created reactions containing those classic and "alive" looking authentic euphoria features like they were before GTA5 was released
- NPCs reacting longer to shots without collapsing
- Different hit zones with significant reactions (legs, neck, head, stomach, arms, torso)
- Almost each weapon and its ammo type has its own reactions (Normal ammo, express, splitpoint, different arrows, slug, fire ammo)
- NPCs start writhing in flames instead of simply falling down when you shoot them with a fire arrow
- NPCs stay active and more life like on the ground
- A Lowered stiffness to create more "fluid" motions to match that "satisfying" feeling, people know from GTA4, RDR1 and MP3
- And more!
Feel free to post your feedback in the comments/review section 🙂
I hope you enjoy the mod!
A special thanks goes to SyntheticOutlaw for giving me that great start into this kind of modding!
Please see Installation.txt for installation instructions!
This mod is 100% compatible to Red Dead Offline! -> Its really awesome. If you dont have it yet, I relly recommend to check it out!
This mod is also 100% compatible to PDO! (Go to the .ini and set "EuphoriaModInstalled = 1")
In case you want to make other mods compatible which are also using the weapons.ymt file, you will need to merge all changes from the other weapon.ymt (from the other mod) into the weapons.ymt file from C.E.R.R. There are a lot of euphoria related changes in the weapons.ymt file from C.E.R.R so its less work to use this file as a base. Each section which contains changes, is marked with a comment which contains "C.E.R.R REDONE". I also marked all explicit changes with a comment which contains "CERR" (without dots between the letters to make it easy to find). Ive done this only in the weapon section "Cattleman Revolver Single" but its a repeating pattern for all other weapon sections. Just keep all values marked in the "Cattleman Revolver Single" section also in all other weapon sections to keep the C.E.R.R adjustments properly.
Just download Notepad++ and download the "Compare" and the "XML Tools" plugin.
With these plugins, you can collapse all sections by pressing "ALT+0". This makes it easier to keep track of things.
All changes are done only in:
<CWeaponInfoBlob> -> <Infos> -> <Item type="CAmmoInfo"> and <Item type="CWeaponInfo">
By using the compare function, you can compare both files to see the differences and what to take over. After you did this, just copy the changes of the other mod to the weapons.ymt file from C.E.R.R.
I also warmly welcome any creator to make their mods compatible with C.E.R.R!
Have fun!
Other media:
Edited by AnymYo
Updated Informations
What's New in Version 1.0.7 See changelog
Released
V. 1.07
(C.E.R.R 1.0.7 uses to 100% a fixed version of 1.0.6)
- Fixed an issue where NPCs flying high if you hit them with your horse. This fix also affecting wild animals who ram you.
- No other changes to the euphoria configuration.
The following changes are affecting the euphoria sequences which are linked to each weapon and ammo.
- Added new hitzones (hands and feet) to NPCs and adjusted the amount of force which will be applied if you shoot these.
Hands and feet will now snap back if you hit them.
- Adjusted the force of weapons to make each weapon more significant. For example, the bolt action rifle has now a slightly higher force than the carbine repeater.
This wont sent NPCs to get pushed away drasticly but will affect the euphoria behavior and falling style.
- Added new euphoria behavior combinations to each ammo type of many weapons. NPCs are now behaving slightly different to splitpoint, express, phosphorus, slug and normal ammo.
For example the shotgun now has an extreme high chance to set NPCs on fire if you shoot them with ifphosphorus ammunition. They will writhe in flames instead of getting knocked down and die instantly.
(If you want to increase the burning duration, I recomment using PDO)
Another example is Algernons Revolver -> It now feels more like a small killer weapon with overall lower bullet force. NPCs now has a chance to bend over and fall on their knees slowly if you hit them with a high velocity bullet.
- Added 3 versions:
The normal 1.0.6 Fixed (in case that you dont want to use the reworked weapon/ammo euphoria feature).
The 1.0.7 Main version which is basicly the 1.0.6 Fixed including all the weapon and ammo euphoria features.
The 1.0.7 HB (Heavier Bodies) which is the normal 1.0.7 Main but with heavier NPCs for those of you who preferring that heavier feeling.
- With version 1.0.7:
- Download
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