Hey, I'm a bit confused on some of the INI settings. I tried searching through the comments first but couldn't really understand:
PlayerHealth: The setting defaults as 0, does this mean the Players Health is defaulted to the normal game health? If so, how does an increase work? I like the additional realistic damage but also don't like restarting a mission 8 times because me or a teammate NPC dies so quickly. I'm trying to see how I can add some extra health to both myself and my team NPC's to give me a bit better of a chance without being too spongey. For example, if I change PlayerHealth to 10, is that 10 additional HP on top of the game's default?
StoryNPCHealth: Is this setting for my gang's HP during story missions? I.E. Is this what I should change in order to ensure Micah isn't dying from one shot during a mission with me?
Thanks for any help!