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Rideable Animals, freeze time deadeye, driveable cars 1.0.0

   (1 review)

Adding this will overwrite any mod you have previously installed in the tune rpf file.

 

- To ride some animals such as the bear, you must quickly pull out your knife and hold it in the "slashing" animation while mounted.

- cars can only be spawned with a trainer.

- freeze time deadeye slows deadeye mode to 0. Currently it only allows you to shoot 1 target.

 

These are old mods that are compatible or have been altered to be compatible with the official PC version.

 

CabooseSayzWTF gets credit for the fully functioning rideable animals.

 

I will be testing and updating more mods in the near future.

What's New in Version 1.0.0   See changelog

Released

Recommended:

 

Updated tune rpf contains:

- Driveable raft_03 (can't steer yet)

- Driveable car and truck (truck drives underwater)

- Liquid physics tweaks

- Rideable animals

- Quick startup

- Clear deadeye

- Deadeye speeds up time

- Experimental Sniper rifles shoots 10 bullets and non fatal wounds paralize the target. I was going for a non-lethal area of effect weapon that npcs don't use but it kills anyways. I made it shoot normal when using deadeye.

 

Additional mapres file:

- When snow is activated, the entire map is coverent in snow.

- Debris/ grass color tweaks

 

 

 

 

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  • User Feedback

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    Thanks matrix good to see you back king fantastic fixing the vehicles bro drivable  whoop also do still have your FX coding text document 

    Edited by LuciferXModz
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    1 minute ago, thetypicalham said:

    Why doesn't anyboby post instructions with the mods on this website?

    In your game folder, there's a subfolder game. Replace the original tune_d11generic.rpf with the one provided by the author.

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    Awesome mod, huge thanks, would love a speed increase of acceleration and reverse improved a little more, it is awesome. Thanks. and much love, happy gaming.

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    i dont know exactly if it's this mod but it's highly probably, anyways some animals seem to fall through the ground.

    game could need to be updated but i didnt notice this before this mod.

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    If you don't want the deadeye part of this mod, replace playertune.xml with the original one.

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    5 hours ago, DeathWrench said:

    If you don't want the deadeye part of this mod, replace playertune.xml with the original one.

    Man do you know what is the loose files for make cars driveble. i'm extracting each mod from this one and a really need to know the file names for driveble cars. i want to mix with other mods and i already have my tuned deadeye mod. just wanted the part for driveble cars.
    And by the way this is the part for RIDE ANY ANIMAL 


    nexus luciferxmodz mod (the loose files) thank god he specified the files:
    -gent
    -template_base_animal
    -template_base_domesticated_animal
    -template_base_domesticated_dog
    -template_base_horse
    -template_base_human
    -template_base_wild_animal

    Could contain: outdoor, tree, animal, ground, forest

    Could contain: outdoor, tree, plant, ground, screenshot, frisbee

    Files HERE: https://terabox.com/s/1H_d3wpkQJL4PzmmD-jIckw

    Edited by AkumagamerAF
    • Thanks 1
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    12 hours ago, LuciferXModz said:

    Thanks matrix good to see you back king fantastic fixing the vehicles bro drivable  whoop also do still have your FX coding text document 

    well, hello there... thank you for specifing the loose files for ride any animal in nexus page. I was able to extract them from this mod  "Rideable Animals, freeze time deadeye, driveable cars 1.0.0" 

    Now i need to know the files for driveble cars. Lenny traineer let us spawn cars, but can't actually drive them.  

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    Could you upload just only the modified files? Would make things easier for merges and resolve the legality issue of uploading an entire rpf file.

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    4 hours ago, AkumagamerAF said:

    Man do you know what is the loose files for make cars driveble. i'm extracting each mod from this one and a really need to know the file names for driveble cars. i want to mix with other mods and i already have my tuned deadeye mod. just wanted the part for driveble cars.
    And by the way this is the part for RIDE ANY ANIMAL 


    nexus luciferxmodz mod (the loose files) thank god he specified the files:
    -gent
    -template_base_animal
    -template_base_domesticated_animal
    -template_base_domesticated_dog
    -template_base_horse
    -template_base_human
    -template_base_wild_animal

    Could contain: outdoor, tree, animal, ground, forest

    Could contain: outdoor, tree, plant, ground, screenshot, frisbee

    Files HERE: https://terabox.com/s/1H_d3wpkQJL4PzmmD-jIckw

    Maybe it's input_car.xml that makes cars drivable.

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    Yeah it is the input car file no worries your welcome I got a bunch of matrix files for rdr I backed up as much as possible those files have been updated and working in Silent Virtues Mod Trainer 

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    I don't want to install the Rideable Animals mod and driveable cars mod, I only want to install Freeze Time Deadeye mod ! Can someone tell me which file is the Freeze Time Deadeye Mod tune_d11generic ?

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    Thank you for this! I'm trying to change the car speed, but I'm not sure how. Is that possible?

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    On 11/1/2024 at 9:52 AM, thetypicalham said:

    Why doesn't anyboby post instructions with the mods on this website?

    its just laziness .

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