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Files posted by WesternGamer
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audio Town With No Name Loading Music
By WesternGamer in Misc
This mod replaces the loading screen music with music from the 1992 video game The Town with No Name.
Installation Instructions
1. Extract the zip file.
2. Open the extracted folder.
There should be a folder with the same name inside.
That folder should have a install.xml file inside.
3. Assuming you have LML installed, copy the folder into the lml folder.
4. Done!
Credits
Header image and mod image source: www.mobygames.com
The Town with No Name is a video game developed by the UK company Delta 4. (Not to be confused with the Delta IV rocket.)
The game was published by On-Line Entertainment.
395 downloads
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slow motion Slow Mo On Demand [AB Scripthook]
By WesternGamer in Scripts
A lightweight mod that slows the game down with a press of a button. Someone told me to create this mod because two other similar mods used outdated scripthooks.
Installation
Just drop the .asi file into the RDR2 game directory.
Config
This mod generates the config file automatically after you run the game with the mod for the first time. The key to activate slow motion can be changed here and the speed can also be changed.
Antivirus Disclaimer
Some antiviruses (Specifically MaxSecure and SecureAge APEX) may flag the mod as a virus. This is a false positive. If your antivirus keeps deleting the .asi file, please add it to the exclusions.
Config File Error
If you get an error that says:
This usually means the game folder has the incorrect permissions set up. To fix this, follow these directions:
1. Find your game folder. For steam users, the default location is "C:\Program Files (x86)\Steam\steamapps\common\Red Dead Redemption 2"
2. Right click on the Red Dead Redemption 2 folder and click properties.
3. Go to the security tab on the window that pops up.
4. Click Advanced.
5. Set the owner of the folder to your windows username by clicking change near the top.
6. Click apply, then close and open the window.
7. Find CREATOR OWNER in the list and double click on it.
8. Check the Full Control box and click OK.
9. Repeat steps 7 and 8 for Users and Administrators.
10. Click OK and close all other related windows. You are now done!
If you get no error and the mod does not seem to work at all, the mod is not being loaded. Make sure that you have scripthook and an asi loader installed properly. Also make sure that you had extracted the files for those mods and this mod.
Open Source
This mod is open source and uses the MIT licence.
3,892 downloads
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tools RDR2 Loading Screen Generator - 1.0.0
By WesternGamer in Tools
This tool allows you to create custom loading screens and configure settings for each slide.
How to Create a Custom Loading Screen Mod
1. Open the app from the .exe file. For computers that have common file extensions disabled, it would be called RDR2LoadingScreenGenerator (without the .exe at the end).
2. Enter the name, the author, the version (Default is 1.0.0), an optional link to the mod page, and optional metadata.
3. Import images by clicking on Edit at the top left, then click Import. The program only supports PNG and JPEG image files. You can import multiple images at the same time by selecting multiple image files.
4. Optional - Select an image from the list in the middle. A preview of the image will appear on the top right. You can configure settings for the picture right below the picture itself.
5. When you are done configuring settings for the pictures, you can create a LML mod by clicking on File>Export. You can also export as a zip if you are planning on transferring the mod over the internet.
6. A window should appear, telling you what folder to put the mod in. You can put it anywhere, but if you want the test the mod, go to your RDR2 installation, and select the lml folder. (If you don't have an lml folder, make sure that you have LML installed.) Now click Select Folder and your mod should be inside the lml folder.
7. Open RDR2 to see if the loading screen images are now custom.
Notes
Cynet may flag RDR2LoadingScreenGenerator.dll as malicious. This is a false positive.
283 downloads
0 comments
Updated
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ui Online Button Remover
By WesternGamer in Misc
This removes the online button from the pause menu, that is what this mod does!
4,184 downloads
- pause menu
- lml
- (and 1 more)
0 comments
Updated
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Online Voice Unlocker
By WesternGamer in Player & Clothing
This mod allows you to use Multiplayer player ped voices in Story Mode.
Note that this mod is intended as a dependency for other mods and is not a mod for the end user to use.
This mod was intended to just unlock the VOFX online voices for mp_male and mp_female, but this mod may unlock other things audio related.
Online Content Unlocker and Asi Loader fail to do this, probably missed the file responsible for this.
