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Saltyq

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Everything posted by Saltyq

  1. THIS PROJECT IS NO LONGER IN DEVELOPMENT AND LIKELY DOES NOT WORK. THERE IS AN IMPROVED, UPDATED FORK OF THIS PROJECT HERE - A HUGE THANK YOU TO THEM!
  2. v1.0.5.4 Released: Updated for latest patch (v1.0.1232.17) Updated Natives (pulled from https://alloc8or.github.io/rdr3-native-db/) Grab it here:
  3. v1.0.5.2 released, adds support for latest patch. Grab it here:
  4. Just released a pretty hefty API update with the help of MoosheTV. This includes: Updates to UI.Screen > UI.Sprite > RDR2.Blip (Added Sprites and Type IDs) RDR2.Entity > Ped (Core Values!) > Ped.AnimationFlags > Ped.Bone (Just names, no hashes) Ped.Tasks (Bunch of Tasks implemented into API) > Ped.VehicleFlags > Vehicle (Model Hashes & Seats!) RDR2.Game > RDR2.Pickup / PickupType > Player (Money Values!) > RaycastResult > RDR2.Weapon (Hashes!) RDR2.Weapon.AmmoType > Weapon.WeaponCollection > Weapon.WeaponGroup > RDR2.World RDR2.Weather Added RDR2.Prompt
  5. Community Script Hook RDR2 .NET  THIS PROJECT IS NO LONGER IN DEVELOPMENT AND LIKELY DOES NOT WORK. THERE IS AN IMPROVED, UPDATED FORK OF THIS PROJECT HERE - A HUGE THANK YOU TO THEM! Releases Download binaries here This is an ASI plugin for Red Dead Redemption 2, ported from ScriptHookVDotNet, based on the C++ ScriptHook by Alexander Blade, which allows running scripts written in any .NET language in-game. USAGE Copy ScriptHookRDRDotNet.asi, ScriptHookRDRNetAPI.dll, AND ScriptHookRDRDotNet.ini to your RDR2 Install folder. Install scripts to /scripts/ folder inside root folder Join the official Red Dead Redemption 2 Modding Discord for the latest information about Red Dead Redemption 2 PC mods Requirements C++ ScriptHookRDR2 by Alexander Blade .NET Framework ≥ 4.6 Visual C++ Redistributable for Visual Studio 2019 x64 For Developers Create .NET Framework project ≥ 4.6 Add Reference to ScriptHookRDRNetAPI.dll use RDR2 namespace **See ExampleScript.cs** ------------------------------------------------------------------------------------- Contributing The source for this project is on Github here You'll need Visual Studio 2017 or higher to open the project file and the Script Hook RDR2 SDK extracted into "/sdk".Additionally, create an environment variable called RDR2DN_VERSION and set it to the version you are attempting to build. Any contributions to the project are welcomed, it's recommended to use GitHub pull requests.
  6. Version 1.0.5.5

    18,494 downloads

     STILL IN ALPHA STATE. EXPECT ERRORS, CRASHES, ETC Discuss in the designated forum on mod-rdr This is an ASI plugin for Red Dead Redemption 2, ported from ScriptHookVDotNet, based on the C++ ScriptHook by Alexander Blade, which allows running scripts written in any .NET language in-game. USAGE Copy ScriptHookRDRDotNet.asi, ScriptHookRDRNetAPI.dll, AND ScriptHookRDRDotNet.ini to your RDR2 Install folder. Install scripts to /scripts/ folder inside root folder Join the official Red Dead Redemption 2 Modding Discord for the latest information about Red Dead Redemption 2 PC mods Requirements C++ ScriptHookRDR2 by Alexander Blade .NET Framework ≥ 4.6 Visual C++ Redistributable for Visual Studio 2019 x64 The source for this project is on Github here Credits Crosire (ScriptHookVDotNet) Jedijosh920 - lots of help
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