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TuffyTown

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Everything posted by TuffyTown

  1. Something to do with returning true if player is in first person? CAM::_0xA24C1D341C6E0D53(1, 0, 0) --> true CAM::_0xA24C1D341C6E0D53(0, 0, 1) --> true CAM::_0xA24C1D341C6E0D53(1, 0, 1) --> true CAM::_0xA24C1D341C6E0D53(0, 0, 0) --> true
  2. Returns true when player releases LMB if cursor is active
  3. Returns true if player is holding LMB while cursor is active
  4. All possible spriteId's 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20