I've been trying to give my ped a beer bottle scenario where you can drink / drop it (I found it in the rampage trainer) but it doesn't do anything.
Here is what I tried:
Game.Player.Character.Task.StartScenario("WORLD_HUMAN_BOTTLE_PICKUP_BOX_TABLE_BEER");
and
Function.Call(Hash.TASK_START_SCENARIO_AT_POSITION, Game.Player.Character, "WORLD_HUMAN_BOTTLE_PICKUP_BOX_TABLE_BEER", Game.Player.Character.Position.X, Game.Player.Character.Position.Y, Game.Player.Character.Position.Z, Game.Player.Character.Heading, -1, false, false, 0, 0, 0);
I also tried a smoking scenario which also did not work.