
Everything posted by Saltyq
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Community ScriptHookRDR2 .NET
THIS PROJECT IS NO LONGER IN DEVELOPMENT AND LIKELY DOES NOT WORK. THERE IS AN IMPROVED, UPDATED FORK OF THIS PROJECT HERE - A HUGE THANK YOU TO THEM!
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Community ScriptHookRDR2 .NET
v1.0.5.4 Released: Updated for latest patch (v1.0.1232.17) Updated Natives (pulled from https://alloc8or.github.io/rdr3-native-db/) Grab it here:
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Community ScriptHookRDR2 .NET
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Community ScriptHookRDR2 .NET
v1.0.5.2 released, adds support for latest patch. Grab it here:
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Community ScriptHookRDR2 .NET
Just released a pretty hefty API update with the help of MoosheTV. This includes: Updates to UI.Screen > UI.Sprite > RDR2.Blip (Added Sprites and Type IDs) RDR2.Entity > Ped (Core Values!) > Ped.AnimationFlags > Ped.Bone (Just names, no hashes) Ped.Tasks (Bunch of Tasks implemented into API) > Ped.VehicleFlags > Vehicle (Model Hashes & Seats!) RDR2.Game > RDR2.Pickup / PickupType > Player (Money Values!) > RaycastResult > RDR2.Weapon (Hashes!) RDR2.Weapon.AmmoType > Weapon.WeaponCollection > Weapon.WeaponGroup > RDR2.World RDR2.Weather Added RDR2.Prompt
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Community ScriptHookRDR2 .NET
Community Script Hook RDR2 .NET THIS PROJECT IS NO LONGER IN DEVELOPMENT AND LIKELY DOES NOT WORK. THERE IS AN IMPROVED, UPDATED FORK OF THIS PROJECT HERE - A HUGE THANK YOU TO THEM! Releases Download binaries here This is an ASI plugin for Red Dead Redemption 2, ported from ScriptHookVDotNet, based on the C++ ScriptHook by Alexander Blade, which allows running scripts written in any .NET language in-game. USAGE Copy ScriptHookRDRDotNet.asi, ScriptHookRDRNetAPI.dll, AND ScriptHookRDRDotNet.ini to your RDR2 Install folder. Install scripts to /scripts/ folder inside root folder Join the official Red Dead Redemption 2 Modding Discord for the latest information about Red Dead Redemption 2 PC mods Requirements C++ ScriptHookRDR2 by Alexander Blade .NET Framework ≥ 4.6 Visual C++ Redistributable for Visual Studio 2019 x64 For Developers Create .NET Framework project ≥ 4.6 Add Reference to ScriptHookRDRNetAPI.dll use RDR2 namespace **See ExampleScript.cs** ------------------------------------------------------------------------------------- Contributing The source for this project is on Github here You'll need Visual Studio 2017 or higher to open the project file and the Script Hook RDR2 SDK extracted into "/sdk".Additionally, create an environment variable called RDR2DN_VERSION and set it to the version you are attempting to build. Any contributions to the project are welcomed, it's recommended to use GitHub pull requests.
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Community ScriptHookRDR2 .NET
- 21,708 downloads
- Version 1.0.5.5
STILL IN ALPHA STATE. EXPECT ERRORS, CRASHES, ETC Discuss in the designated forum on mod-rdr This is an ASI plugin for Red Dead Redemption 2, ported from ScriptHookVDotNet, based on the C++ ScriptHook by Alexander Blade, which allows running scripts written in any .NET language in-game. USAGE Copy ScriptHookRDRDotNet.asi, ScriptHookRDRNetAPI.dll, AND ScriptHookRDRDotNet.ini to your RDR2 Install folder. Install scripts to /scripts/ folder inside root folder Join the official Red Dead Redemption 2 Modding Discord for the latest information about Red Dead Redemption 2 PC mods Requirements C++ ScriptHookRDR2 by Alexander Blade .NET Framework ≥ 4.6 Visual C++ Redistributable for Visual Studio 2019 x64 The source for this project is on Github here Credits Crosire (ScriptHookVDotNet) Jedijosh920 - lots of help