
SAC
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Files posted by SAC
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SAC various quality of life utilities
Please note that, by default, all the features of this mod are disabled in the ini file, they need to be enabled in the ini file in order to work. I chose this in order for the user to be very much aware of which of them he/she enables (hopefully after reading the description below).
To enable each feature, set it to 1 in the ini, instead of 0
population_size = 1024
Size of the surrounding population scan, can be reduced for performance, I haven't seen any impact with the features included in this mod
enable_3p_melee = 1
If enabled, the player camera will switch automatically to 3rd person whenever the player is engaged in melee, then switch back to 1p automatically a few seconds after the melee action is finished; I have implemented this because I like the 3p view when hogtying peds
enable_sandboxing = 1
If enabled, surrounding females picked randomly will either
(a) start wandering about, or
(b) perform some scenarios from a list (like praying or mopping)
enable_pariah = 1
If enabled, random NPC will become "pariah", e.g. public enemy.
Pariah NPCs will run towards the player while the surrounding population will become aggressive towards them (purpose of running towards the player is for the player to watch the action without too much effort). I do not suggest attempting to protect the pariah, the status is irreversible and all NPCs will continue targeting them until they are dead
Frequency of pariah events is set by pariah_min_interval and pariah_chance. The ini is pre-configured for reasonable intervals, but feel free to experiment.
enable_morph_checks= 1
If enabled, all females will be morphed into a slim body shape that is pleasant to my personal taste; this might require adjusting the model ymt to allow for "random expressions", I am not sure yet
enable_female_autospawn = 1
If enabled, it will spawn females regularly near (in front of) the player, picked randomly from a varied pool of models listed in the first post below; this leads to a diverse female population quite quickly
enable_hotkeys = 1
Enables the following hotkeys (not configurable at this time):
F3 = spawn a random female from the model pool, in front of the player
NUM0 = lobotomize the ped in focus, i.e. make them unresponsive and blocking sandboxing
NUM1 = set the ped in focus as pariah
enable_replenish_player_cores = 1
Constantly and automatically fills up the player cores
mute_player = 1
Mutes the player character, silencing all the "get out of my way" yells. Likely to affect missions, recommend to not enable if still playing the story
flee_horse = 1
Makes the player's horse to flee away (it was starting to get in my way as I was constantly teleporting around). Most likely not useful for the normal player.
verbose_logging = 1
Logs some mod actions into sac_util_log.txt; recommend leaving disabled unless there are issues which need tracking. Don't forget to delete the log file if enabled, it will keep appending, there is no automatic deletion
700 downloads
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Barefoot NPCs
By SAC in Player & Clothing
Makes a lot of low class NPCs barefoot + introduces a number of personal mash-ups and population diversity.
1. The vast majority of the low-mid class NPCs are barefoot, especially females
2. Mixes a number of population models (e.g. you will get Guarma natives or hillbilly females spawning in Valentine)
3. Introduces a number of personal mash-ups to the general population
Installation: requires LML.
Unpack in \lml\stream, no need for an installer. Be aware of overwriting any other modded model lists you might have installed (if any).
Aspects to consider:
1. There will be clipping
2. There will be occasional gaps between clothing / body parts
3. There will be skin tone mismatches
4. I have removed a number of vanilla models which I've found particularly unattractive and added a number of variants for the ones I liked
5. This is an ongoing project with probably no end in sight, I am going to release updates for as long as I have patience to go through the models, it is a very tedious piece of work
Recommend using together with
... for that extra grubby look
1,051 downloads
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Permanent dirt decals
Vanilla dirt decals on peds (dead or alive) vanish automatically in a couple of minutes, regardless of climate, and get washed away by rain.
This mod makes the dirt decals permanent, including on dead bodies, and disables rain.
To re-enable rain, delete the file \SACDirt\WeatherClimates.xml
Requires LML. Unpack in the LML folder, like any other LML mod.
936 downloads