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WesternGamer

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Everything posted by WesternGamer

  1. Could you upload just only the modified files? Would make things easier for merges and resolve the legality issue of uploading an entire rpf file.
  2. This is a suggestion, but I noticed the keyboard hook seems to be global hook, which could be seen as suspicious by some. Additionally, it could cause issues where you may have to switch to a different program with the game unpaused, and you accidentally click an option in the trainer. Also this may cause users to be unable to close the game if the game somehow freezes, which means they have to restart their computer. It may be better to implement a window based keyboard hook instead or disable the hook when the game window is not focused.
  3. Feature request, add a config option to disable the beeping at startup. I would see how the beeping would get annoying after a while.
  4. Did you try uninstalling this mod to see it is was actually the culprit?
  5. Version 1.0.0

    395 downloads

    This mod replaces the loading screen music with music from the 1992 video game The Town with No Name. Installation Instructions 1. Extract the zip file. 2. Open the extracted folder. There should be a folder with the same name inside. That folder should have a install.xml file inside. 3. Assuming you have LML installed, copy the folder into the lml folder. 4. Done! Credits Header image and mod image source: www.mobygames.com The Town with No Name is a video game developed by the UK company Delta 4. (Not to be confused with the Delta IV rocket.) The game was published by On-Line Entertainment.
  6. @Gunter Severloh Stick to that version, as you are using an older version of the game. If you still have issues, try a newer version.
  7. @Edgar231 I highly recommend reading the description as this mod does not allow you to greet or antagonize with mp models. The actual purpose of this mod is to unlock the sounds that mp players make when they climb, take damage, etc. The mod itself does nothing. Other mods can use this as a dependency to change the player's sound.
  8. @Ben Evans Check to see if there is still not one in the root directory. Also check that it is not located in subdirectories.
  9. Version 1.0.0

    283 downloads

    This is a tool that allows you to create custom loading screens easily and allows you to control...
  10. Version 1.0.0

    4,184 downloads

    Removes the online button from the pause menu.
  11. @Emprower There is a list of key codes here: https://learn.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
  12. @Studyhacks That is the mod manager, not lml itself. If there is a vfs.log file in the game directory, then LML is working.
  13. @Emprower The mod should work with the latest version of the game. The default keybind is Y and there should be a ini file that has the same name as the asi file.
  14. @Troll96 Yes, put it in the main game folder after extracting the file from the .zip.
  15. Version 1.0.0-DEVTOOLS

    935 downloads

    Unlocks Mp player voices in Story Mode!
  16. @noab guy 1. Ab's asi loader only loads asi mods. Version.dll does the same thing, but it also reimplements native functions, and loads RDO assets in singleplayer. You must use version.dll for this mod to work, but there might be a trick to make it work with AB's asi loader. 2. Version.dll is used to load online assets, but also makes some older mods work on the latest version of the game. An alternative to version.dll loading online assets is to use online content unlocker.
  17. @reddeaddiamondsrererededas If you installed VESTIGIA or Whyems DLC, switch the renderer to vulkan in the config file if not done already. For VESTIGIA, there is a version for people that get the FFFFFF error.
  18. @Bigusdickus Make sure you have a asi loader or lml would not be loaded by anything.
  19. @Bigusdickus The menu that says the game is not running is actually the mod manager, not the mod loader itself. Lml is probably working, but it is recommended to install the mods manually.
  20. @Rina Jerjay The mod was created with only keyboards in mind, so there is unfortunately no support for controllers. Also can you clarify about the second question?
  21. @DirePanda Just in case you did not know, I am not the original author of the mod, I just have a fork of it on GitHub which is just contributing to the original project.
  22. @DirePanda I did find the issue for that and it is fixed in my fork, you will unfortunately have to compile it as there is no precompiled version. An alternative is to put only the images in a separate folder and then select that folder.
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