Mirror: https://www.nexusmods.com/reddeadredemption2/mods/1971/
935 downloads
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No VRAM Warning Message
By WesternGamer in Misc
Removes the annoying VRAM message ingame.
If there is a virus detection on this software, it is a false positive. Refer to your antivirus documentation for information on how to exclude the file.
Code (Requires minhook and a pattern scanner to work):
static const char* (*g_origGetText)(void* theText, int a2, uint32_t* hash, int* a4); static const char* GetText(void* theText, int a2, uint32_t* hash, int* a4) { if (*hash == 0xA3774AB6) { return ""; } return g_origGetText(theText, a2, hash, a4); } //Put this into the initalization code. CreateHookAndNotifyAnyError is MH_CreateHook but is a wrapper that alerts the user with a message box if //something went wrong. CreateHookAndNotifyAnyError(hook::get_pattern("48 81 C1 D0 00 00 00 E8 ? ? ? ? 48 8B CE 83 FB FF 74 ? 44 8B 44 24 50", -57), GetText, (void**)&g_origGetText)
2,964 downloads
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RDR2 Texture Toolkit
By WesternGamer in Tools
How it works:
This is basically Neodymium's GTA5 Texture toolkit but only with the components to create a texture file (.ytd). This means that you can't export the files from "ytd" files but you can do that with OpenIV. You can't also load "ytd" files. This program also uses the RedM "ytd" file converter from the RedM client to convert the files to the "ytd" format that RDR2 recognizes. This is NOT included with the program. There are existing ways to make RDR2 Ytd files but this tool makes it more easy and not as tedious.
How to Use:
After opening the program, click File>New. Now you can import files by clicking Edit>Import. NOTE: The program only accepts DDS files explicitly. This means if the file ends in .dds but wont open in the program, the file is not in DDS format even if it ends in .dds. If you need to delete a unwanted image, select the image you want to delete then click Edit>Delete. When you are ready to create a new "ytd" file, click File>Save. Select the folder to put the "ytd" file in. Two "ytd" files will be created. The"ytd" file that has "_nya" in it, is the file that can be used in RDR2. You can delete the other file. The "ytd" file that has "_nya" in it, can now be renamed to whatever you want and can now be used in Lenny's Mod Loader.
How to install:
Before installing, please read the Requirements section to see what you will need before installation.
NOTE: If the files are not downloadable e.g. false positive on virus scan, then download from GitHub mirror under the mirrors section.
Portable install:
NOTE: Only downloadable on GitHub because virus scans always get a false positive on this tool. Go to mirrors and click on GitHub to go to the download page on GitHub.
This is for short term use only.
1. Download RDR2 Texture Toolkit Portable then extract the files to a folder.
2. Run the exe file.
3. Follow setup instructions.
4. Done!
Package install (deprecated 😞
This is for long term use and will actually install the program.
NOTE: This will not work if you are on a version of Windows 10 earlier than version 2004.
1. Download RDR2 Texture Toolkit then extract the files to a folder.
2. Click on the .cer file. Then follow the instructions on screen. This is to allow you to install the program.
3. Click on the .msixbundle file.
4. Click install. If it does not allow you to install, repeat step 2, but select Local Machine in the prompt. If all fails, use the portable version.
5. Run the program.
6. Follow setup instructions.
7. Done!
How to update the tool:
These instructions will tell you how to update the tool.
1. Download the latest version of RDR2 Texture Toolkit then extract the files to a folder.
2. Click on the .msixbundle file.
3. Click update. If it does not allow you to update, click on the .cer file. Then follow the instructions on screen. This is due to the .cer file being expired.
4. Done!
Mirrors:
If you cannot download the tool or need the portable version, here is the list of mirrors available
Github Nexus Mods
How to Report a bug/issue:
If you find a bug/issue, please report it Here. Do not report it as comments as these kinds of reports can be hard to find when there are many comments.
Credits to:
Neodymium for his code on GitHub and the original GTA5 Texture ToolKit. CitizenFX for the conversion tool or this program would not exist. Converter is NOT included with the tool.
Links:
Source Code GitHub Profile
Requirements:
RedM by CitizenFX: Required to for this tool to work.
