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ElPopo

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  1. It works on almost every weapon except Rifles for some reason. In the source code i see: validAmmoTypes.Add(ConvertEnumToInt("AMMO_REVOLVER")); validAmmoTypes.Add(ConvertEnumToInt("AMMO_PISTOL")); validAmmoTypes.Add(ConvertEnumToInt("AMMO_REPEATER")); splitAmmoLookup.Add(ConvertEnumToInt("AMMO_REVOLVER"), ConvertEnumToInt("AMMO_REVOLVER_SPLIT_POINT")); splitAmmoLookup.Add(ConvertEnumToInt("AMMO_PISTOL"), ConvertEnumToInt("AMMO_PISTOL_SPLIT_POINT")); splitAmmoLookup.Add(ConvertEnumToInt("AMMO_REPEATER"), ConvertEnumToInt("AMMO_REPEATER_SPLIT_POINT")); Shouldn't there be lines for "AMMO_RIFLE"?
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