Permissions:
Credits and distribution permission
Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources.
Upload permission You can upload this tool to other sites but you must credit me as the creator of the file.
Modification permission You are allowed to modify my tool and release bug fixes or improve on the features so long as you credit me as the original creator.
Conversion permission You can convert this file to work with other RAGE engine games as long as you credit me as the creator of the tool.
Asset use permission You are allowed to use the assets in this tool without permission as long as you credit me.
Asset use permission in mods/files that are being sold You are allowed but discouraged to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms.
License:
MIT License
Copyright (c) 2021 WesternGamer
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
2,413 downloads
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Old Lantern
By WesternGamer in Scripts
A mod to replace the normal lantern with the lantern that Arthur uses in the first mission.
Just put the asi file in the game directory.
Some antiviruses flag this as a virus. This is a false positive. Please add this mod to the exclusions list if you use any of the following: Cylance, MaxSecure, and SecureAge.
Source code:
bool LanternGiven = false; void Update() { Hash currentWeapon = NULL; WEAPON::GET_CURRENT_PED_WEAPON(PLAYER::PLAYER_PED_ID(), ¤tWeapon, NULL, 0, NULL); if (currentWeapon == 0x4A59E501) { WEAPON::GIVE_WEAPON_TO_PED(PLAYER::PLAYER_PED_ID(), 0xF62FB3A3, 0, true, true, -1, false, 0.5, 1.0, 0x2CD419DC, true, 0.5, NULL); WEAPON::SET_CURRENT_PED_WEAPON(PLAYER::PLAYER_PED_ID(), 0xF62FB3A3, true, 0, NULL, NULL); LanternGiven = false; } if (currentWeapon == 0xA2719263 && LanternGiven == false) { WEAPON::GIVE_WEAPON_TO_PED(PLAYER::PLAYER_PED_ID(), 0x4A59E501, 0, false, true, -1, false, 0.5, 1.0, 0x2CD419DC, true, 0.5, NULL); LanternGiven = true; } }
1,104 downloads
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Main and Legal Menu Skip
By WesternGamer in Misc
This mod skips the legal menu and the main menu and puts you directly into story mode. Since this mod tells the game to replace certain files, Red Dead Online is disabled when you install this mod to prevent the risk of being banned due to modified game files. Any attempt to connect to Red Dead Online will redirect you to story mode. Attempting to open the online menu in the pause menu will cause you to get softlocked.
NOTE: When the loading bar disappears, you will be on a black screen for a few seconds. The game is waiting for social club to sign you in. Story mode will start loading when you sign in.
Installation:
1. Download the zip file from the downloads page.
2. Extract the x64 folder in the zip file.
3. Put the x64 folder in your game directory.
4. The file explorer will say that there is a x64 folder in the game directory and if you want to merge the folder.
5. Click yes.
6. Done!
NOTE: The rockstar launcher may show a scary warning saying that there are modified files and that you may get banned for using online services with the modified files. Don't worry, this mod blocks you from going into online mode.
Uninstallation:
1. Go to your game directory.
2. Open the x64 folder
3. Delete the main_and_legal_menu_skip_data folder.
4. Open the data folder
5. Delete the startup.meta file.
6. Done!
Components:
These files can be found in x64/main_and_legal_menu_skip_data in the game directory.
legal_screen_patch.ymt - This skips the legal screen. Delete this file if you want to disable this. main_menu_patch.ymt - This skips the main menu and enables protections that prevent you from going online. Delete this file if you want to disable this.
Disclaimer:
I am not responsible if you get banned online for using this mod with protections that prevent you from going online being disabled in any way.
34,727 downloads
- mod
- quality of life
- (and 1 more)
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No Menu Slowdown
By WesternGamer in Scripts
Prevents time slowing down when the log, weapon wheel, or the satchel is open. It is like vStar925's No Weapon Wheel Slowdown 1.0.0 mod but it does not require Cheat Engine. The only difference between this mod and his, is that the background overlay shows up when the menus are open and that this mod affects 2 more menus. The source code can be found here.
Mirrors:
Github Nexus Mods
License:
MIT License
Copyright (c) 2021 WesternGamer
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
748 downloads